[XBOX360] Major Nelson - Updated Xbox 360 Disc Format
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Patton_




Posts: 721
Location: UK
PostPosted: Tue, 29th Mar 2011 21:36    Post subject: [XBOX360] Major Nelson - Updated Xbox 360 Disc Format
http://majornelson.com/2011/03/29/xbox-360-system-update-preview/

Quote:
I am happy to announce that we’re doing an Xbox 360 System Update Preview program for our next release, and the opportunity to sign up is now available. We are conducting an open call for US based participants* for a public preview to help us prepare for an updated Xbox 360 disc format. This is an important update as we continually strive to improve our products and we could not do so without the help of our great Xbox community. As part of the preview program, you will receive a copy of Halo: Reach along with other possible rewards.

Much like we did last year, you’ll need to visit the Microsoft Connect site from this link and sign in with your Windows LIVE ID that is connected to your Xbox LIVE Gamertag. Once you complete the survey that is presented to you, the Connect site will provide program related updates and you will receive a mail once the selection process is completed.

A couple of points before you head off to register:

- We’re looking for multiple thousands of participants, so your chances of making it in are good.

- This opportunity is open to Xbox LIVE Members in US region only*.

- To avoid any problems, read the survey carefully and double check all the information you provide.

- While both Xbox LIVE Gold and Silver members can sign up, priority will be given to Gold members in the selection process.

*Due to disc distribution limitations, this beta it will be limited to residents of the United States only.


:O
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headshot
VIP Member



Posts: 35327
Location: UK
PostPosted: Tue, 29th Mar 2011 21:38    Post subject:
Updated disc format!? Eeek!


May the NFOrce be with you always.
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Hfric




Posts: 12017

PostPosted: Tue, 29th Mar 2011 22:01    Post subject:
headshot wrote:
Updated disc format!? Eeek!
the thing is they had to do IT , why? because they hit a wall when they hit Wave 11 DVD-9 disk partition ... for me it reads they are testing a new file system that can have a 20-30 more Waves and still have 6.5 gig space for game data that is compatible with Xbox360 [smaller mbr file on the disk to translate the partition data and a change in the layer brake]... no biggie for us , old games will work but new ones will have a new file system, we would only need new ways to dump isos from those disc and new flash to recognize this system


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zilliver69




Posts: 171

PostPosted: Tue, 29th Mar 2011 22:05    Post subject:
Bad news for us then.
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rampart




Posts: 866

PostPosted: Tue, 29th Mar 2011 22:25    Post subject:
The thing here is anything can be cracked after time. By then who would care because we would have another lol wut console on the market.
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BLaM!
VIP Member



Posts: 13818
Location: Germany
PostPosted: Tue, 29th Mar 2011 22:48    Post subject:
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headshot
VIP Member



Posts: 35327
Location: UK
PostPosted: Tue, 29th Mar 2011 22:50    Post subject:
BLaM! wrote:
w00t green-ray Laughing


Laughing


May the NFOrce be with you always.
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Mr_Baggins




Posts: 1426

PostPosted: Wed, 30th Mar 2011 00:09    Post subject:
What do we need that shit for? I do not see any advantages thereof.


11th "Thou shalt not flash"
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Bobbarooskie




Posts: 62
Location: Sunnyside, New Orleans
PostPosted: Wed, 30th Mar 2011 04:10    Post subject:
THIS IS THE END OF THE HACKBOX 360 SCENE AS WE KNOW IT!
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nouseforaname
Über-VIP Member



Posts: 21306
Location: Toronto, Canada
PostPosted: Wed, 30th Mar 2011 05:31    Post subject:
Major Nelson is a cocksucking faggot.


asus z170-A || core i5-6600K || geforce gtx 970 4gb || 16gb ddr4 ram || win10 || 1080p led samsung 27"
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rampart




Posts: 866

PostPosted: Wed, 30th Mar 2011 09:55    Post subject:
We should all sign up to gather data and give it to C4E. Razz

Quote:
[2011-03-29 11:11PM UTC] #fw <c4eva-> MS will introduce xgd3 – this will add more ap checks, cvi (content integerity) checks, increase the disc size and adds a new layer for protection issues – all in the 20500 sdk! bring it on! smile.gif


This guy loves a challenge.

