[X360][PS3] Lightning Returns: Final Fantasy XIII [R]
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archermac




Posts: 459

PostPosted: Sat, 1st Sep 2012 14:54    Post subject: [X360][PS3] Lightning Returns: Final Fantasy XIII [R]


Official web page: Lightning Returns: Final Fantasy XIII
Publisher: Square Enix
Developer: Square Enix 1st Production Department
Genre: RPG
Release date: 21-NOV-2013 JP // 11-FEB-2014 US // 13-FEB-2014 AU // 14-FEB-2014 EU

http://www.lightningreturns.com

CUSTOMIZATION - Shops, Schema, Outfits
 Spoiler:
 


LOCATIONS - demonstrations of the main regions
 Spoiler:
 


Inside The Square - developer diary
 Spoiler:
 


OTHER VIDEOS - removed from the art version since it's useless when unclickable.
 Spoiler:
 


Since someone had the bright idea to implement padding between rows of pictures (and only rows), this looks like shit with blue lines between slices, so the clickable stuff is not clickable and animated stuff is not ani...I took that out out completely.
Oh great, it's also impossible to simply LINK jewtube onto letters, the system ignores it and embeds the video anyway, so they're wrapped into spoiler tags now...



Last edited by archermac on Tue, 18th Feb 2014 03:49; edited 33 times in total
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sabin1981
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Posts: 87805

PostPosted: Sat, 1st Sep 2012 14:59    Post subject:
I'm not completely sure how I feel about this yet. FFXIII was.... well, it was bad, lacklustre gameplay and music that did great injustice to the series, but had a very good story. FFXIII-2 tried to fix that but ended up just pissing in the face of fans with the "you must buy the DLC to get the ending.. oh wait... we even give you a cliffhanger in those too, trololol!" rubbish. Now there's a THIRD game coming that radically alters everything once again. Now it's just a single character hack'n'slash with "soshull eluhmentz"? Egh. No doubt SE will charge full price for it - as well as throwing tons of DLC into the mix.

Squaresoft is dead to me Okay
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The_Leaf




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Location: Italy
PostPosted: Sat, 1st Sep 2012 17:16    Post subject:
Squaresoft has been dead to me since ff9...
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sabin1981
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PostPosted: Sat, 1st Sep 2012 17:23    Post subject:
The_Leaf wrote:
Squaresoft has been dead to me since ff9...


I'd go as far as to push that to FFX, but yeah, I get the sentiment Sad
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manu_xl




Posts: 881

PostPosted: Sat, 1st Sep 2012 17:40    Post subject:
for me, squaresoft never existed Reaction
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Adebisi




Posts: 1810

PostPosted: Sat, 1st Sep 2012 19:26    Post subject:
Sorry for the noob question, i have never played any FF game. i have some questions: is XIII and XIII2 are the only games you can play on PS3/360? are there others? and my main question is how is the combat? is it turn based? i saw some reviews on youtube but i see that you can move your character, how the combat works exactly? one more thing.. XIII2 on 360 is only 1 dvd, hows this possible? the first was 3 dvds iirc. is XIII2 even playable on ps3? thanks guys Smile
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Sat, 1st Sep 2012 19:36    Post subject:
Yes. XIII and XIII-2 are the only FF games made for the current consoles. There's another FF planed for PS3, I forgot what it's called.

And yes, they're TBS JRPGs, you can't move on the battlefield in XIII and XIII-2, afaik.

There are better JRPGs out there, especially for newcomers to the genre, like: Tales of Vesperia, Eternal Sonata, Resonance of Fate, Infinite Undiscovery, Lost Odissey, Star Ocean: The Last Hope... that I know of.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]


Last edited by cobALT on Sat, 1st Sep 2012 19:37; edited 1 time in total
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sabin1981
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Posts: 87805

PostPosted: Sat, 1st Sep 2012 19:37    Post subject:
1. The 360 has Final Fantasy XI, XIII and XIII-2. The PS3 has XIII, XIII-2 and with XIV coming up -- FF Versus XIII is "coming" apparently, but it's been "coming" for five years now. FFX/X-2/XI/XII are PS2 titles and only the launch PS3 had any half-decent PS2 support.

2. XIII/XIII-2 aren't turn-based but neither are they real-time, they use an evolution of the original "Active Time Battle" and basically means each character has a time bar that fills up, once it's full you can perform commands.

3. You can't move your character in combat, only on what's called the "map" outside of combat. In combat you select commands when your action bar fills up.

