LEFT ALIVE (TPS in Front Mission world, Squeenix)
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prudislav
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PostPosted: Tue, 19th Sep 2017 10:50    Post subject: LEFT ALIVE (TPS in Front Mission world, Squeenix)

https://www.left-alive.com/en/
http://store.steampowered.com/app/714370/LEFT_ALIVE/
Quote:
Left Alive is a brand-new survival action shooter coming to PlayStation 4 and Steam in 2018.

Veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) join forces to create Left Alive’s dark and gritty world.




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Last edited by prudislav on Wed, 20th Sep 2017 09:33; edited 1 time in total
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Stormwolf




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PostPosted: Tue, 19th Sep 2017 12:51    Post subject:
About time to stop shitting on the Metal gear franchise imo Sad
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prudislav
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PostPosted: Wed, 20th Sep 2017 09:30    Post subject:
Details from Famitsu

Quote:
Left Alive is a survival action game featuring shoot outs and traps set up with varied placements.
The game uses the same world and setting of the Front Mission series, chronologically taking place between Front Mission 5 and Front Mission Evolved.
There are three protagonist, starting with a young protagonist. Next, you’ll become a female protagonist, and switch among the three protagonists as you progress.
The progression route is up to the player.
There are replayability elements.
There is only one ending, but the outcome of the character changes depending on the course you take.
It uses a stage-based structure.
There is no Wanzer customization, but you can craft by obtaining weapons and materials.
It is mainly offline, but that isn’t to say there won’t be any online elements.
A few Front Mission staff are working on the game.
There are also robots designed by Yoji Shinkawa.
Director Toshifumi Nabeshima first joined Square Enix in 2015.

Quote:
Producer Shinji Hashimoto: “We wanted to make a Front Mission with a new lineup. We started this new title to see Front Mission in a slightly different perspective.”
Director Toshifumi Nabeshima: “It’s a third-person shooter. There’s also Wanzer-riding action and stealth elements. How the game is cleared is up to the player.”
Producer Shinji Hashimoto: “Square Enix wanted to convey the feeling that we cherish Front Mission.”

Quote:
The three protagonists are the people featured in the key visual. All three are isolated in the city where the game is set, and each act independently in order to survive.
Keyword: “The One Day Incident” – The setting is a city in Russia. The game depicts a one day incident that occurs there. A war is happening in the city, and the protagonist will inevitably get caught up in the conflict.
Wanzer – Since Left Alive is set in the same world as the Front Mission series, the walking-type mobile weapons known as “Wanzers” will appear. Although you will mainly confront Wanzers as enemies, you can also steal a Wanzer away from the enemy.
Survival Action – The primary objective is survival. The game will have a varied setup, including traps laid out to stir up the battlefield. There is also a crafting element, which allows you to use the materials you obtain to craft items.
The Route You Take is Up to You – For example, if you head straight to your destination, you may be in danger of having to fight enemies, but you can also take hidden paths and stay out of the enemy’s line of sight, or take a big detour far away from that area. How you progress is up to you.

http://gematsu.com/2017/09/left-alive-third-person-shooter-set-world-front-mission


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Wed, 27th Sep 2017 22:52; edited 1 time in total
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prudislav
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PostPosted: Thu, 21st Sep 2017 13:48    Post subject:
extended trailer


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paxsali
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PostPosted: Thu, 21st Sep 2017 13:56    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:08; edited 1 time in total
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Stige




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PostPosted: Wed, 27th Sep 2017 21:50    Post subject:
Wishful thinking that this is gonna be good?
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prudislav
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PostPosted: Wed, 27th Sep 2017 22:28    Post subject:
Stige wrote:
Wishful thinking that this is gonna be good?

who the fuck knows .... some really big designer names working on it ... but the Squeemix is the wildcard


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Guyver




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PostPosted: Wed, 27th Sep 2017 22:36    Post subject:
prudislav wrote:
Stige wrote:
Wishful thinking that this is gonna be good?

who the fuck knows .... some really big designer names working on it ... but the Squeemix is the wildcard


same thoughts here.
no wanzer customization gonna be fucking huge...


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trucane




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PostPosted: Wed, 27th Sep 2017 23:24    Post subject:
Just give us a proper front mission game instead...
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prudislav
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PostPosted: Wed, 11th Apr 2018 19:43    Post subject:
https://www.dualshockers.com/left-alive-setting-development-update/
Quote:
A brief Q&A with Director Toshifumi Nabeshima mentions the reason behind the choice of Russia as a setting for the game. Nabeshima shared that from the time in which the setting an scenario were being reviewed, there was the idea of a place where the Front Mission series had never been set before. Also, the Russian winter is fitting to the idea of loneliness thanks to its severe conditions.

