Rollercoaster tycoon 3 - patch 2
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Posts: 3147
Location: New york
PostPosted: Wed, 12th Jan 2005 12:00    Post subject: Rollercoaster tycoon 3 - patch 2
ftp://ftp.infogrames.net/patches/rct3/RCT3_1stRETAIL-UPDATE2_USA.EXE

Patch 2


ftp://ftp.infogrames.net/patches/rct3/RCT3_U1BETA-UPDATE2_USA.EXE

patch 1 - patch 2 update


More Peeps Balancing
o Enhance peep leaving park behavior by add time limit to ensure churn of fresh peeps
o Dividing the way 'waiting for group' behavior is reported.
o Inject more single peeps and reduce the probability of big groups being created
o The VIP objective, where the VIP wants to visit a certain type of theme, is now easier to satisfy
o Peeps are less complaining when experiencing temperature extremes

Mixmaster enhancements
o Scrubbing with echoing sound feedback added
o Maximum number of tracks now extends as tracks are added (to ~ one screen height above the last track)
o Song-file waveform preview
o Spacebar to play/pause
o Adding new fireworks causes fireworks list to stretch off the screen If easy (from forum list)
o User-created fireworks are saved with the show, negating the need to distribute the .frw file

Localization
o Correction to German texts

Other Enhancements
o Stratacoaster braking force increased
o Fixed the circumstance where color settings and other custom fireworks were not saved with firework displays
o Increased maximum train length for Suspended Swinging Car
o Some height limits (e.g. Monster Trucks and Wooden Coasters) have been increased
o Corrected some problems where importing wooden coasters from RCT1 and RCT2 undesirable performance
o Starting dates can now be changed in scenario editor
o LOW FRICTION check-box added to coaster operation mode panel that reduces friction, which is especially helpful for tracks imported from RCT and RCT2
o Confirmation box now prompts players upon deleting coasters and attractions.
o Optimizations to 3D code and asset files has resulted in better overal performance
o Powered Launch as been added to Twister coasters
o Removed the REFLECT BACKGROUND option from the Display Options control panel

Fixes
o Reordered the sorting technique that previously resulted in disappearing rotating cars on the Virginia Reel
o Added previously missing particles for some effects
o Corrected an infrequent instance of the game crashing while loading a save game
o Corrected the circumstance where water rides were not speeding up on the down-slopes
o Corrected the circumstance where splash boats and rafts were too fast
o Corrected the instance where some coasters had overlapping trains
o Peeps no longer become lost on rides if the ride is switched to test mode or is closed
o Attendance calculations refined
o Corrected a rare and complex interaction between some soundcards being present in the same computer with some video cards that resulted in reduced frame-rate
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razor1394
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Posts: 3571
Location: Sweden
PostPosted: Wed, 12th Jan 2005 12:44    Post subject:
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