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Posted: Fri, 23rd Jan 2009 17:01 Post subject: [XBOX360] Mafia II |
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Mafia II
Code: | Like the original Mafia title, Mafia II immerses players in the mob underworld of a fictitious late-1940s/early-1950s scenario. Players will easily become engaged in the game’s cinematic Hollywood movie experience with strong, believable characters in a living, breathing city. By fusing high octane gunplay with white knuckle driving and an engaging narrative, Mafia II looks to be the industry’s most compelling Mafia title to date.
The player can read newspapers to learn about recent news between 1945 and the early 1950s. The game features a completely open-ended map of 10 square miles, including surrounding countryside. No restrictions are included from the start of the game. Based on models of the time, and changing with the era, cars will play a central role. Laws, including traffic laws, must be obeyed, but the police interaction will be toned down compared to the original Mafia game. Unlike its predecessor - in which the player had to be taught how to steal certain cars before they are drivable - every car can be driven from the beginning of the game. The fictional Empire city is based on both New York City and San Francisco, hinting that the tram service from the original Mafia game will make a return. The city will also feature sights such as the Brooklyn Bridge and the Empire State Building. The player can get "very high" in the city, adding a possible vertical element. The player will be able to buy safehouses where they can store gear and use as a home. Restaurants will be accessible to buy food like hamburgers and sandwiches and drinks such as coffee to restore lost health. Upgrades can be performed on cars at the "Empire Automobile Shop". Engines can be replaced; cars can be resprayed; the license plates can be changed and interiors can be refitted, to name a few. Things such as sink faucets/taps, switches, bottles, and chairs will all be interactive, as well as radios that the player can turn on to hear a few licensed period tunes. Cars can suffer panel damage, get dirty and explode. Dirty cars can be washed at a car wash. Cars can also run out of fuel, making refilling at one of the many gas stations of Empire City a necessity. NPCs will smoke, read newspapers, and wait for buses, while homeless people will search through garbage bins. Interacting with objects in the environment involves two action buttons- a standard action and a "violent" action, used in context-sensitive situations. A map will be included as in the original Mafia game.The checkpoint system has been completely overhauled. Gyms will be featured, so the player can learn new combos and fighting styles. As seen in screenshots, Vito will be able to hail taxi cabs and they will take him wherever he wants. Car trunks can be opened, and weapons and bodies may be stashed there. Car hoods can also be opened to tamper with the vehicle by doing things like disabling brakes etc. The player will have their own car, the registration plate of which can be customised.Vito can go into clothing stores and purchase different outfits. Motorcycles are included in game. Many small arms from the previous game will make a return, for example the Thompson M1928, the Colt 1911 and a pump action shotgun. As seen in screenshots, new WWII-era weapons like the MP40 and the M3 Grease Gun will make an appearance in the game as well as the MG42.
It has been made clear by 2K Czech that, as in the first Mafia, the cutscenes are done in the game world and in real time, rather than pre-rendered cutscenes |
Code: | Developer: 2K Czech
Publisher: 2K Games
Designers: Lead Designer Daniel Vávra, Pavel Brzák
Writer: Daniel Vávra
Artist: Roman Hladík (Lead Artist)
Engine: The Illusion Engine
Platforms: Xbox 360, Microsoft Windows, PlayStation 3
Release date: Q3-Q4 2009
Genre: Sandbox, third-person shooter
Mode: Single-player |
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Posted: Fri, 23rd Jan 2009 17:52 Post subject: |
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This game is looking more and more interesting. Just hope PC doesnt get the short stick since its a multiplatform title. How were the console versions of the the first Mafia. I have only played the pc version.
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Horrordee
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Posted: Fri, 23rd Jan 2009 18:00 Post subject: |
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it looks amazing- if its ingame that is
Space for rent. Contact me for rates!
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Posted: Fri, 23rd Jan 2009 18:08 Post subject: |
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Horrordee wrote: | it looks amazing- if its ingame that is |
Quote: | It has been made clear by 2K Czech that, as in the first Mafia, the cutscenes are done in the game world and in real time, rather than pre-rendered cutscenes |
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Parallax_
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Location: Norway
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Posted: Fri, 23rd Jan 2009 18:13 Post subject: |
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As Mortibus said. Here's a quote from the devs:
Quote: | We've been receiving a lot of questions about whether or not the trailer was real-time and I'm here to clear the air. It really was. All the scenes were completely created in our editor the same way we create cutscenes for the game. Our cutscene editor is a very powerful tool. Besides, we can see it all real-time which makes our work a lot easier. There was absolutely no need to modify the resulting video in the postproduction.