Also some other info on XGD3

Quote:
Now you ask what it is exactly? Microsoft will introduce the so-called XGD3 disc formats from around late April / early May. Currently, the XGD2 (Xbox Game Disc 2) formats in use. The disc image will always have a fixed size of about 6.8GB net and as such are limited to this maximum limit. The format offers something XGD3 about 1GB more memory (also net) and reached thus roughly 7.8GB. This 1GB available to developers of course. However, this new hash checks and anti-piracy measures are used. This XGD3 disc image (if one can read in the conventional way), cannot be burned to a commercially available double-layer discs, because they are outside the size capacity. During pressing of the discs in the press shop are virtually forced validation data to the extreme edges of the disc, which on the one hand, the verification, on the other hand, as an anti-copying system, since these sectors are not to describe blanks, not to mention the fact that Brenner these do Außnahmesituationen can only describe.

Microsoft reached so many years, an almost sure way to stem the Kopierbarkein. This is especially which are now contained to a plague which has become piracy. Only JTAG owners need not imply any idea of ​​what to do next. Text of flying short shrug their shoulders and jump to the next topic.

For everyone else this means, however, that in future, first no more games can be copied. (Personally, I welcome this step, the longest was necessary in some form!).

The introduction is so well established, however, also certain that we can expect from almost all programs, the new version that can deal from now on with the XGD3. On the hardware side the way, no interference is expected. XGD3 discs will work with all previously released (and future) models of the Xbox 360.


Guess it was good i bought a JTAG.
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garus
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Posts: 34200

PostPosted: Wed, 30th Mar 2011 12:37    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:48; edited 1 time in total
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gibman70




Posts: 797
Location: UK
PostPosted: Wed, 30th Mar 2011 13:59    Post subject:
garus wrote:
I am indifferent to suffering of nonJTAGers Razz


why dont you fuck off and die then instead of posting such an irrelevant comment to this thread.
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_SiN_
Megatron



Posts: 12108
Location: Cybertron
PostPosted: Wed, 30th Mar 2011 14:17    Post subject:
gibman70 wrote:
garus wrote:
I am indifferent to suffering of nonJTAGers Razz


why dont you fuck off and die then instead of posting such an irrelevant comment to this thread.


Because this isn't a fucking congressional hearing you dumb fuck, half of this thread is "irrelevant" to the topic, why don't you go whine on them too? Yeah, this forum is so about "serious business"

Or maybe you're just fucking jealous since you don't have a JTAG machine, who knows.


Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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garus
VIP Member



Posts: 34200

PostPosted: Wed, 30th Mar 2011 14:38    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:48; edited 1 time in total
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Stormwolf




Posts: 23480
Location: Norway
PostPosted: Wed, 30th Mar 2011 14:56    Post subject:
gibman70 wrote:
garus wrote:
I am indifferent to suffering of nonJTAGers Razz


why dont you fuck off and die then instead of posting such an irrelevant comment to this thread.


I love the irony and obvious jealousy in this post Laughing
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Hfric




Posts: 12017

PostPosted: Wed, 30th Mar 2011 15:02    Post subject:
Quote:
Now you ask what it is exactly? Microsoft will introduce the so-called XGD3 disc formats from around late April / early May. Currently, the XGD2 (Xbox Game Disc 2) formats in use. The disc image will always have a fixed size of about 6.8GB net and as such are limited to this maximum limit. The format offers something XGD3 about 1GB more memory (also net) and reached thus roughly 7.8GB. This 1GB available to developers of course. However, this new hash checks and anti-piracy measures are used. This XGD3 disc image (if one can read in the conventional way), cannot be burned to a commercially available double-layer discs, because they are outside the size capacity. During pressing of the discs in the press shop are virtually forced validation data to the extreme edges of the disc, which on the one hand, the verification, on the other hand, as an anti-copying system, since these sectors are not to describe blanks, not to mention the fact that Brenner these do Außnahmesituationen can only describe.

Microsoft reached so many years, an almost sure way to stem the Kopierbarkein. This is especially which are now contained to a plague which has become piracy. Only JTAG owners need not imply any idea of ​​what to do next. Text of flying short shrug their shoulders and jump to the next topic.

For everyone else this means, however, that in future, first no more games can be copied. (Personally, I welcome this step, the longest was necessary in some form!).