4. XIII-2 has more in-engine cutscenes and less prerendered ones, meaning less space is required.

5. Yes, XIII-2 has been hacked for 3.55, so it's fully playable up to 1.04. Patches after that require 3.70 and can't be played yet.
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Adebisi




Posts: 1810

PostPosted: Sat, 1st Sep 2012 19:45    Post subject:
Thank you very much cobALT and sabin1981, you guys answered all of my questions Smile thanks!
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 1st Sep 2012 22:17    Post subject:
can't wait, i liked FFXIII and FFXIII-2. i loved combat and visuals in those games, XIII-2 lacked FMVs but oh well.

before trolls and haters swoop in, i don't give a shit. no, these aren't my first FF games, yes i played most of them. deal with it Laughing
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Hfric




Posts: 12017

PostPosted: Sat, 1st Sep 2012 22:20    Post subject:
sabin1981 wrote:
I'm not completely sure how I feel about this yet. FFXIII was.... well, it was bad, lacklustre gameplay and music that did great injustice to the series, but had a very good story. FFXIII-2 tried to fix that but ended up just pissing in the face of fans with the "you must buy the DLC to get the ending.. oh wait... we even give you a cliffhanger in those too, trololol!" rubbish. Now there's a THIRD game coming that radically alters everything once again. Now it's just a single character hack'n'slash with "soshull eluhmentz"? Egh. No doubt SE will charge full price for it - as well as throwing tons of DLC into the mix.

Squaresoft is dead to me Okay
good god XIII-3 Laughing

now the question is how BIG REALLY WAS XIII ??? when they cut so much that those cut bits now create a third game ???

Quote:
According to art director Isamu Kamikokuryou from Final Fantasy XIII all that cut stuff from the game could likely make a whole new game!

What did gamers lose out on? A full zone around Lighting's home, a secret Nora resistance base and an amusement park Nautiuls with a zoo.

"Apparently, the design team created a full area surrounding Lightning's home. This area resembled a park. There was also a secret base for resistance group Nora inside a shop somewhere. Nautiuls Park, an amusement facility, at one point also included a zoo," reports Andriasang, who translated the piece, likely from Famitsu magazine.

The content was dropped because Square Enix thought the game may have gotten a little too big, and they didn't want to skew the game balance either. Maybe one day fans could get to see these places in the form of some DLC?

a whole new game thats rubbish.... oh wait didn't we later got XIII-2

Quote:
It's been said that enough locations were cut from Final Fantasy XIII to make an entire new game, but according to developer Square Enix it won't be reusing any axed content in upcoming sequel FFXIII-2.

Speaking to Xbox World 360 magazine, Final Fantasy XIII-2 director Yohinori Kitase was asked about the supposed cuts, to which he said he feels the amount of content removed from the original FFXIII has been misinterpreted.


"I think those comments have been really nadly misinterpreted. The fact is that when making any game you need to come up with lots of different ideas and designs that you weigh up against each other before picking the best one. Obviously in that process a lot of ideas and designs have to be discarded," he explained.

He went on to assure fans that the development team has stayed away from this unused material when working on the sequel. Laughing

"We have never knowingly picked up these kind of ideas and recycled them. That's not what we do. It's natural for anyone making games to throw away ideas but the scenario of FFXIII-2 is completely newly written and has no connection to anything we didn't use for FFXIII", he added.

as if you would believe them they would trash already done maps , texture , models , levels etc.

guess now we will finally see that Zoo Laughing


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KillerCrocker




Posts: 20503

PostPosted: Sat, 1st Sep 2012 23:27    Post subject:
I like this concept art. Is there a better version somewhere?
http://playsomnia.com/images/stories/forum_pics/armac/lrffxiii/lrffxiii_art04.jpg
PUMPY ! MAKE IT BIGGER AND BETTER!


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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sabin1981
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PostPosted: Sat, 1st Sep 2012 23:32    Post subject:
I don't think that's concept art, I believe it's an actual screengrab. The gameplay demo was shown live earlier.... but off-camera Mad
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archermac




Posts: 459

PostPosted: Sun, 2nd Sep 2012 00:28    Post subject:
Only the first three pictures in my post are direct artwork, the rest are screengrabs for now.
I'm checking Squeenix's European press extranet but they still don't have anything up there for me.
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sabin1981
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PostPosted: Sun, 2nd Sep 2012 00:34    Post subject:
Aye, apparently SE made everyone turn off cameras and other recording devices when they showed off the gameplay footage.
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Saner




Posts: 6877
Location: Uk
PostPosted: Sun, 2nd Sep 2012 08:50    Post subject:
Meh XIII was shit, I didnt even bother with XIII-2 and I sure as hell aint bothering with this.


