December 2034. Global warming has taken effect, spreading disease and natural disasters around the world. The small town of Silver City (Midwest, USA) has been directly affected by a comet that has come crashing down. When Lana regains consciousness, everything around her is just mayhem. Violent outbursts, fury, rage, wreckage and death: the world she knew seems to have torn to Hell. As if struck by a mysterious virus, most of the ones she knew have now become part of a wild horde.
Despite her wounds, she knows she must run as far as possible to escape this nightmare: the viral process has begun inside her but she refuses to become one of them. The presence of Amy, a strange little girl who seems defenseless, will force her to make choices that will change both their lives.
Infected humans, grisly creatures, Special Forces and even other survivors: they will have to trust and help each other to escape their pursuers in their attempt to survive.
The new game by Paul Cuisset ( “Flashback” and “Moto Racer”).
Features:
- Unique & deep gameplay that features extensive cooperation with a character to be protected
- Contrary to several games with a secondary character, Amy (the child you have to protect) is neither a super warrior nor a docile character that follows you. You are able to use her small size and weight to reach inaccessible areas, ask her to do specific actions and you’ll even be able to use her mysterious gifts. But she will need to trust you and you might accept to get hurt to keep her safe.
- Story-driven survival horror game set in a cinematographic atmosphere
- Amy is based on a rich, addictive and twisted story-based scenario. Strong efforts have been put on the characters backgrounds and behaviors but also on audio, sound design and a very unique use of camera setting to create emotion
- Original stealth-action gameplay that includes fierce close combat
- Lana and Amy are often weaker than their enemies. You can choose to confront them directly by using improvised weapons for close combat. You can run or try to push them away but you can also use hiding places and prefer stealth action. Lana being infected by the virus, she mutates when exposed too long and end up dying if not cured or protected by one of Amy’s special powers. But when infected, Lana can lure her enemies and move without being attacked.
- Wide range of enemies with strong AI
- Lana and Amy are facing various kinds of enemies that can detect sounds, heat, movements and much move. They also can act in hordes and exchange information. Some groups of enemies being aggressive to each other, you can try to escape by triggering a fight between them.
- Rarely seen before quality of graphics and animation on PlayStation®Network
- Amy might be one the first games on PlayStation®Network with such a level of rendering detailed modeling and motion capture animation.
- Puzzles to unravel arching storyline
- Running, hiding and fighting are core elements of the gameplay. However, you’ll sometimes need to use your wit to get out of delicate situations.
Release date: Fall 2011
Copy-pasted from my console topic as game is now multiplatform.
Consolish? Resident Evil was a console game. Silent Hill was a console game. Project Zero/Fatal Frame is a console game. Platform has no bearing on these types of games
Consolish? Resident Evil was a console game. Silent Hill was a console game. Project Zero/Fatal Frame is a console game. Platform has no bearing on these types of games
Well imho they do, but as long as i can use my 360 controller it should all be good.
The new game by Paul Cuisset ( “Flashback” and “Moto Racer”).
Darn frenchie, make another Moto Racer!
Not that this doesn't look interesting as well, but I just hate escorting npc's in general - hopefully they'll manage to make it less annoying since it's the focus of the whole game.
Didn't know the game at all, but some of the features are definitely interesting (stealth-action gameplay, horror atmosphere, "weak" protagonists, rich story etc.). Will keep an eye on it
Well imho they do, but as long as i can use my 360 controller it should all be good.
That makes no sense, I'm sorry. So far all the best survival horror titles (Amnesia and Penumbra notwithstanding) have been CONSOLE titles. So I'm going to have to go ahead and disagree with you on the whole "platform matters" thing
So far all the best survival horror titles (Amnesia and Penumbra notwithstanding) have been CONSOLE titles.
+1
I pretty much only game on PC. The PS3 is the first console I've ever owned. That being said, the best survival horror game ever made is Silent Hill 2, which launched on the PS2.
i always knew that global warming would *something something somehow* equal mutant zombie monster demons....
and the fools thing it was a fucking meteor that killed the dinosaurs. what a load of horse shit. it was global warming and *something somehow magic* ZOMBIE MONSTER DEMON MUTANT DINOSAURS!
Let's see how other reviews judge the game - a single rotten apple cannot make a whole apple garden obsolete. And, by the way, when is the release date?
Amy is also set to come to the PC, but VectorCell says it won’t be until “several months after the PSN/XBLA version, and we can’t announce a date yet because we haven’t totally finalized our distribution details.”
The main reason why this game sux is if you die you will need to replay the whole god damn chapter again , and chapters aren't short either one chapter is like 1 hour long maybe even more latter on
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