Nabeshima-san is aiming to charm both existing fans of the Front Mission series as well as new ones. At the moment development is proceeding steadily, and the “goal is in sight,” with the team working on gradual development buildup and polish. The Director would like us to wait “a little longer” for the next reveal.

Interestingly, he shared that the process for him doesn’t change much whether he’s working on a new IP or an established series. That being said, he thinks that Left Alive will provide a different kind of fun compared to older Square Enix games.

Last, but not least Nabeshima-san would like to turn the game into a series, if possible. While Left Alive is an action game, the Front Mission series was a tactical RPG, so he would like future games to include some of these elements as well.

Left Alive has caught the interest of many also due to its star-spangled staff including Nabeshima-san himself, who directed Armored Core. The character design is by super-popular Metal Gear Solid artist Yoji Shinkawa, while mecha design is handled by Takayuki Yanase, who contributed to works like Ghost in the Shell: Arise, Mobile Suit Gundam 00 and Xenoblade Chronicles X.


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prudislav
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PostPosted: Wed, 22nd Aug 2018 17:33    Post subject:
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prudislav
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PostPosted: Mon, 10th Sep 2018 13:19    Post subject:


Quote:
Square Enix has announced that its new survival action game, Left Alive, will be released on February 28th, 2019.


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kerrang




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PostPosted: Tue, 11th Sep 2018 08:15    Post subject:
Sounds promising but I'v never been a fan of multiple protagonists Scratch Head
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prudislav
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PostPosted: Sun, 23rd Sep 2018 12:01    Post subject:

Quote:
quare Enix debuted the first gameplay footage of Left Alive, its upcoming third-person survival action game set in the Front Mission universe, during a Tokyo Game Show 2018 live stream.

Timestamps
5:06 to 7:15 – Prologue Movie
10:00 to 13:20 – Human Gameplay No. 1
15:25 to 17:00 – Wanzer Gameplay
18:50 to 21:20 – Cutscene
23:17 to 25:45 – Human Gameplay No. 2


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prudislav
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PostPosted: Tue, 9th Oct 2018 15:06    Post subject:

Quote:
LEFT ALIVE™ is a brand-new survival action shooter coming to the PlayStation®4 and STEAM® on March 5th, 2019.


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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Civ01




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PostPosted: Tue, 9th Oct 2018 21:22    Post subject:
i still dont kno what th game is about
is this even a shooting simulator?
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KillerCrocker




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PostPosted: Tue, 9th Oct 2018 21:43    Post subject:
Looks like a mix of Lost planet, Metal Gear and shitty Gundam games


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prudislav
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PostPosted: Wed, 14th Nov 2018 16:05    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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prudislav
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PostPosted: Tue, 11th Dec 2018 16:10    Post subject:


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VGAdeadcafe




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PostPosted: Tue, 11th Dec 2018 16:29    Post subject:
INTERESTING!
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prudislav
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PostPosted: Mon, 14th Jan 2019 16:23    Post subject:


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http://i.imgur.com/PtROKGv.gif
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prudislav
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PostPosted: Fri, 22nd Feb 2019 15:42    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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Interinactive
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PostPosted: Sat, 2nd Mar 2019 23:52    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:19; edited 3 times in total
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Mas3ter




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PostPosted: Tue, 5th Mar 2019 11:34    Post subject:
This game used denuvo crap Sad

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blackeyedboy




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PostPosted: Tue, 5th Mar 2019 12:02    Post subject:
1.5/5 on Amazon JP.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tet666




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PostPosted: Tue, 5th Mar 2019 12:03    Post subject:
Mas3ter wrote:
This game used denuvo crap Sad


Of course it does it's SE but this game is not even worth pirating so whatever the best thing about it is the artwork and that's it.
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lolozaur




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PostPosted: Tue, 5th Mar 2019 18:20    Post subject:
Left Alive a Flop – Poor Scores and 50% Sale After a Week https://www.gamepressure.com/e.asp?ID=2615

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lolozaur




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PostPosted: Tue, 5th Mar 2019 21:57    Post subject:
Laughing
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prudislav
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PostPosted: Tue, 5th Mar 2019 22:00    Post subject:
looking at the reviews and stuff ... it sounds like it needed like at least half a year in the oven



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AKofC




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PostPosted: Tue, 5th Mar 2019 23:20    Post subject:
and that asking price

oh man

they really did not need to pull a resident evil 7 for the series

what's wrong with just making a proper front mission game? pc gamers enjoy that sort of game and there's a huge market on the switch. fans on console who have been waiting for a new front mission are sure to get it as well.


Gustave the Steel
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