Talk about millking it.

go back to what works, or fuck off Square.


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Sun, 2nd Sep 2012 08:56    Post subject:
The ps2 ff games were the best anything after that there shite.


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Saner




Posts: 6877
Location: Uk
PostPosted: Sun, 2nd Sep 2012 09:05    Post subject:
X-2 and XII were shite.

i will give you X that was the last great FF game.


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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sabin1981
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Posts: 87805

PostPosted: Sun, 2nd Sep 2012 11:29    Post subject:
Saner wrote:
X-2 and XII were shite.

i will give you X that was the last great FF game.


Too bloody right XII gets so much love and I'll just never understand why, trash game Sad
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rgb#000
Banned



Posts: 5118

PostPosted: Sun, 2nd Sep 2012 11:58    Post subject:
XII was amazing.
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Saner




Posts: 6877
Location: Uk
PostPosted: Mon, 3rd Sep 2012 10:31    Post subject:
Intel_NVIDIA wrote:
XII was amazing.




You are wrong, that is all. Razz


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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rgb#000
Banned



Posts: 5118

PostPosted: Mon, 3rd Sep 2012 10:40    Post subject:
Saner wrote:
Intel_NVIDIA wrote:
XII was amazing.




You are wrong, that is all. Razz

hmm? no i am not.
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archermac




Posts: 459

PostPosted: Wed, 5th Sep 2012 14:04    Post subject:
Yes you are Razz

http://andriasang.com/con2l3/lightning_returns_details/
Famitsu interview

- The game is currently 30% complete

- This will be Lightning's last game and will end with a happy ending. The game has just one ending.

- The first FFXIII was story driven, meaning that the story pulled the player along. FFXIII-2 was player driven, meaning players selected the story. Lightning Returns is World Driven, meaning players have to consider how they interact with the changing world.

- The game's in-game time works out to one day being the equivalent of one to two hours of real time. There will be increases and decreases in time.

- The game is meant to be played and cleared multiple times. The volume is not such that it will take many tens of hours to clear once.

- People from XIII-2 haven't died. Because of the effects of the chaos (I'm not sure if this is the proper English word), people have stopped aging and don't get old.

- The Novus world has four continents, two natural and two city-type.

- Depending on your actions, the remaining life of the world could decrease, and the game could end before the 13 day limit.

- There are some times when helping someone will decrease the life of the world.

- Defeating some enemies and clearing some quests will increase the life of the world.

- Lightning is all by herself in battle, allowing you to concentrate more than when you had to control a party.

- Lightning has become a considerably more refined person.

- You can freely move around during battle. Some elements of the battle system are timing-based.

- The battle system is close to action. There's an ATB gauge.

- During battle, you don't select menu commands. Instead, you select abilities which have been assigned to buttons.

- Hope will give guidance to Lightning via wireless com.

- The city has clocks everywhere showing the constant progression of time.
----------------------------------

~25h game - about two hours per day, designed with multiple playthroughs in mind and one ending which we already know is a "happy" one and....and... Are You Serious
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sabin1981
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PostPosted: Wed, 5th Sep 2012 14:06    Post subject:
Still sounds like epic levels of meh.
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shadow_D




Posts: 718

PostPosted: Wed, 5th Sep 2012 22:10    Post subject:
I think it nearly sounds like a spin-off the way Metal Gear Rising are to Metal Gear Solid. Only one character which the story centers on, more action-toned combat etc. The whole time-things sounds a lot like Zelda - Majoras Mask though....
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Hfric




Posts: 12017

PostPosted: Wed, 5th Sep 2012 22:22    Post subject:
shadow_D wrote:
I think it nearly sounds like a spin-off the way Metal Gear Rising are to Metal Gear Solid. Only one character which the story centers on, more action-toned combat etc. The whole time-things sounds a lot like Zelda - Majoras Mask though....
Metal gear Solid 3
Metal gear Special OP
Metal gear Peace Walker
Metal Gear Zeros

Sounds better then

Metal Gear Solid 3
Metal Gear Solid 3 - 2
Metal Gear Solid 3 - 3
Metal Gear Solid 3 - 4

Laughing


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shadow_D




Posts: 718

PostPosted: Wed, 5th Sep 2012 22:40    Post subject:
haha true, but this one at least got the name "Lightning returns FF-XIII", instead if FF-XIII3 Razz
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S.S.S




Posts: 1489

PostPosted: Thu, 6th Sep 2012 13:52    Post subject:
Meh

Can we just get FF Versus instead ?
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archermac




Posts: 459

PostPosted: Tue, 18th Dec 2012 17:51    Post subject:
December 2012 Stuff

The first trailer
"The Final Journey of Lightning" Trailer

There's some gameplay in there.

