The Orb and the Oracle: Dungeon Lords
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SpykeZ




Posts: 23710

PostPosted: Sat, 11th Apr 2009 12:10    Post subject: The Orb and the Oracle: Dungeon Lords
The Orb and the Oracle: Dungeon Lords



  • Official web page: LINK
  • Publisher: DreamCatcher
  • Developer: Jowood (greeeeaaaat)
  • Genre: RPG
  • Release date: June
  • Story/Description:
    Quote:

    Endowed with a new mystical vision, the Elven wizard Emmindor, is forewarned of a re-emergent evil. The Incaba Dominastra, an ancient secret society thought destroyed at the end of the last age reappear to embark upon a quest of unholy purpose.

    Relaying his vision to the high wizard Galdryn, Patriarch of the Circle of Mages, Emmindor has learned only that the Incaba Dominastra still survives and has dispatched a clandestine agent to seek and recover an ancient artifact known as the Orb of Oracles. Galdryn confides to Emmindor that his knowledge of this artifact is limited to but a single rumor - that anyone who possesses the Orb of Oracles is not only able to see the future, but to journey there as well...

    Galdryn summons our hero, and sets before us a most dangerous and covert mission, to uncover the identity of the mysterious dark agent of the Incaba Dominastra, and to obtain the Orb of Oracles before the Incaba Dominastra can retrieve it. Galdryn relates that according to the ancient tales, the Orb of Oracles was hidden far in the Northlands, beyond the kingdom of Rothn, and is protected by a special guardian. The tales say that there is an ancient mystic who lies in wait, known as the Oracle of the Orb, and that this Oracle alone possesses the knowledge of where and how the magical Orb might be won from its guardian. To find the Orb, one must seek out the Oracle.

    Your journey begins...

  • Screenshots: IGN, Gamershell


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Steelone




Posts: 1524

PostPosted: Sat, 11th Apr 2009 12:15    Post subject:
Screenshots look surprisingly "Gothic 3" like.

Good thing or a bad thing?
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SpykeZ




Posts: 23710

PostPosted: Sat, 11th Apr 2009 12:19    Post subject:
Joowood...I wouldn't expect much, their notorious for leaving shit buggy. Also the first dungeon lords didn't do so well if it's the same "game"


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 11th Apr 2009 12:25    Post subject:
It is, Spykez. It's a sequel to the original Dungeon Lords --- and while I *did* relatively enjoy the first, you're right about one thing; it didn't do too well. Buggy mess. This sequel was "announced" in 2007 .. guess we're FINALLY getting it Rolling Eyes

http://www.joystiq.com/2007/11/20/dungeon-lords-expansion-sequel-announced-world-asks-why/

Let's just hope the sequel is up to scratch.
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Perdurab00




Posts: 455

PostPosted: Sat, 11th Apr 2009 12:32    Post subject:
I'll give this an 'A' for 'avoid'
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Namarie




Posts: 707

PostPosted: Sat, 11th Apr 2009 12:52    Post subject:
JoWood = buy the game in the bargain bin 2 years after release.

Seriously...
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Spiderman
Banned



Posts: 5877

PostPosted: Sat, 11th Apr 2009 13:05    Post subject:
wasn't the first game a EPIC failure
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 11th Apr 2009 13:06    Post subject:
Commercially, yeah.. but it IS fun for a while. Just a little while. Maybe.


.... aww crap, who am I kidding? I played it for two hours and just couldn't keep on.
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morgan2468




Posts: 91
Location: Northumberland
PostPosted: Sat, 11th Apr 2009 13:33    Post subject:
Developer: Jowood guess where going to get screwed again


He poured his children's eyes from glass / And from steel wrought their hands / That none could escape his judgment. -- The New Scripture of the Master Builder
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Sat, 11th Apr 2009 13:34    Post subject:
Replayed the first one with the 1.5 edition (Bit stupid actually that they made the patch into a CE version and re-sold it, guess they needed the cash though.) and it's a OK RPG but extremely "old-school" and even with the latest patch it's not perfect.

Main problem for me was that you walked around a city or something and every time you turned a corner another "group" of enemies (Or horde in case it was weaker foes like rats and bats) spawned and attacked you, running wasn't possible either as that simply spawned tons of enemies.

Level up a bit though and you can easily kill most foes but there's a extreme amount of them and the same goes for just exploring the world as most stuff is very randomly placed such as chests and containers (With even more random loot in them.)

Can't explain it much aside from "old-school" RPG similar to the earlier (And some of the later) Ultima titles and the Might & Magic games.
(Albeit Dungeon Lords is a bit extreme even when compared to those.)

Will be interesting to see how the sequel is, been in production for quite a while now with all sorts of screens and info about it but it seems to have been delayed a bit.
(Looks OK as well but that doesn't say much, kinda like Two Worlds actually.)

EDIT: Oh yeah the guy behind this title also did the earlier "Wizards & Warriors" game.
(Similar style and concept although very dated by now.)


Last edited by JBeckman on Sat, 11th Apr 2009 13:36; edited 1 time in total
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 11th Apr 2009 13:36    Post subject:
Damn I want to replay MM 6 through 9 now
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 11th Apr 2009 13:39    Post subject:
Epsilon wrote:
Damn I want to replay MM 6 through 9 now


*laughs* I don't blame you! I actually went through a phase of digging out and playing old "first-person" dungeon crawlers a while back. Stuff like Dungeon Master, Might and Magic and even older Miggy titles like Hired Guns.
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Sat, 11th Apr 2009 13:43    Post subject:
Hehe, wasn't 1-2-3 as the first trilogy followed by the 4 and 5 (And it's expansion) spin-offs in the world of Xeen (No, not Half-Life "Xen") then again with the 6-7-8 as the second trilogy followed by the sub-par 9th game and that Counter-strike "clone" multiplayer title. Very Happy

6-7-8 are pretty good albeit they all use the same engine so it got pretty dated towards the end (Which reviewers also noted and thus it affected the score quite a bit.) whereas 9 was a bit of a mess using the early "Lit-Tech" engine but nowherea near as good as other titles used it.
(Getting them to run on "modern" computers and OS's are also a bit tricky.)