Because everything was created solely in our editor, only our in-game scenes and models were used. So what you see here is great representation of the quality of work that you will see throughout Mafia II. Of course, this is not the end yet, and frame rate and other technical issues are still being tweaked in order to have the game working smoothly on all the platforms we create it for. |
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Ispep
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Posted: Fri, 23rd Jan 2009 19:19 Post subject: |
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I seem to recall the real time sections of the original Mafia used less detailed versions of their cut-scene models. On the PC you could make it use the high detail versions with some modding.
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Posted: Sat, 24th Jan 2009 16:37 Post subject: |
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A cutscene made using the actuall engine doesn't mean that much. In realtime alot more will be going on, this'll effect performance of course. I'd like to see some gameplay vids already.
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Posted: Mon, 26th Jan 2009 22:21 Post subject: |
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I have faith in this developer and the first Mafia is a testament to their skill. Its still talked about and being played and quite frankly still looks quite amazing with the high quality tweaks available like Ispep mentioned.
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Posted: Mon, 26th Jan 2009 22:36 Post subject: |
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These guys did a great job with Mafia, and Mafia 2 looks amazing. Almost made me think about actually buying this game.
11th "Thou shalt not flash"
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Posted: Mon, 20th Jul 2009 12:50 Post subject: |
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yep, this demo walkthrough sure looks promising...
Interinactive wrote:
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No worries. The Division is just around the corner. Devil Troll
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azzman
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deelix
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Posted: Mon, 20th Jul 2009 14:03 Post subject: |
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stupid age gate, anyone with half a brain can chose proper year to access
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Posted: Mon, 20th Jul 2009 15:14 Post subject: |
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the only thing bothering me are those POP UPS, like cars that show up from nowhere and other stuff...on the open road
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deelix
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Posted: Mon, 20th Jul 2009 18:14 Post subject: |
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might as well just add 'are u retarded? yes or no'
anyway
finally someone in the game that can drive/control car
atmospherecly game looked great with snow and all, gameplay felt a bit choppy, plus video quality was shit
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deelix
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Posted: Mon, 20th Jul 2009 18:20 Post subject: |
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was wondering why there where no HD version :/
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mug2k
Posts: 698
Location: UK
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Posted: Mon, 20th Jul 2009 20:05 Post subject: |
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If the campaign is 10-20hr's it'll be a GOTY contender for sure. The production values look top notch !!
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Posted: Wed, 22nd Jul 2009 01:54 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:01; edited 1 time in total
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Posted: Wed, 22nd Jul 2009 02:36 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:01; edited 1 time in total
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javlar
Posts: 1921
Location: Kalmar, Sweden
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Posted: Wed, 22nd Jul 2009 19:48 Post subject: |
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Video was great
Gameplay looks good and the things that actually matter in Mafia looks terrific: atmosphere and story.
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WaldoJ
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Posted: Wed, 22nd Jul 2009 20:22 Post subject: |
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ummm there's an uncensored video of this out on the web... the guy puts a gun in the guys mouth... that's what they censor out in this one... they know kids will watch it regardless 
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
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WaldoJ
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Posted: Wed, 22nd Jul 2009 20:25 Post subject: |
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Yondaime wrote: | As if that makes me an idiot or a douche. Besides, it's not like I said I thought it was going to be in the full game, I just said I hope it wouldn't, cause it was so fucking annoying. I was simply venting at how retarded it is to put in censoring in a video where they're killing humans.  |
in the states you can shoot, rape, murder and get a pg13 rating or t in videogames.
moment you swear or show nuditiy you get an r
by rape i mean indication of rape. like dragging a girl into the bushes and she screams for help. as long as you don't show penetration/nipple slips and other things you can get a pg13 / t rating
swearing is a no-no especially the word fuck
racism can be ok sometimes tho 
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
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deelix
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Posted: Thu, 23rd Jul 2009 00:51 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:01; edited 1 time in total
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