Looks terrible. It suffers from the usual texturom mirroritis illness, where every texture is mixed with a mirror and is reflective. Animations are laughable, models are bad.
I don't get these ports. Surely, one would gain professionally more if they do their own thing, rather than butcher existing IPs which people love and have a firm understanding how they should look and feel.
In this case, it is clear the people that made this have no clue how to make content, especially PBR (or whatever hybrid this engine supports). Even wood is as reflective as metal.
Mr. LeoNatan is right, why so many reflective stuff? completely ruins the experience.
Unless they add weather system, if it's raining then fine, make it reflective
Mr. LeoNatan is right, why so many reflective stuff? completely ruins the experience.
Unless they add weather system, if it's raining then fine, make it reflective
Does it rain inside buildings as well? Duke is too hot, he sets fire alarms off?
better effort then dnforever, i applaude any mod efforts to try and resurect the duke n bring back nostalgia, the trailer alone in itself sparks good vibes n memories
Because this was made by one person I actually dont think it was that bad. Well as "good" or "bad" as Duke nukem forever, but then again DNF was made by a whole studio. That was just a poor cashgrab.
Towards the end with huge amounts of enemies the FPS dropped down to 30, that kinda sucked!
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