Sony working on "future platforms"; consulting dev
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LeoNatan




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Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 7th Jul 2010 20:29    Post subject: Sony working on "future platforms"; consulting dev
Quote:
SCE studio boss confirms work is underway on 'future platform related activities'

One of the highest-ranking executives at Sony Computer Entertainment has revealed the company is hard at work on future platform developments.

But with former SCE president Ken Kutaragi now out of the picture, Sony is keen to turn to its first-party studios to help make future PlayStation consoles highly accessible for tomorrow’s game creators.

In an exclusive interview with Develop magazine, Sony Worldwide Studios (WWS) boss Shuhei Yoshida candidly explained how Sony has learnt from past mistakes and is now building tech that developers can get the most out of.

“When Ken Kutaragi moved on and Kaz Harai became the president of SCE, the first thing Kaz said was, ‘get World Wide Studios in on hardware development’,” Yoshida said.

“So he wanted developers in meetings at the very beginning of concepting new hardware, and he demanded SCE people talk to us [developers].”

And when asked whether this change in philosophy will be applied to future PlayStation hardware, Yoshida replied: “Yes, we are undergoing many activities that we haven’t yet been talking about in public. Some future platform related activities.”

Yoshida was appointed head of WWS at a time when Sony had endured a stuttering start to the PS3 era, as a number of third-party developers struggled to get enough out of the famously powerful console.

In the full Develop interview – published later this week – Yoshida explains in frank detail how SCE underwent a rescue mission for its first-party studios, bringing together top engineers from around the world to build a universal game engine.

This studio-collaborative philosophy at Sony has remained in place ever since, and was a core pillar of the design ideology for Sony’s new motion controller, PlayStation Move.

“I’m spending more time on the hardware platform,” Yoshida added, “connecting hardware guys to developers. That’s my major role now, and Move is one of those new ways of developing platforms.”

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Last edited by LeoNatan on Wed, 7th Jul 2010 21:34; edited 1 time in total
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me7




Posts: 3938

PostPosted: Wed, 7th Jul 2010 21:29    Post subject:
Finally a console from Sony that will not suffer from a weak GPU. Now things will get interesting.
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KrutojPoc




Posts: 1528

PostPosted: Thu, 8th Jul 2010 16:10    Post subject:
me7 wrote:
Finally a console from Sony that will not suffer from a weak GPU. Now things will get interesting.

Lol. How do you know that? Razz
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Yondaime
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PostPosted: Thu, 8th Jul 2010 16:18    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:51; edited 1 time in total
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me7




Posts: 3938

PostPosted: Thu, 8th Jul 2010 17:04    Post subject:
KrutojPoc wrote:
me7 wrote:
Finally a console from Sony that will not suffer from a weak GPU. Now things will get interesting.

Lol. How do you know that? Razz


The possibility that the devs they consult ask for a weaker GPU and more CPU cores is very close to zero but hey, with Sony nothing would surprise me Laughing
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tombata
Banned



Posts: 868

PostPosted: Fri, 9th Jul 2010 16:10    Post subject:
Well i hope i get to win more money untill then , cause i'm gonna need to buy the ps4.
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