Actually it seems only a few titles can span so many sequels, wonder how Gothic and TES (And now also Fallout) will fare in the future. (M&M kinda died out after 9, Ultima went Online but didn't go anywhere aside from a few expansions and modernization updates with the official sequel canned, Final Fantasy has worked pretty well so far but they're all separate from what I know and I guess Need for Speed has done pretty well not to mention stuff like FIFA and Sims genre with the 14 or so expansions.)
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FastMemFirst




Posts: 613
Location: Chipmem
PostPosted: Sat, 11th Apr 2009 15:23    Post subject:
I played and finished the first one after they patched the minimap into the game. Yes, its old school and it just was unfinished but later it developed into a really great RPG with great skills and fast paced action combat. A lot of stuff was missing and performance in the woods was horrible but at the end i enjoyed it very much.

Yes, there are games being so crappy its okay to judge them after1/2h of playing. Not so with Dungeon Lords.

And Sabin, is there any damn thread on this board where you dont flood useless crap postings like "Must have* and *can not wait* bla bla. It gets really really annoying dude!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 11th Apr 2009 15:25    Post subject:
FastMemFirst wrote:

And Sabin, is there any damn thread on this board where you dont flood useless crap postings like "Must have* and *can not wait* bla bla. It gets really really annoying dude!


Screw you.

I'll post anywhere I damn well please. My posts are getting annoying? Here's a protip for you, jerk-off, "Hit the ignore button"
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FireMaster




Posts: 13484
Location: I do not belong
PostPosted: Sat, 11th Apr 2009 15:29    Post subject:
Quote:
Jowood


Sad
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Spiderman
Banned



Posts: 5877

PostPosted: Sat, 11th Apr 2009 19:36    Post subject:
FireMaster wrote:
Quote:
Jowood


Sad

yeah the joy of wood in the morning
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Namarie




Posts: 707

PostPosted: Sun, 12th Apr 2009 14:05    Post subject:
Spiderman wrote:
FireMaster wrote:
Quote:
Jowood


Sad

yeah the joy of wood in the morning


Well, if it was JW, you'd need viagra to get it up... Razz
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 8th May 2009 19:01    Post subject:
Damn the first dungeon lords had so much potential and was the biggest pile of crap.
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AnimalMother




Posts: 12390
Location: England
PostPosted: Fri, 8th May 2009 19:19    Post subject:
I'm interested, I adore this kind of RPG. Risen and Two Worlds: The Redemption are also on my radar.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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inz




Posts: 11914

PostPosted: Fri, 8th May 2009 19:30    Post subject:
AnimalMother wrote:
I'm interested, I adore this kind of RPG. Risen and Two Worlds: The Redemption are also on my radar.


Yeah same here, really as long as the game is even halfway decent, I always get hooked into RPG's like these for countless hours. Usually there isn't that many free-roaming / open world RPG's to look forward to, but now there's lots of potentially good titles coming.

Can't really say I enjoy party-based RPG's that much anymore. But then again maybe it's because the group interaction etc. have been missed opportunities in recent games - BG2 and few other oldies are still the pinnacle of party dialogue/quests/conflicts, new games like Mass Effect are just pitiful in comparison.

I really hope Dragon Age puts effort to make the party NPC's feel alive - if they're just there to provide a boost in combat, it's just a chore to level and gear them up properly.
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lolozaur




Posts: 26310

PostPosted: Thu, 3rd Jun 2010 17:46    Post subject:
is this one RIP?
no news since the announcement 2 years ago

same for dungeon hero
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Thu, 3rd Jun 2010 18:57    Post subject:
A while ago there were rumors about it being on hold, no reasons or anything and no official statements but it looks like it's dead now unless they're redoing it or something though I doubt it.

Unsure about dungeon hero, wasn't that a MMO like game?
(Or was it a game with a similar name, was released anyhow from what I know but I haven't heard much about it.)

EDIT: Ah no it was that game, saw a few videos but haven't heard anything since then.
http://media.xbox360.ign.com/media/884/884873/imgs_1.html

EDIT: Currently working on Stronghold 3 now but there was a news update in 2009 about it.
http://www.fireflyworlds.com/index.php?option=com_content&task=view&id=326&Itemid=229#JOSC_TOP


Last edited by JBeckman on Thu, 3rd Jun 2010 19:04; edited 1 time in total
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inz




Posts: 11914

PostPosted: Thu, 3rd Jun 2010 19:02    Post subject:
Dungeon Hero has been 'on hold' for quite a while now, it'll probably never come out.
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lolozaur




Posts: 26310

PostPosted: Sat, 19th Jun 2010 14:41    Post subject:
anything about the orb and the oracle at e3?
i saw they were present
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NecroViolator




Posts: 921

PostPosted: Sat, 19th Jun 2010 18:22    Post subject:
From what I recall OAO is on hold...
Not specifying date on anything, they are working on Gothic 4... Think thats correct...he he...

Or at least it was stated in the Dungeon Lords Collectors Edition Forum...
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