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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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shadak
Posts: 1097
Location: Prague
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Posted: Tue, 24th Feb 2009 22:14 Post subject: |
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Puzzle Quest Galactrix-SKIDROW
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murgo
Posts: 1928
Location: Brezelcountry
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Tue, 24th Feb 2009 22:22 Post subject: |
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Can't find this release anyway..
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Tue, 24th Feb 2009 22:42 Post subject: |
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Clcancellation wrote: | Can't find this release anyway.. |
And we are supposed to care?
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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murgo
Posts: 1928
Location: Brezelcountry
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Posted: Wed, 25th Feb 2009 00:17 Post subject: |
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meh.. i'll stick with the first game ;p
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Wed, 25th Feb 2009 01:35 Post subject: |
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So how's the cheating AI? Still cheating? Getting unbelievable gem drops as always? Honestly, even if the developers released the code to prove the AI doesn't know what's going to fall, or intentionally changes the drops before they fall to ensure constant 4 or 5 gem combos, I wouldn't believe it.
Still
Puzzle Quest = Awesome
Space = Awesome
Puzzle Quest IN Space = Awesome squared
i can has computar?!
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murgo
Posts: 1928
Location: Brezelcountry
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Posted: Wed, 25th Feb 2009 09:04 Post subject: |
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I've grabbed this release from 3 different sources now - the result is always the same:
Mounting either the .bin or .cue file results in freezing up DT Pro until I force a hard restart - doesn't matter whether I use a IDE or SCSI drive.
Anyone else have this issue?
Edit - Ended up extracting the files manually via MagicISO and the setup runs fine - but I'm still wondering whether the image is fubar or something funky is up with my DT.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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JBeckman
VIP Member
Posts: 34969
Location: Sweden
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Posted: Wed, 25th Feb 2009 10:15 Post subject: |
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.bin is fucked
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Wed, 25th Feb 2009 10:28 Post subject: |
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Immunity wrote: | I've grabbed this release from 3 different sources now - the result is always the same:
Mounting either the .bin or .cue file results in freezing up DT Pro until I force a hard restart - doesn't matter whether I use a IDE or SCSI drive.
Anyone else have this issue?
Edit - Ended up extracting the files manually via MagicISO and the setup runs fine - but I'm still wondering whether the image is fubar or something funky is up with my DT. |
The problem's with image, yeah.
No, we have no bears on the streets here in Russia.
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Posted: Wed, 25th Feb 2009 10:29 Post subject: |
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Immunity wrote: | I've grabbed this release from 3 different sources now - the result is always the same:
Mounting either the .bin or .cue file results in freezing up DT Pro until I force a hard restart - doesn't matter whether I use a IDE or SCSI drive.
Anyone else have this issue?
Edit - Ended up extracting the files manually via MagicISO and the setup runs fine - but I'm still wondering whether the image is fubar or something funky is up with my DT. |
Yeah, image is fucked up. Happened here also.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 25th Feb 2009 11:11 Post subject: |
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yarb, just converted to iso, no problemmo, joe
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Posted: Wed, 25th Feb 2009 12:01 Post subject: |
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Its 5AM - played this fucking thing for hours on end.....
It makes me so angry - the AI fucking pulls tiles out its ass - and the medium gate hack attempts are fucking IMPOSSIBLE - but for some reason, and I'm not sure why, I keep playing...
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Wed, 25th Feb 2009 12:12 Post subject: |
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Immunity wrote: | Its 5AM - played this fucking thing for hours on end.....
It makes me so angry - the AI fucking pulls tiles out its ass - and the medium gate hack attempts are fucking IMPOSSIBLE - but for some reason, and I'm not sure why, I keep playing... |
So i am not the only one who thinks that the comp is cheating. But damn this game is addictive.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 25th Feb 2009 12:22 Post subject: |
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well to be fair, the first puzzle quest game cheated like a motherfuck as well, so its part of the gameplay as far as im concerned.
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Wed, 25th Feb 2009 12:36 Post subject: |
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Chiv i like your signature, i'm sure you get alot of shit for it, but i agree ;>
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Posted: Wed, 25th Feb 2009 15:17 Post subject: |
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Played it for a bit now, and hacking gates suck, I hate time limit puzzles! what the hell you cant even progress the game without these, game breaking fail right there.
In the previous version it was only for upgrades for your mounts and stuff.
Also super annoying is that your ship flies where ever your mouse pointer is.
So far I am not enjoying it as much as i did the original.
Per Ardua Ad Astra
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 25th Feb 2009 15:29 Post subject: |
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thats like saying you hate how you cant get to the next level because the end boss is so hard = fail...
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Posted: Wed, 25th Feb 2009 15:30 Post subject: |
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Thank fuck for that! I thought I was the only one that thought the AI was a cheating motherfucker! God damnit, the drops the AI get are just ridiculous!
Still, the game is - and always will be - ludicrously addictive! I played the original on my 360 so much that I actually started DREAMING of gem combos >_<
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Posted: Wed, 25th Feb 2009 15:39 Post subject: |
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chiv wrote: | thats like saying you hate how you cant get to the next level because the end boss is so hard = fail... |
Not really, the original puzzle quest only had time limited puzzles for enhancing items and such, while most of the game play was based on non time limited puzzles against bosses that had special powers and items that made those puzzles harder, which was fun.
In this case however you have time limited puzzles (less than 2 minutes) to go from solar system to solar system to progress the game and which is simply frustrating and not a lot of fun.
Edit: Also these hacking puzzles are sort of a side puzzle where all your items and stuff you upgrade your ship with have no effect what so ever.
Per Ardua Ad Astra
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 25th Feb 2009 15:59 Post subject: |
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sabin1981 wrote: | I played the original on my 360 so much that I actually started DREAMING of gem combos >_< |
oh jeez i had that with lumines on the psp... it was so bad i kept WILLING myself to wake up but i couldnt, the blocks just kept on fucking falling, it was horrible.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Wed, 25th Feb 2009 20:06 Post subject: |
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grrr has anyone here tried haggling, got a really sweet clearance and % amount, but then accidentally hit 'yes' to retry, thinking it was 'yes' i want to keep this amount? GRRRRRRRRRRRRRRRR
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murgo
Posts: 1928
Location: Brezelcountry
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Posted: Wed, 25th Feb 2009 23:01 Post subject: |
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Err, someone care to explain why is this supposed to be so great, I just watched a trailer and it looks like some retarded bejeweled clone.
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