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twobells
Banned
Posts: 2878
Location: England
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Posted: Tue, 16th Feb 2010 14:52 Post subject: [XBOX360] [PS3] Black Sequel on the cards? |
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Codemasters are hiring a new team for potentially a BLACK sequel or similar new IP.
Code: | CODEMASTERS STUDIOS GROWTH SEES GUILDFORD EXPAND NEW IP TEAM, SECOND TEAM TARGETED
Lead, Senior and Experienced development positions open as Codemasters Studios Guildford accelerates hiring program and targets additional team for future projects
Tuesday 16th February/... Codemasters Studios, creators of the million-plus selling titles Colin McRae™: DiRT® 2 and Operation Flashpoint®: Dragon Rising and the holder of Develop’s Grand Prix Award 2009, is targeting growth through an aggressive recruitment program with a focus on its Guildford studio facility.
The New Year has seen key positions open across the Guildford studio’s Design, Programming and Art teams. Currently, there are Art positions across Technical, Environment and Animation disciplines, in Programming there are Lead, Senior and Experienced posts open along with Senior Games Designer and Senior Level Designer opportunities.
Codemasters Studios Guildford opened in 2007 under the management of Adrian Bolton, previously Development Director for EA Criterion, and Gavin Cheshire, Codemasters’ VP of Development. Formed to expand Codemasters’ internal studios network and create original IP in the action genre, the studio has prototyped several concepts over the past 18 months with one project entering full production some 12 months ago.
The project, an original action FPS for leading console platforms, comes from the studio’s Creative Director Stuart Black, previously co-creator and designer of Black (2006). The title will be Codemasters’ first new IP developed utilizing the EGO Game Technology Platform, Codemasters’ multi-platform, cross-genre development engine, following the successful reboots of established franchises including Colin McRae: DiRT, Race Driver: GRID and Operation Flashpoint: Dragon Rising.
Executive Producer Tom Gillo (previously Executive Producer and Game Director at Sony Computer Entertainment London Studio) and Senior Producer Andrew Wilson (previously Senior Producer, Split/Second at Blackrock) lead the 80-strong development team and will draw on Codemasters’ Central Technology Unit to further evolve the EGO Game Technology Platform.
“Codemasters’ multi-site studio network has seen a significant rise in headcount to over 450 people and growth at the Guildford Studio is key to our overall development strategy,” said Gavin Cheshire, Vice President, Codemasters development. “With Stuart Black’s new shooter in production, deployment of EGO and key development figures heading up a highly skilled team, our Guildford facility offers great potential for development talent based in the South East who want to join a growing studio and work on original titles for our future portfolio. This current hiring phase is just the beginning as we look to build a further full team and create additional original IP on site.” |
If you're interested in working in games or looking to further your existing career go to:
http://www.codemasters.co.uk/corporate/careers/featured-jobs/
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Posted: Tue, 16th Feb 2010 18:39 Post subject: |
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cool, i hope they call it blue. or black 2 - black n blue haha
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Tue, 16th Feb 2010 19:25 Post subject: |
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Black was super fun! The last stage was pretty silly but the rest of the game rocked!
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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deelix
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Location: Norway
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Posted: Tue, 16th Feb 2010 20:56 Post subject: |
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BLACK was awesome! I remember playing that when it first came out and I was absolutely blown away not only by how impressive the graphics were, but how silky smooth it ran AND felt. Definitely one of THE most technically impressive games on last generation consoles.
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deelix
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Location: Norway
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Posted: Thu, 18th Feb 2010 02:47 Post subject: |
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deelix wrote: | The hype didn't meet the reviewers score, but why cares. Decent game, with destructive environment
Btw, only xbox1 game iv played on the 360. Worked like a charm  |
lol same here... the graphics are great btw...
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Waargh
Posts: 6997
Location: hell on earth
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Posted: Thu, 18th Feb 2010 11:36 Post subject: |
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There's no point making it as a sequel. I mean it had no decent story and/or universe that could be further developed, just the gfx and some kind of physics. So who cares now when we have CODs? Calling some FPS 'Black 2' five years later won't help selling the title like it would a year later back then for example.
Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Horrordee
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Location: England
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Posted: Thu, 18th Feb 2010 14:06 Post subject: |
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Loved the original. GFX / Physics / Controls / Gameplay ROCKED.
Space for rent. Contact me for rates!
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Horrordee
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Location: England
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