Werewolf:The Apocalypse - Earthblood (Cyanide) [Epic$tore]
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prudislav
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PostPosted: Thu, 19th Jan 2017 21:06    Post subject: Werewolf:The Apocalypse - Earthblood (Cyanide) [Epic$tore]
White Wolf partners with Focus Home Interactive for a video game adaptation of the World of Darkness Storyteller game, Werewolf: The Apocalypse.


Quote:
White Wolf is pleased to announce its partnership with Paris-based video game publisher Focus Home Interactive for a licensed PC and console game set in the World of Darkness.

The partnership between Focus Home Interactive and White Wolf Publishing concerns the adaptation of a video game based on the acclaimed Werewolf: The Apocalypse. The game will be developed by the game development studio Cyanide (Styx: Master of Shadows, Blood Bowl, Call of Cthulhu…). In the game you will become a Garou, a rage-fuelled Werewolf warrior opposed to urban civilization and the destruction it brings. The Garou are born to fight the corruption of The Wyrm, a powerful supernatural force leading us towards an inevitable Apocalypse.

“The world is dying. When will you Rage? The core question of Werewolf: The Apocalypse is more relevant today than ever before and the cooperation with Focus and Cyanide will finally give gamers the opportunity to revel in the raw power and primal spirituality of the Garou. What is the price of saving the world with fang and claw? Find out for yourself as we explore the darkest corners of a dying planet.”
, says Martin Ericsson, Lead Story Teller of White Wolf.

“We are pleased to partner with White Wolf to bring Werewolf: The Apocalypse to life in a video game for consoles and PC. We are excited to work on the World of Darkness universe, as this is formidable playground to tell the players a great story. We are also happy to partner with Cyanide Studio in this adventure – they are behind the original wish to adapt this universe, and we are faithful in their ability to create a game that will please both fans of World of Darkness and newcomers”, says Cédric Lagarrigue, President of Focus Home Interactive

“The World of Darkness universe has always attracted creatives with a strong passion for telling dark and immersive stories. So to work closely with the great talent at Focus Home and Cyanide exploring the Werewolves of this universe is an absolutely fantastic experience for us at White Wolf and we are more than excited to see this great IP realised in a video game”, says Tobias Sjögren, CEO of White Wolf.

More information about this adaptation will come at this year’s Focus Home Interactive event, “le What’s Next de Focus”, taking place in Paris on February 1st and 2nd.

https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/


Last edited by prudislav on Fri, 23rd Nov 2018 10:53; edited 3 times in total
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r3dshift




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PostPosted: Thu, 19th Jan 2017 21:27    Post subject:
Cool news.


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Shitass games are ruining piracy.
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Bob Barnsen




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PostPosted: Thu, 19th Jan 2017 21:45    Post subject:
Some open-world RPG like the Vampire games, but with a Werewolf, would be cool.


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h0rnyfavn
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PostPosted: Thu, 19th Jan 2017 22:07    Post subject:
Focus Home Interactive ? meh...

Cyanide? Yeah , I suppose they are the only ones this crappy publisher got who could at least theoretically pull it off..

I bet it will be dumbed down though and won't have a proper M rated material but , I reckon, it's still better than nothing..


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ixigia
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PostPosted: Thu, 19th Jan 2017 22:14    Post subject:
Damn, the Cyanide men have so many potentially great titles in the works..don't screw 'em up please!*

*not completely at least
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tet666




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PostPosted: Thu, 19th Jan 2017 22:38    Post subject:
Nice i sure hope they nail it this time .
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LuckyStrike




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PostPosted: Fri, 20th Jan 2017 01:24    Post subject:


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

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Thorwulf




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PostPosted: Fri, 20th Jan 2017 08:44    Post subject:
I stil remember this game being cancelled:





Would have loved to play this back then
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DCB




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PostPosted: Fri, 20th Jan 2017 09:30    Post subject:
Fucking Cyanide, blech. Meanwhile Obsidian is just wasting away, trying to scratch together two pennies making shit like Tyranny and tank MMOs.
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r3dshift




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PostPosted: Fri, 20th Jan 2017 10:15    Post subject:
DCB wrote:
Obsidian is just making shit.

FTFY


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Nodrim




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PostPosted: Fri, 20th Jan 2017 10:38    Post subject:
DCB wrote:
Fucking Cyanide, blech. Meanwhile Obsidian is just wasting away, trying to scratch together two pennies making shit like Tyranny and tank MMOs.


It's not like Obsidian is owning White Wolfe. It's Paradox decision.
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Prandur




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PostPosted: Fri, 20th Jan 2017 12:22    Post subject:
Well Tyranny was one of the best games last year, for me at least. Maybe it wasn't everyone's cup of tea, but definitely wouldn't call it "shit".
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prudislav
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PostPosted: Fri, 20th Jan 2017 13:50    Post subject:
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h0rnyfavn
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PostPosted: Fri, 20th Jan 2017 14:38    Post subject:
I swear every time I see this uninspired "The Official Video Game" slogan I feel like throwing up. Laughing
I didn't expect anything great when they announced it but now I expect even less. Very Happy


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DCB




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PostPosted: Fri, 20th Jan 2017 15:44    Post subject:
Nodrim wrote:
It's not like Obsidian is owning White Wolfe. It's Paradox decision.

