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hirschq
Posts: 478
Location: Coromodir
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JBeckman
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Posts: 34540
Location: Sweden
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Posted: Wed, 10th Jun 2009 13:09 Post subject: |
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Looks nice, I like how you can really have a 'high rise' city center with 'low rise' suburbs.
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hirschq
Posts: 478
Location: Coromodir
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Posted: Wed, 10th Jun 2009 14:03 Post subject: |
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damn i love Anno series, still have to finish up 1701!
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hirschq
Posts: 478
Location: Coromodir
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Posted: Wed, 10th Jun 2009 19:27 Post subject: |
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Posted: Wed, 10th Jun 2009 20:07 Post subject: |
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hirschq wrote: | Namarie wrote: | This one has been dumbed down though, yepp, they went the route "Need to appeal to the masses" too.
Less of everything, alot of civic structures removed..  |
Not really, they raise the amount of goods and ressources to over 60. You have ca 55 different production buildings. Now you have to produce glasses,barrels and other pre-products, holy f**k that`s a lot of shit to produce. It`s the biggest part of the game to satisfy your citizens needs, so it`s not a big suprise that they expand it. |
Atleast in the beta there are four civilisation levels + beggers + two civilisation levels in the orient, 55 products, but only 6 functional production chains.
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rejer13
Posts: 477
Location: Behind you
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Posted: Wed, 10th Jun 2009 20:11 Post subject: |
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Posted: Wed, 10th Jun 2009 21:45 Post subject: |
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Now that is impressive for a CE. What a joke my CoD 5 - WaW CE was lol.
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hirschq
Posts: 478
Location: Coromodir
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Thu, 11th Jun 2009 00:41 Post subject: |
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Baleur, where art thou!?
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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hirschq
Posts: 478
Location: Coromodir
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Posted: Fri, 12th Jun 2009 20:41 Post subject: |
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release should be around 25th of June in Europe, in the US I really dont know..
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vurt
Posts: 13459
Location: Sweden
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Posted: Fri, 12th Jun 2009 22:17 Post subject: |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 12th Jun 2009 22:31 Post subject: |
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Harbor Tutorial. Looks better than the old "one building" method. Much better.
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$n@ke
Posts: 917
Location: the Netherlands
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Posted: Fri, 12th Jun 2009 23:00 Post subject: |
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Just from the Beta again, don't get over hyped on it, 1701 was a better game, 1401 looks better.
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Posted: Fri, 12th Jun 2009 23:56 Post subject: |
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Posted: Sat, 13th Jun 2009 00:00 Post subject: |
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Namarie wrote: | Just from the Beta again, don't get over hyped on it, 1701 was a better game, 1401 looks better. | How did it run on your comp?
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hirschq
Posts: 478
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JBeckman
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Posts: 34540
Location: Sweden
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Posted: Wed, 17th Jun 2009 16:07 Post subject: |
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Perhaps Tages then as it doesn't revoke manually compared to the recent SecuROM online activation scheme. (/revoke at the end of the shortcut to the EXE, not all title uses this command though.)
Tages from what I know (Read on the Riddick forum) does allow you to use more than three activations as after two weeks the oldest one is "freed" or what to call it.
(It'll still be activated however but can be re-used without going over the amount of total activations allowed.)
Ofcourse sending a support mail to either Tages or Ubisoft (Or SecuROM if they still end up using it.) will free up a activation attempt if you include any details they might require.
(Obviously the key will be banned if it's used over multiple IP's a number of times.)
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Karmeck
Posts: 3340
Location: Sweden
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Posted: Wed, 17th Jun 2009 16:40 Post subject: |
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just buy the game, how hard can it be.
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vurt
Posts: 13459
Location: Sweden
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