The First Templar
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lolozaur




Posts: 26310

PostPosted: Tue, 12th Oct 2010 15:23    Post subject: The First Templar
hmm im pretty sure there was a topic bout this made also by me Very Happy but search cant find shit

Quote:

The First Templar is a co-operative action adventure game that portrays a dark and gritty view of the late 13th century where old friends become enemies, corruption spreads throughout the Church and fallen knights oppress the weak and renounce their oaths.

The First Templar follows the story of two main characters – a French Templar, and his companion, a noble lady who has been proclaimed a heretic. Taking control over these two unlikely allies, the player must uncover the mysteries behind the Templar Order, play a role in a grand conspiracy, and discover the secret of the Holy Grail. The heroes face powerful opponents at every turn, in the face of the Saracen, King Philip IV of France and the Inquisition.

The First Templar features both single player and co-op modes. When playing solo, the player can switch between the two characters, leaving the control of the second hero to the game’s AI. At any moment a second player can join in and take control of the AI controlled hero.


Key Features:


  • Fast-paced cooperative play: players can assist one another as each takes on the role of the game's key characters. Drop-in/out cooperative gameplay lets the AI take over when one player leaves the game
  • Single player- two characters: Play as either character, switching roles as you go to use the best skills for the job.
  • RPG inspired character development: each has their own skills and skill paths, which the player can develop as they complete missions and explore the game world
  • Rich, historical game-world: return to the 13th century, where European culture is on the brink of collapse. 20 historically accurate locations have been recreated for the player to explore.


some pics
http://worthplaying.com/article/2010/10/6/news/77355/images/

some trailers




beta applications here http://haemimontgames.com/tft/beta/betatest.php begun around 6 weeks ago.....anyone got in? i cant find the official forums Sad
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ixigia
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PostPosted: Tue, 12th Oct 2010 15:31    Post subject:
Yeah, where did the old thread go? I can't find it either Laughing
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ixigia
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PostPosted: Tue, 11th Jan 2011 15:49    Post subject:
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Waargh




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PostPosted: Tue, 11th Jan 2011 15:55    Post subject:
gameplay:


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lolozaur




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PostPosted: Tue, 11th Jan 2011 16:07    Post subject:
looks good enough for me for a tiny studio
definitively reminds me of Knights of the Temple


Last edited by lolozaur on Tue, 11th Jan 2011 16:34; edited 2 times in total
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dsergei




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Location: Moscow, Russia
PostPosted: Tue, 11th Jan 2011 16:12    Post subject:
I agree with the guy previewing the game - it lacks polish. The animations look clunky and unresponsive. But i am still excited Smile
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DarkRohirrim




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PostPosted: Tue, 11th Jan 2011 16:18    Post subject:
Yeah, reminds a lot of Knights of the Temple which had potential but I think it had quite a lot of flaws. The second one was beyond words in how bad it was Laughing. This one looks quite interesting, I will surely give it a try when it comes out.


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lolozaur




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PostPosted: Fri, 4th Mar 2011 23:33    Post subject:
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xDBS




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Location: USA / Japan
PostPosted: Sat, 5th Mar 2011 00:15    Post subject:
woah, why would they release it april or may?


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lolozaur




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PostPosted: Fri, 18th Mar 2011 15:02    Post subject:
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BloodySpy




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PostPosted: Fri, 18th Mar 2011 15:36    Post subject:
The producers need to be told one thing : nobody carried the sword on his back in combat, ever. Not in the Ancient times, or the Middle Ages, or the Renaissance, or the Modern Era. The only proper way to carry a sword is in a sheath, at the goddamn waist. On the back they just look stupid.
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moosenoodles




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PostPosted: Fri, 18th Mar 2011 15:41    Post subject:
BloodySpy wrote:
The producers need to be told one thing : nobody carried the sword on his back in combat, ever. Not in the Ancient times, or the Middle Ages, or the Renaissance, or the Modern Era. The only proper way to carry a sword is in a sheath, at the goddamn waist. On the back they just look stupid.


wrong..