Obsidian employs two of the three leads from Vampire Bloodlines (Tim Cain and Leonard Boyarsky). Not to mention they have an established relationship with Paradox. They are a natural fit for a WoD RPG.
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dsergei




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PostPosted: Fri, 20th Jan 2017 15:48    Post subject:
I haven't been following the White Wolf product line in a while but isn't Werewolf: The Apocalypse part of the old World of Darkness?
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prudislav
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PostPosted: Fri, 20th Jan 2017 15:59    Post subject:
@dsergei: yep (teh new one is The Forsaken)


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h0rnyfavn
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PostPosted: Fri, 20th Jan 2017 16:07    Post subject:
@DCB
Quote:
They are a natural fit for a WoD RPG.


The thing is.. I think it wil be an action-rpg.Not your typical party-based RPG. Maybe that's why they gave it to Cyanide.


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Nodrim




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PostPosted: Fri, 20th Jan 2017 17:01    Post subject:
Cyanide is just making a game based on the role playing game Werewolf The Apocalypse. Obsidian already said that Tim and Leonard work on a secret project.
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Aquma




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PostPosted: Sat, 21st Jan 2017 13:29    Post subject:
WoD is a huge license. I wouldn't be surprised if Obsidian were doing something with a different part of it (their secret project). Not a big fan of Cyanide, but I've gotta admit their new Call of Cthulhu game looks rather good, so... who knows. Maybe they've got a knack for this sort of thing Very Happy
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Boneleech




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PostPosted: Sun, 22nd Jan 2017 05:11    Post subject:
Cannot wait, been dying for a new WOD game since Bloodlines. Too bad they were never able to finish the game as it was originally intended.
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prudislav
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PostPosted: Wed, 8th Feb 2017 16:48    Post subject:

+ preview from vg247
https://www.vg247.com/2017/02/08/is-it-ok-to-punch-a-nazi-werewolf/
Quote:
“It’s primarily an action RPG,” reveals Ericsson. “This is the most action heavy of all the World of Darkness games. It makes sense that it’s a visceral, brutal, close-combat-centric game.

“What’s on the table in terms of balance discussions is the difference between wisdom and anger, gnosis and rage. These are the stats of the game. The werewolves are shamanistic people. They speak to the spirits of nature, that’s how they get their powers, by negotiating with the spirits. They work like we did when we lived alongside nature. On the flipside you have rage, pure anger. But can you keep it under control or will you pop the head off your best human friend? I don’t see that as a light side/dark side, paragon/renegade mechanic, because it has much deeper gameplay progressions. If there is one core system we want, it’s that.”

And that’s really it at this point. An ambitious collection of ideas; werewolves and vampires as political heroes and villains, a way of making a nostalgic pen and paper RPG relevant again. How many years that will take, and how it will reflect a world which seems to be thundering towards its own political apocalypse, is all bubbling away in Ericsson’s head at this point.
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h0rnyfavn
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PostPosted: Wed, 8th Feb 2017 16:59    Post subject:
Quote:
an action RPG


Yeah I thought as much Very Happy

Now the question remains what kind of action RPG... click them to death or Werewolf Souls.


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Aquma




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PostPosted: Thu, 9th Feb 2017 11:15    Post subject:
Werewolves in WoD are too powerful to fit into a Souls-like game. In fact, they're powerful enough that balancing the game while also making you feel like one is going to be a huge challenge on its own. Also, too strategic, too slow-paced combat just doesn't work when you're a furry ball of rage Laughing So I don't see fast paced action as something bad in this particular case, unless they make it a focus, turning it into a hack&slash of sorts. The setting, world/game design, story - these are much, much more important than combat, though. I'd really like o have something in the vein of Bloodlines, but that's probably wishful thinking.


Last edited by Aquma on Thu, 9th Feb 2017 13:27; edited 1 time in total
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DCB




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PostPosted: Thu, 9th Feb 2017 11:23    Post subject:
I'd expect something approaching a Diablo-like. Churning through waves of mooks with the occasional boss fight.
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Aquma




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PostPosted: Thu, 9th Feb 2017 13:27    Post subject:
Sadly, that's what I expect too, but hey, there's always room for positive surprises.
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Boneleech




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PostPosted: Thu, 9th Feb 2017 18:38    Post subject:
TBH, they may use the Styx engine and make it like it. But ugh they really are bad at making games.

WhiteWolf Y u no pick a better dev.
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ixigia
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PostPosted: Sun, 12th Feb 2017 17:50    Post subject:
I was listening to this one, in which it gets mentioned that the idea is to avoid the isometric camera and have something more involved and closer to the action like a third person perspective (or perhaps even first, it's undecided).

So maybe @Horny, Aquma, DCB there's hope. Razz It's what I hope too, but there are many ifs for the obvious reasons, also including writing, depth and whatnot. Cyanide pls
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DCB




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PostPosted: Sun, 12th Feb 2017 19:13    Post subject:
Yeah I was always expecting it to be 3rd person, I just mentioned Diablo in the sense of base mechanics of fighting through endless waves of trash mobs with the odd boss, not so much the aesthetics.

But regardless of whether it is 1st person/3rd person/iso/whatever, I still don't hold much hope. In the interview Ericsson had with RPS he mentioned Activision asking CCP why Bloodlines continues to sell so well to this day. From his various ramblings about how he sees this Werewolf game rolling out, he strikes me as just as fucking clueless as Kotick and friends.
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ixigia
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PostPosted: Mon, 13th Feb 2017 00:08    Post subject:
Indeed you're right, I got that sensation, too. More focused on underlining the badassery(tm) of Werewolves, their anger and superpowers rather than focusing on what whoever loves Bloodlines expects: a complex world, characters, strong writing, C&C and different approaches.

It would be a shame, but definitely not unlikely that the game could follow a...simplistic path that will please no one. Perhaps consisting entirely in impersonating the 'Here's Johnny' Godzillawolf from that certain Bloodlines level on a larger Jumanji scale.
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