Announcing (teasing) The Legend of Bum-bo!
James Id and i have been working on this secret project for a few months now and we cant hold our tongues any longer!
The Facts:
The Legend of Bum-bo is a turn based puzzle RPG type thingy thats randomly generated.
James Id is programming and handling all the 3d aspects of the art as well as a ton of other thankless work ill take credit for.
im designing, writing and dealing with the 2d art and character design.
once again Matthias and Jon (Ridiculon) will be handling the audio.
but why is this on the isaac blog!? what does this have to do with isaac!? when isaac!? isaac? isaac! why!?
well im sure those questions will be answered in the coming months once we tease a bit more.
Bumbo is currently in a state we are both very happy with, an action puzzle rpg with random elements and an isaac theme has been a hard nut to crack but at this point we have an officially fun and very interesting game on our hands and have decided its time to start a dev blog specifically for the game.
so in the next few weeks expect an update with a link to the dev blog, we will go back in time and detail out the process start to finish, explain how the game plays, why it plays how it does and even post a ton of boring tech and art dev nonsense no one will care about!!!
For those wondering what’s new with the legend of bum-bo, @jamesid and I have expanded the game a bit and pushed its release back to the first half of 2018. Expect news and a teaser trailer by feb!
The Legend of Bum-bo is a randomly generated, turn based puzzle rpg where you take the role of Bum-bo (from the binding of Isaac) as he punches the faces off hordes of paper goons and takes their coins! …only to gamble them away at the casinos.
Utilizing his bag of trash bum-bo forms pagan glyph’s (via a match 4 puzzle system) that create offensive and defensive attacks and gain specific types of mana to cast epic spells that range from jagging stuff with a fish hook to summoning mom’s leg to crush all who stand in your path.
Every dungeon bum-bo enters will be randomly generated and much like isaac feature hoards of monsters, bosses, traps, puzzles and randomly chosen spells, so each run will be totally unique and each successful play through will unlock more items, trinkets, playable characters and more.
Most may notice Bum-bo seems to have a lot of ties to the binding of isaac. i like to call it a prequel, but what i mean by that outside of the obvious themes isnt something i can really explain without spoiling too much, but i can assure you if you enjoyed isaac and also like turn based combat and puzzle games, the legend of bum-bo should be right up your alley.
The Legend of Bum-bo is being developed by myself and James id and once again features the musical stylings of Ridiculon!
After a few years of work we are nearing the end of development and will be releasing sometime later this year on both steam and iOS via The Label, hoping for a Switch release sometime next year.
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