Ninjas carried swords on their back, while the samurai had them on the hips one short one long...
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BloodySpy




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PostPosted: Fri, 18th Mar 2011 15:48    Post subject:
moosenoodles wrote:
BloodySpy wrote:
The producers need to be told one thing : nobody carried the sword on his back in combat, ever. Not in the Ancient times, or the Middle Ages, or the Renaissance, or the Modern Era. The only proper way to carry a sword is in a sheath, at the goddamn waist. On the back they just look stupid.


wrong..

Ninjas carried swords on their back, while the samurai had them on the hips one short one long...


It's not wrong; you merely pointed out a possible exception. Which may, or may be not true, since the ninja are portrayed really wrong in the movies.
You can also point out that a claymore, or a zweihander cannot be carried at the waist. True, but they were usually carried on the shoulder, hence they had a flat, blunt area right after the handguard. (that area also served a combat purpose, but i won't get into details)
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VGAdeadcafe




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PostPosted: Fri, 18th Mar 2011 16:39    Post subject:
Who the fuck cares. It's not like it tries to be realistic.
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sabin1981
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PostPosted: Fri, 18th Mar 2011 16:43    Post subject:


Laughing
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mexeyz




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PostPosted: Fri, 18th Mar 2011 16:56    Post subject:
sabin1981 wrote:
http://www.youtube.com/watch?v=VNc7kHADtUw

Laughing


OMG
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moosenoodles




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PostPosted: Fri, 18th Mar 2011 17:12    Post subject:
bloodspy its not the point ur rant about my retort is moot, you're whole point was that swordsmen of any era never had swords on the back. I proved such to be incorrect right? right....
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ixigia
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PostPosted: Fri, 18th Mar 2011 17:32    Post subject:
sabin1981 wrote:
http://www.youtube.com/watch?v=VNc7kHADtUw

Laughing


This muscular dude is struggling like a crazy with two hands while this skinny girl can use teh sword with one hand!





It's not fair Mad
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sabin1981
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PostPosted: Fri, 18th Mar 2011 18:24    Post subject:
WTH? A Buster Sword mod for DAO? Do want! ^_^
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ixigia
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Posts: 64992
Location: Italy
PostPosted: Fri, 18th Mar 2011 18:37    Post subject:
sabin1981 wrote:
WTH? A Buster Sword mod for DAO? Do want! ^_^

You can find it at DragonAge Nexus (as usual) Razz

edit: http://www.dragonagenexus.com/downloads/file.php?id=1556
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sabin1981
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PostPosted: Fri, 18th Mar 2011 18:39    Post subject:
Very Happy That's great, thanks!
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lolozaur




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PostPosted: Wed, 23rd Mar 2011 21:22    Post subject:
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human_steel




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PostPosted: Wed, 23rd Mar 2011 21:27    Post subject:
The studio making it is budget-restricted both on resources and personnel. Plus, it's a non-pretentious one. Nonetheless, however, it looks from mediocre to terrible.
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lolozaur




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PostPosted: Sat, 9th Apr 2011 13:55    Post subject:
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lolozaur




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PostPosted: Tue, 12th Apr 2011 07:44    Post subject:
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lolozaur




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PostPosted: Mon, 18th Apr 2011 22:12    Post subject:
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kerrang




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PostPosted: Tue, 19th Apr 2011 06:24    Post subject:
animations really suck Sad
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crossmr




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PostPosted: Tue, 19th Apr 2011 12:07    Post subject:
That's got console tard written all over it.


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Weedo




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PostPosted: Tue, 19th Apr 2011 16:13    Post subject:
The Cursed Crusade looks better.
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Aeternum




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PostPosted: Tue, 19th Apr 2011 16:24    Post subject:
Seems like an ok game imo.
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