The city looks so empty and plain, overly artificial.
Altair cape + Deus Ex glasses + Mass Effect chestpiece + Bayonetta-like acrobatic skills.
And what's with that Mirror's Edge effect with red interactive parts like ledges and ladders on an otherwise beige city.
---------------------------------
Aaaand they finally added some superlowres screens to the PressVault along with the slides with info.

Render


Screenshots


Slides

----------------------------------------------------
- You can move around between continents by foot or faster by monorail. It’s the so called “open world” connection.

- Judging by the current outlook, the world is really vast and it’s rough on the operations.

- The first thing Square thought of was the map function, but now the numbers are regulated.

- Square looks forward to seeing how each continent is manufactured and connected.

- It seems there is still more to come.

- In this title, one day is 24 hours. In Final Fantasy XIII it was 26 hours, but when time stopped 2 hours were lost.

- What happens when the gate closes due to the time but you’re in a fight with a strong enemy, does it close after the battle? Does time pass during battle?

- If you’re doing your best, you can stretch the time limit past 13 days and increase time, but how you do it is a secret.

- The game’s test players cleared it in 2 to 4 days.

- Depending on how you do it, the deferment is quite different.

- The ending doesn’t differ too much depending on the time it takes you, but there are a lot of things in the playthrough you can’t experience within the time limit. Those variations are what players can look forward to.

- Battles are invoked when a corresponding button is pressed. Battles this way have you watch the ATB bar.

- There are a limited number of items you can carry.

- By setting abilities, the battles are more action based rather than command based.

Details taken from Gematsu
-----------------------------------------------
And some more from Gematsu. Both from Famitsu mag.

- Lightning’s new costume is designed by Tetsuya Nomura.

- You’ll be able to change Lightning’s costume and costume color during the game.

- Time is always flowing, except for when your menu is open on the field.

- Every NPC’s whereabouts and actions will constantly change.

- Certain information can only be obtained at specific times.

- Lightning is the only playable character.

- Lightning uses “Styles” in battle. Each Style consists of a certain weapon, shield, accessories, and abilities.

- You can customize Lightning’s appearance and ability considerably.

- By defeating monsters, Lightning can earn points to increase her available time, and items to strengthen her equipment.

- The battle system name has not yet been determined. Right now, they’re calling it the “Amazing ATB” battle system. Rest assured, it’s tentative.

- Though you’re only controlling one character, it feels as if you’re fighting with multiple, according to the mag.

- Monsters appear even in the city.

- Black haze will appear in specific areas at certain times. The new area will become monster territory.

- Half of the game’s monsters are new.

- The game’s conclusion can be experienced straight from the package. (No download content will need to be purchased, unlike Final Fantasy XIII-2.)

- Kitase guarantees you’ll be satisfied by the outcome of previous games’ characters’ stories.
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archermac




Posts: 459

PostPosted: Thu, 17th Jan 2013 18:14    Post subject:
January 2013 info
RELEASE - AUTUMN 2013 (as seen at the end of the new trailer)

- New character revealed - Lumina...some kind of gothic Serah. She is said to be both a help and hindrance. - http://www.novacrystallis.com/?p=4122



- Two costumes for Lightning are revealed - “Dark Muse" and "Alone in the Dust"
Known in the game as “Wear” Lightning can equip up to three at once and change between them in real time during battles. Each outfit has its own ATB gauge that fills as you continue to fight.




- Screenshots in superlowres. Sorry about that, this is how it's on the pressvault for online...I don't have the print ones yet and I didn't see any other website with em right now.


Extended trailer from last month


Still nothing new-new here worthy of any hype.
---------------------------------------------------------------------------
EDIT: There's a demo impressions article on http://www.novacrystallis.com/?p=4172
but here's a fair warning...Disclaimer: Flight and hotel accommodations were paid in full by Square Enix.
Aww Yeah
http://www.neogaf.com/forum/showthread.php?t=508730
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