Hive Jump [KS funded, just launched for EA]
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prudislav
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Location: The land of beer and porn
PostPosted: Sun, 31st Aug 2014 13:55    Post subject: Hive Jump [KS funded, just launched for EA]

http://store.steampowered.com/app/295670/
Release : 20 July 2016(EA) , FULL in +-3 months
GL: http://steamcommunity.com/sharedfiles/filedetails/?id=224779973 (already greenlit)
KS: https://www.kickstarter.com/projects/graphitelab/hive-jump-0 ( 70% funded)

Quote:
HIVE JUMP is a sci-fi action platformer for 1-4 players blending run ‘n gun gameplay with strategic campaigns.
In the 24th century, humanity is at war with a hostile alien race. Outnumbered a million to one, mankind's only hope of survival is the J.U.M.P. Corps. Its mission is to fight the alien menace hive by hive and planet by planet.

Hive Jump is one part Spelunky, one part XCOM, and all parts alien ♥♥♥-kicking. You and your friends assume the role of jumpers, and blast your way through subterranean alien hives in run n’ gun 2D platforming action. Kill aliens, avoid traps, collect resources, and defeat the hive queen lurking at the bottom of the hive to complete the JUMP.
The war with the aliens is on, are you brave enough to make the JUMP?

Features
    Action Platforming: Engage in fast-paced run n’ gun combat with swarms of aliens. Avoid traps, survive ambushes, discover treasures, and more.
    Co-op Multiplayer: Play single player, or 2-4 player co-op. (local or online)
    Procedural Levels: Jump into procedurally generated alien hives. Level modifiers like dark levels keep you on your toes and offer new challenges to overcome.
    Unique Permadeath: Keep the transponder backpack in one piece! It is your mobile respawn point and if it is destroyed by the aliens you have no more lives.
    Challenging AI: Intelligent and fierce enemies await in the hive.
    Upgradeable Sci-Fi Weapons: Pulverize aliens with pulse rifles, flamethrowers, and a variety of experimental bombs and weapons.
    Hand-Designed Challenges: Plunder challenge rooms and uncover lost relics to upgrade your arsenal.
    Dynamic Lighting: Experience pixel-perfect dynamic lighting using Sprite Lamp.
    Strategic Campaigns: The results of your jumps directly impact the ongoing galactic war against the aliens. Manage your planetary campaign between jumps in a turn-based strategy mode.
    Gamepad Support: Play Hive Jump using your favorite console controller.
    Platforms: PC / Mac / Linux (via Steam)






Last edited by prudislav on Wed, 18th Jan 2017 16:14; edited 4 times in total
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DarkRohirrim




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Location: The Void
PostPosted: Sun, 31st Aug 2014 14:38    Post subject:
This looks sick! Love the music and the graphics!
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sabin1981
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PostPosted: Sun, 31st Aug 2014 14:39    Post subject:
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WhiteBarbarian




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PostPosted: Sun, 31st Aug 2014 15:54    Post subject:
Awesomesauce Very Happy


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 8th Sep 2014 13:17    Post subject:
Funded wiith $58,675 pledged of $50,000 goal
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Mon, 8th Sep 2014 15:18    Post subject:
Mainly funded this because I loved Abuse back in the day. Nothing ever came quite close, it was so smooth and dark :3 hope this will scratch that itch.
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prudislav
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PostPosted: Sat, 29th Aug 2015 00:12    Post subject:
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 31st May 2016 19:11    Post subject:
Coming to Early acces soon

http://store.steampowered.com/app/295670/
Early Access - Available: JULY 20 2016
Quote:
Approximately how long will this game be in Early Access?
    “While we don’t know the future, we hope to clear early access within 6 months.”

How is the full version planned to differ from the Early Access version?
    “We have a lot of features present in the game already, but will be expanding on the following areas in our Early Access Phase:
      · Additional Environments
      · Additional Bosses
      · Additional Relics
      · Campaign Mode
      · Bug fixing and testing”

What is the current state of the Early Access version?
    “We’ve invested thousands of hours into Hive Jump already. We consider the game in a pre-alpha state as we have many features present, but don’t yet have all of the content included or polished to an Alpha-ready state.”
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AmpegV4




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PostPosted: Wed, 1st Jun 2016 00:26    Post subject:
Procedural levels Sad
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VGAdeadcafe




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Location: ★ ಠ_ಠ ★
PostPosted: Wed, 1st Jun 2016 00:57    Post subject:
Description promises

Quote:

run ‘n gun gameplay with strategic campaigns


Confused Confused Confused
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 20th Jul 2016 10:34    Post subject:
seems like they expanded on Early access description:
Quote:
Approximately how long will this game be in Early Access?
    “Our goal is to respond to as much Early Access player feedback as possible while also finishing the remaining content for the full version of the game. We estimate that achieving this will take approximately three months, but could extend until the end of the year if necessary.”

How is the full version planned to differ from the Early Access version?
    At the time of Early Access launch, the game will be approximately 80% content complete. The remaining 20% of content includes:
      · Hive Queen Boss Battles
      · Planetary Strategy Campaign Mode
      · Story Content and Lore Screen
      · Jumper Shouts and VO
      · Improved Player Statistics and Achievements
      · Localization for EFIGS+R
      · Re-configurable Controls

    Beyond these planned features and improvements, we will also be addressing player feedback from our Early Access community. We look forward to hearing from you!”

What is the current state of the Early Access version?
    “We’ve invested over two years and thousands of work hours into Hive Jump already. We believe the fundamental game loop of joining your friends, outfitting you jumpers with equipment in the loadout screen, jumping into and exploring a procedurally generated alien hive, defeating bosses, and getting your missing results is a solid loop.

    Our hope is that Early Access players will try playing the game solo, or with any number of friends totaling up to a fire team of four, and unlocking their entire arsenal of bug-killing weapons and devices. We’re also providing a Daily and Weekly Challenge mode to keep players coming back to try out the new content and bug fixes as we work towards release. The game has a lot of moving pieces and we’re hoping you’ll try everything you can think of and help us find bugs, eliminate them, and make the game a better experience for all players!”
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 18th Jan 2017 16:13    Post subject:


Frap Frap Guy
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