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Posted: Sat, 16th Oct 2010 22:44 Post subject: Jutland |
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Jutland
[*]Official web page: LINK
[*]Developer: Storm Eagle Studios
[*]Genre:3D Real Time Naval Wargame
[*]Release date: 2008
[*]Story/Description:
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Developed by the Award Winning Developers Norm Koger & Jim Rose, JUTLAND breaks new ground yet again! Building on the technical success of DISTANT GUNS , the 3rd Generation render engine installment of JUTLAND dramatically expands the boundaries of 20th Century Naval Warfare in all Directions!
JUTLAND pushes the envelope of the real time 3D military Naval Game simulations with the most realistic True Physics Ballistics ever created in a commercial wargame. Every shell fired is physically introduced into the 3D Battle-Space, where it follows a true-to-life trajectory all the way to the target. If the shell actually hits the target in the 3D world, it must then penetrate the armor of the ship’s hull, deck, or turret based on the thickness at the polygon impact point!
On top of that, Storm Eagle Studios has created an unprecedented 3D naval game environment, featuring hundreds of highly detailed, historically accurate 3D WWI Battleships, Cruisers, Destroyers, and Torpedo Boats from the countries of Germany, England, and France.
Rendering ships out to 36,000 meters is totally unheard in naval gaming today, yet JUTLAND delivers it with ease. Add that to a plethora of new features, JUTLAND is destined to become the new standard for 3D Real time Naval Gaming!
JUTLAND packs all of the essential features you would expect from Norm Koger & Jim Rose, the team that brought you Award Winning games since 1988 including The Age of Rifles, West Front, Age of Sail, and The Operational Art of War, just to name a few!
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[*]Multiplayer: Yes
[*]System requirements:
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Intel Pentium 4 1700 mHz or AMD Equivalent - 1GB Ram - Nvidia Gforce 3D Card or ATI Equivalent
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It's on sale,like their award game "Distunt Guns".
It's a good, and accurate real time 3D simulation of Jutland naval battle.
Here's a review: http://www.simhq.com/_naval/naval_033a.html
I only post this here, because this is a forum, where I see a lot of people with different eclectic tastes in computer gaming (not video gaming). No, it won't be port to console and don't need any DX11 or Physicx graphic card. 
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