Under cloud filled skies, the player travels across a seemingly endless dried-up sea, littered with the remains of a once vibrant seafaring civilization. The game’s world is largely devoid of life, yet filled with places to explore and history to discover.
What once was the bottom of an ocean, has turned into a graveyard for submarines and super tankers. Once buzzing island settlements have decayed into hilltop ruins. What secrets do they hold? And more importantly… is there any salvage to be found?!
While the greater goal of the journey remains to be uncovered by the player, urgent short-term necessities call for immediate action. The train-like vehicle used to travel the plains needs to be fueled, maintained and upgraded to master the challenges that lie ahead…
Quote:
Single Player
It’s you and your machine vs. the big nothing.
Building up & Maintaining
An upgradable and customizable Roadtrain of your own!
Visual Experience
Ride along through the artistic scenery.
Intuitive Controls & Gameplay
No manual, no lengthy tutorial, no nonsense.
Last edited by Bob Barnsen on Mon, 14th Aug 2017 18:09; edited 1 time in total
Mmmm, there's something about that art style, I love it, it looks gorgeous to me! As for the game itself, it seems like an interesting concept, but it might not be my cup of tea.
NZXTS340ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
First look I thought it was art from Simon Stålenhag (no idea if it is, probably not)... dunno seems to bank a lot on the graphics so I'm a bit wary. Might just be a very watered down experience.
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
FAR: Lone Sails is a very calm experience. There isn't much challenge, and there is a decent amount of down-time, but that is something a lot of people will enjoy.
The gameplay consists of your movement keys, and an interact button. You can also zoom in and out to see the environment, so it's quite simplistic.
The main idea is that you traverse through a wasteland in your ship, which you intuitively figure out how to pilot. While doing that, you will occasionally come across scattered sources of fuel, or landmarks that you can briefly explore, and find upgrades in. There is no combat, nor is there any real danger. The whole purpose is to just keep going. Everything you find can be burned into fuel for your ship, with the ultimate goal of progressing. That doesn't necessarily mean that you HAVE to burn it all. You will find a few cute mementos like a bouncy ball or radio that plays music. It's up to you if you want to keep them or use them as a fuel resource, which I thought was a neat little choice that's available to you.
Every now and then you'll have a small puzzle that you'll need to figure out on your own, but I enjoy the way the game approaches it. No hand-holding. It's just simple logic puzzles, that remind me a bit of Limbo's puzzles.
A lot of your time will be spent in between these major landmarks, simply managing your ship as you sail through the wasteland. This is your chance to wind down, take in the scenery and enjoy the beautiful music that kicks in depending on your ship speed. It's really quite serene. I personally felt the pacing between these moments and the puzzles was quite nicely balanced. You don't get bored of either one because the game keeps mixing it up.
Managing your ship isn't too complicated. You can dump anything that you find in the wasteland into your fuel converter, which allows you to press the ignition button to get your motor running. Once you are moving, you'll occasionally need to let out some steam. You can put on the handbrake if you want to stop and pull out a hose if a fire starts, It's all quite fun and really makes you feel like the commander of a ship. You might also get a bit attached to your vessel since it's pretty much the only thing you have in this world. Sometimes venturing too far away from it can feel a little bit tense, since it's your only real shelter.
Overall, it's relatively simplistic, but I'm enjoying the game and looking forward to finishing it. I think as long as you are interested in this kind of game, you'll enjoy it. The beautiful music and scenery really amp up the atmosphere in a unique and positive way. Recommended!
I just finished this, it was really good! A true little gem indeed.
The game is pretty short, 2-3 maybe 4 hours, you can probably finish it in one sitting, but it's a really pleasant, meditative and quality ride. The closest comparison I can make is probably INSIDE, similar (but also very beautiful) visuals, fantastic music, minimal story but huge atmosphere. Also the steampunk-ish locomotive you drive looks really cool and it is fun to control and maintain throughout the journey.
A very well made albeit small game, my only gripe is that it's sooo short...
Finished it.
Holy crap it was amazing. Totally Limbo/Inside levels of quality but more uplifting and and more relaxing.
Great little experience
3080, ps5, lg oled
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Amazing game and experience all around. Awesome to play when stoned
Very short, but that means it's over before it gets old, which, considering the simple gameplay, is actually not so bad. Just a pitty that it ends just when it starts to pick up and the puzzles become a bit more complex (and deadly even).
The game perfectly nails the sense of solitude, it's peaceful but at the same time can be melancholic and almost somber. A man's gotta keep the engine runnin' no matter what!
I'm not gonna lie though, while the art-style itself is beautiful, I was hoping for the level design to be a bit less straightforward (ultimately, most of the time is spent passively looking at the screen). I wouldn't put it in the same league as the best titles in the genre, but it's definitely a unique little title that deserves to be experienced, if only for the atmosphere alone.
FAR: Lone Sails is a linear adventure that’s taking advantage of its unique elements as a way to stand out. With the focus set on the mechanized gameplay, the narrative is using this powerful contrast to humanize the setting with subtle undertones. The result is a short but lovely experience that’s perpetuating a dynamic adventurous style.
Pros:
+ For what it is, the narrative is done well
+ Wonderful artistic direction
+ Vehicle’s gameplay mechanics
+ Atmospheric music
Cons:
- Short
- Vehicle management can get tedious
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum