[XBOX360] [PS3] Costume Quest
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Oct 2010 01:13    Post subject: [XBOX360] [PS3] Costume Quest
I'm too busy playing the game right now to create a proper template, but here's some general game info;



Developer(s) Double Fine
Publisher(s) THQ
Platform(s) Xbox 360 (Xbox Live Arcade), PlayStation 3 (PlayStation Network)
Release date(s) PlayStation 3
NA October 19, 2010
EU October 20, 2010
Xbox 360
NA October 20, 2010
Genre(s) adventure, role-playing

Homepage: http://www.costumequestgame.com
Screens: http://www.costumequestgame.com/media.aspx
Trailer:

Quote:

Costume Quest is a adventure role-playing video game developed by Double Fine and published by THQ. In the game, the player controls a child that is trick-or-treating with his or her younger sibling on Halloween night when they encounter a monster that kidnaps the sibling, thinking the candy-corn outfit is really candy. The player must travel around the local neighborhood collecting items for their costume, fellows children as companions and candy in order to face the monster and retrieve the sibling. The costume aspects are used in battle segments, where the player character and companions are transformed into the monsters and creatures they are dressed as to fight other monsters. The game is a downloadable title and was released on October 20, 2010 on the Xbox Live Arcade and PlayStation Network services

Costume Quest incorporates elements of exploration of adventure video games and character growth of role-playing games. In the adventure part of the game, the player character explores their neighborhood, seeking out quests through trick-or-treating that reward the character with hints to the sibling's location, more candy (a type of currency for interactions with other children), and costume parts that can be used to alter the character's costume. The character can also befriend up to 4 non-player characters that can help with some aspects of quest solving.


In battle, the children transform into giant versions of their costumes, and use their abilities to fight monsters and other similarly-transformed children.
At times, the player characters will encounter other children or monsters, leading to the battle mode for the game. Here the children become giant versions of what costumes they are wearing, along with abilities reflected by that costume; for example, a child wearing a makeshift robot costume becomes a giant mechanized robot, while a child wearing a medieval sweater becomes a knight in armor and sword. Battles are turn-based, allowing the player to select attacks, blocks, or a special move that requires hitting a quick-time event at the right moment to achieve maximum damage to their foes. Winning battles leads to additional rewards towards the player's main quest.


It's so friggin' cute! Great visuals and cute story/setting, playing off a child's imagination. To me it's like "Calvin and Hobbes" meets "Penny Arcade Rainslick Precipice of Darkness". Me likey! There are definitely a few technical glitches though, some random - and thoroughly annoying - game stuttering, as well as not being able to fast-forward through text and cutscenes without completely skipping them (curse of being a fast reader, I guess) and it feels more than a little "clunky" -- but I'm sure a patch could fix this.

Tad on the expensive side though, weighing in at 1200MSP (!!!!!!), but I'm having an absolute BLAST with it so far. I strongly recommend that fans of C&H/Penny Arcade pick up the demo at least.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Oct 2010 02:50    Post subject:
Hmm... absolutely no interest whatsoever? Maybe I didn't make myself clear in the OP;

IT'S FROM DOUBLE FINE STUDIOS!
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W123




Posts: 2500
Location: USA
PostPosted: Sat, 23rd Oct 2010 05:23    Post subject:
haven't heard of it, looks like kiddie krap to me. I'll try a demo like you recommend though Smile
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the_legend2k7




Posts: 327
Location: Canada
PostPosted: Sat, 23rd Oct 2010 07:23    Post subject:
I might grab this next time I get a load of points...I'm finding some of the Arcade games to be far more fun than some of the retail releases. Take Deathspank for example: I played the shit out of both of them and want more more more! I'm also enjoying Comic Jumper so far.

Anyways, thanks for the recommend. Smile
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Oct 2010 07:25    Post subject:
Just finished it .. so you'll get around 7hrs or so, which - for 1200MSP - is a lot better than spending €60 on Medal of Honour and finishing it in 4hrs Very Happy I had an absolute BLAST with this game! Super cute with great gameplay. If you liked the Penny Arcade games, you'll love this.

9/10. Thoroughly recommended!

Now to go and play the sequel to Death Spank; Thong of Virtue ^_^
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Sat, 23rd Oct 2010 08:00    Post subject:
sabin1981 wrote:
so you'll get around 7hrs or so, which - for 1200MSP - is a lot better than spending €60 on Medal of Honour


... and it's free for JTAG users, of course.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Oct 2010 08:01    Post subject:
Naturally! ... and I hate/envy you all Sad
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Patton_




Posts: 721
Location: UK
PostPosted: Sat, 23rd Oct 2010 08:55    Post subject:
@sabin1981 - i recommend you Super Meat Boy. It's a lot more fun than Costume Quest imo, 340+ levels, tons of unlockables...and cost only 800pts until 21th November. For one of the best xbla games that price is a fucking steal. Oh and the devs will release free levels packs via ''Teh Internets'' menu.
Very Happy

But beware, the game is freaking hard haha. Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Oct 2010 10:20    Post subject:
No thanks, I'm not really a fan of platform/puzzle games Sad
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Sat, 23rd Oct 2010 13:50    Post subject:
Anyone got the price on PSN?
Too busy playing Fallout NV right now but I really wanna buy this at some point Very Happy


sabin1981 wrote:
Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork Rolling Eyes
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