[XBOX360] JTAGS all round?
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hitmanuk




Posts: 917

PostPosted: Sun, 28th Aug 2011 19:24    Post subject: [XBOX360] JTAGS all round?
Just saw this posted on twitter, seems all models can run unassigned code now via some reset glitch found

Sorry if its been posted before

http://libxenon.org/index.php?topic=145.msg614
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 28th Aug 2011 19:24    Post subject:
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