Armed Assault
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DUSHMAN




Posts: 37
Location: Evil Empire
PostPosted: Thu, 22nd Jun 2006 21:57    Post subject: Armed Assault
I can't believe noone made a thread yet.

Anyway, today was a major announcement. Since it's 5 year anniversary of Operation Flashpoint, developers released new Armed Assault press release with video and new screenshots.

Check it out Armed Assault Press Release Cool
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Parallax_
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Posts: 6422
Location: Norway
PostPosted: Thu, 22nd Jun 2006 22:16    Post subject:
It looks "ok" I guess, what's gonna be so special about it?


Upcoming PC games 2009 and onwards
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bogo24dk




Posts: 3043

PostPosted: Thu, 22nd Jun 2006 22:23    Post subject:
Parallax_ wrote:
It looks "ok" I guess, what's gonna be so special about it?


I think you must have a been to young when Opf 1 came out. This is Opf 2 , and the great thing about this game is that it's huge and has more realism then Battlefiled 2 or any other.


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Ispep
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Posts: 4117

PostPosted: Thu, 22nd Jun 2006 22:56    Post subject:
The great thing is not the realism - it is the level of immersion and the grand feeling of being a small part of something huge as opposed to simply being an individualistic hero who saves the day. It is the only game I know of that has ever gotten the feeling of being in a warzone even close.


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hiatus_gsw
Banned



Posts: 807

PostPosted: Thu, 22nd Jun 2006 23:00    Post subject:
whats the ETA on this one?
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Parallax_
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Posts: 6422
Location: Norway
PostPosted: Thu, 22nd Jun 2006 23:01    Post subject:
bogo24dk wrote:
I think you must have a been to young when Opf 1 came out. This is Opf 2 , and the great thing about this game is that it's huge and has more realism then Battlefiled 2 or any other.

Actually no, I played through Operation Flashpoint back in the old days, and it was great, but I don't see what is so special about this yet. However, I might just have to try it before making up my mind about it.

Any word on a release date?
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Radamez




Posts: 892

PostPosted: Thu, 22nd Jun 2006 23:10    Post subject:
bogo24dk wrote:
more realism then Battlefiled 2.


Like that's hard.. Razz

Anyways, I've been keeping an eye on this one for quite a while now and am very impressed with the tech demo. I hope they manage to get it out this year!


Last edited by Radamez on Thu, 22nd Jun 2006 23:11; edited 1 time in total
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DUSHMAN




Posts: 37
Location: Evil Empire
PostPosted: Thu, 22nd Jun 2006 23:10    Post subject:
Parallax_ wrote:
bogo24dk wrote:
I think you must have a been to young when Opf 1 came out. This is Opf 2 , and the great thing about this game is that it's huge and has more realism then Battlefiled 2 or any other.

Actually no, I played through Operation Flashpoint back in the old days, and it was great, but I don't see what is so special about this yet. However, I might just have to try it before making up my mind about it.

Any word on a release date?


q3 2006
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 22nd Jun 2006 23:17    Post subject:
ahh yes, the sequel to one of the best FPS games ever!

Hopefully this will spark a massive multiplayer community.


"Why don't you zip it, Zipfero?" - fraich3
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proddan




Posts: 1066
Location: Gulf of Aden
PostPosted: Thu, 22nd Jun 2006 23:17    Post subject:
bogo24dk wrote:
Parallax_ wrote:
It looks "ok" I guess, what's gonna be so special about it?


I think you must have a been to young when Opf 1 came out. This is Opf 2 , and the great thing about this game is that it's huge and has more realism then Battlefiled 2 or any other.



This is NOT Opf2 just a remake of Opf1 with direcx 9 support. New shaders, higher text, new island you name it ..... anyway this game will be the shit can't wai for the release.
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sexyjesus
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Posts: 5803

PostPosted: Fri, 23rd Jun 2006 00:40    Post subject:
OFP is an alltime classic! Nothing can beat the combination of vehicles, ground troops, expansive environment, great AI and built-in editor. This will hopefully live up to its predecessor.

I don't think they have a publisher yet, so I'm skeptical about this releasing this year.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Fri, 23rd Jun 2006 01:02    Post subject:
It is too bad those greedy bastards at codemasters really derailed bohemia from making a true successor to the game(the way they sabotaged so many other great gaming franchises). It's great the devs are devoting what resources they have to the game now, but still i am wondering what if... like what if there was a modern ofp with speedtree and a whole new engine with all bells and whistles(like ofp when it first came out)? Now that would be amazing indeed. Anyways it is a shame they dont have more to work with, and this game will not be able to compete graphically with everything else coming out in that timeframe to get the popularity it deserves.


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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Fri, 23rd Jun 2006 05:15    Post subject:
upstart_69 wrote:
It is too bad those greedy bastards at codemasters really derailed bohemia from making a true successor to the game(the way they sabotaged so many other great gaming franchises). It's great the devs are devoting what resources they have to the game now, but still i am wondering what if... like what if there was a modern ofp with speedtree and a whole new engine with all bells and whistles(like ofp when it first came out)? Now that would be amazing indeed. Anyways it is a shame they dont have more to work with, and this game will not be able to compete graphically with everything else coming out in that timeframe to get the popularity it deserves.


OFP hadn't that good graphics when it came either IMO. A lot of games released back then was looking much better. Still OFP was great, fun, intense and just great! I have high hopes for Armed Assault too ofc... Very Happy

OFP2 on the other hand is in development but not by BIS so its prolly going to be shite.
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Legion116




Posts: 9

PostPosted: Fri, 23rd Jun 2006 08:34    Post subject:
It is a Heavily modified version of the same engine that powered Operation Flashpoint, that is all. The AI will act the same like it did on operation flashpoint.
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Parallax_
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Posts: 6422
Location: Norway
PostPosted: Fri, 23rd Jun 2006 09:15    Post subject:
Legion116 wrote:
It is a Heavily modified version of the same engine that powered Operation Flashpoint, that is all. The AI will act the same like it did on operation flashpoint.

I first thought it was going to be some "spiritual sequel" to OPF or something. If it's just OPF with a new rendered, it's gonna suck, because the AI and everything else will be really outdated.
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Ispep
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PostPosted: Fri, 23rd Jun 2006 12:13    Post subject:
Why, what game has better artifical intelligence and mechanics than Operation Flashpoint? Care to mention ONE game?


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bogo24dk




Posts: 3043

PostPosted: Sat, 24th Jun 2006 00:15    Post subject:
Some info on what this game has to offer :

- Island approximately 400km2 in size. Richly populated with a wealth of landmarks and features.
- Simulated environmental factors and ambient wildlife
- Latest HDR lighting, normal maps & pixel shaders as well as enhanced aural simulation.
- Story driven single player campaign in an immersive and believable world.
- Intense large-scale multiplayer with 100 and more people online.
- Numerous MP modes with refined and optimised jump-into-play net code.
- Extensive editing and modding capability and community support.







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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sat, 24th Jun 2006 00:49    Post subject:
Quote:
Latest HDR lighting
oh yay. over shiny crap.


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Kamikaze666




Posts: 3550

PostPosted: Sat, 24th Jun 2006 01:26    Post subject:
Quote:
- Numerous MP modes with refined and optimised jump-into-play net code.


This is probably the best improvement they made to ofp Cool


Quote:
PC awesome button = Uninstall!
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Mon, 3rd Jul 2006 21:28    Post subject:
http://www.simhq.com/_land2/land_052a.html

new preview!


"Why don't you zip it, Zipfero?" - fraich3
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lobsterboy




Posts: 609

PostPosted: Tue, 4th Jul 2006 13:09    Post subject:
Mutantius wrote:
http://www.simhq.com/_land2/land_052a.html

new preview!


omgawd cant wait Surprised
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DUSHMAN




Posts: 37
Location: Evil Empire
PostPosted: Tue, 4th Jul 2006 14:02    Post subject:
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Vladi




Posts: 945

PostPosted: Tue, 4th Jul 2006 14:05    Post subject:
its totaly new game Smile
no the first opf with new graphic engine
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liansk




Posts: 1460

PostPosted: Tue, 4th Jul 2006 15:30    Post subject:
kill me if im wrong but im almost sure that some developers of the first ofp were doing a full conversion for ut2004/complete remake for the ofp on ut2004 engine?(i believe that it was on moddb but i never played any ofp game so im not comletely sure).


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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Tue, 4th Jul 2006 16:01    Post subject:
liansk wrote:
kill me if im wrong but im almost sure that some developers of the first ofp were doing a full conversion for ut2004/complete remake for the ofp on ut2004 engine?(i believe that it was on moddb but i never played any ofp game so im not comletely sure).


Impossible... Never heard about it and the unreal engine would never be able to handle a game with ofp's scale.
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s_hole




Posts: 765

PostPosted: Wed, 5th Jul 2006 19:28    Post subject:
*kills liansk*
if you can do flashpoint level of dynamic detail and vast landscapes with the unreal engine, you're a fucking god and i will personally grant a handjob on the spot
the engines are developed from completely opposite standpoints
unreal engines are designed to take premade poly by poly geometry hand crafted in a piece of software (unrealed, 3dsmax) and load it in memory and draw it
the flashpoint engine is made to take a library of premade patches like a forest of trees, single trees, buildings, roads, etc etc, and scatter them around the gameworld according to a 2D map, and add ground elevations from a heightmap
it's like unreal is like a cast iron sculpture, that is that one set object, with fine detail refinements after the casting process
you can only make it as big as you have room for the cast
and flashpoint like a lego castle, built from zillions of tiny bricks that make up a world of almost unlimited size
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DUSHMAN




Posts: 37
Location: Evil Empire
PostPosted: Mon, 10th Jul 2006 20:54    Post subject:
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Vladi




Posts: 945

PostPosted: Mon, 10th Jul 2006 20:58    Post subject:
liked OPF
and this game should be even better!
hope it will come soon Smile
and this preivew just making me want this game even more Smile
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oxyeL




Posts: 7152

PostPosted: Mon, 10th Jul 2006 21:05    Post subject:
Ispep wrote:
Why, what game has better artifical intelligence and mechanics than Operation Flashpoint? Care to mention ONE game?


Far Cry
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Mon, 10th Jul 2006 21:45    Post subject:
mark322 wrote:
Ispep wrote:
Why, what game has better artifical intelligence and mechanics than Operation Flashpoint? Care to mention ONE game?


Far Cry


FEAR, Condemned, and it looks like any Monolith game in the future to come too Smile


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