The introduction is so well established, however, also certain that we can expect from almost all programs, the new version that can deal from now on with the XGD3. On the hardware side the way, no interference is expected. XGD3 discs will work with all previously released (and future) models of the Xbox 360.


so they go with TAGES burning ,adding ap on the overburn waveout... the thing is you can read TAGES DVD9 but you need to read this DVD9 two times [normal and backwards to have the dpm]
to make it piratable they have to do 4 things:
make a program that can read a Video DVD backwards or check if TAGES DUMPING WORKS on those dvd9
extract the new ap from the overburn sectors
add a rootkit Ap emulator to the flash
Create a new abgx checker that edits TOC


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dangerouseddy




Posts: 2371
Location: Sheffield, England
PostPosted: Wed, 30th Mar 2011 15:24    Post subject:
i dont think you can overburn dvd9 discs.


The night is dark and the road is long. Come on dead men, return to your homes.
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Lfctony




Posts: 302

PostPosted: Wed, 30th Mar 2011 16:13    Post subject:
So my PS3 becomes my console of choice... YAY! Razz
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Hfric




Posts: 12017

PostPosted: Wed, 30th Mar 2011 16:22    Post subject:
dangerouseddy wrote:
i dont think you can overburn dvd9 discs.
and yet Tages does that , the thing here you need a new media L0 layer brake setting and finding out how many mb can your media hold With NeroDiskSpeed to burn the new TOC

so now we know things like: it will have new L0 , and poorman's protection in waveout like Tages

haha i brings back memories of 80min and 99min CDs from the my SEGA DreamCast days


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JackQ
Non-expret in Derps lagunge



Posts: 14166
Location: Kibbutznik, Israel
PostPosted: Wed, 30th Mar 2011 17:23    Post subject:
so it's definitely crackble,right?


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Wed, 30th Mar 2011 17:34    Post subject:
JackQ wrote:
so it's definitely crackble,right?


it depends on how many mb's they are gonna overburn the original disc..
an original disc can always be edged more then a recordable.
maybe not that bad if they finally stop copied games this will then lead to a better hack for 360.
but i think c4eva will come up with something Razz
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JackQ
Non-expret in Derps lagunge



Posts: 14166
Location: Kibbutznik, Israel
PostPosted: Wed, 30th Mar 2011 17:40    Post subject:
there is already the Non-Jtag method... not perfect but seems to be unpatchble.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 30th Mar 2011 17:44    Post subject:
garus wrote:
I am indifferent to suffering of nonJTAGers Razz
indeed Very Happy
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Mr_Baggins




Posts: 1426

PostPosted: Wed, 30th Mar 2011 18:04    Post subject:
gibman70 wrote:
garus wrote:
I am indifferent to suffering of nonJTAGers Razz


why dont you fuck off and die then instead of posting such an irrelevant comment to this thread.


Can't afford a game, eh?


11th "Thou shalt not flash"
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Wed, 30th Mar 2011 18:32    Post subject:
highstuff wrote:
JackQ wrote:
so it's definitely crackble,right?


maybe not that bad if they finally stop copied games this will then lead to a better hack for 360.
but i think c4eva will come up with something Razz


+1

Until then.... "new x360 disc format is uncrackable, so we are all fucking then" Crying or Very sad Laughing
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Stormwolf




Posts: 23480
Location: Norway
PostPosted: Wed, 30th Mar 2011 18:50    Post subject:
I would be so pissed off if i were C4eva... Still working on slims LT+ and now hearing about some new impossible shit protection.. Was a bit predictable that Gears of derp would come with a shit package.
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me7




Posts: 3939

PostPosted: Wed, 30th Mar 2011 19:12    Post subject:
We have had such protections on PC for years and it worked well since you could run any application on your PC you want to emulate the missing sectors. On the X360 there is one big difference: there is only a limited amount of space on the DVD drive to fit the manipulated firmware. Adding such an emulator into the firmware is one thing, but fitting it on the drive is different.

I don't mean say it's uncrackable, just that it could turn out to be a tougher nut than expected.
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headshot
VIP Member



Posts: 35327
Location: UK
PostPosted: Wed, 30th Mar 2011 20:09    Post subject:
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Stormwolf




Posts: 23480
Location: Norway
PostPosted: Wed, 30th Mar 2011 20:13    Post subject:
well, i guess that's it then
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