Mask-up for more thrilling web-slinging heroics as Marvel’s Spider-Man 2 swings onto PC.
Developed by Insomniac Games in collaboration with Marvel, and optimized for PC by Nixxes Software.
A city under siege!
Spider-Men Peter Parker and Miles Morales face the ultimate test of strength inside and outside the mask as they fight to save the city, each other and the ones they love, from the monstrous Venom and the dangerous new symbiote threat.
Traverse an expanded Marvel’s New York
Explore a larger Marvel’s New York than ever before, featuring two new boroughs – Brooklyn and Queens – as well as locations like Coney Island, and more.
Swing, jump, and utilize the new Web Wings to travel across the city, switching between Peter Parker and Miles Morales in open world exploration to experience different stories and epic new powers.
Experience two playable Spider-Men
Wield Peter’s new symbiote abilities and Miles’ explosive bio-electric venom powers, and discover upgradeable, high-tech equipment that enhances the combat experience for extensive gameplay depth and variety.
Battle iconic Marvel Super Villains
Fight against a variety of new and iconic villains, including an original take on the monstrous Venom, the ruthless Kraven the Hunter, the volatile Lizard, and many more!
A more accessible Spider-Man experience
Support for a range of accessibility features strives to create a Marvel’s Spider-Man experience without barriers, that can be enjoyed by more players of different abilities.
Pretty insane. Wonder if those crazy KKKKKKKKKKKBRBRBRBRHUEHUEHUE will go ahead and risk their luck with the (supposed) unfinished pokemon legends arceus PC version for the pokéleaks. Probably not, cause it's derptendo.
Anyway, on-topic:
IT HAS BEGUN!
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
So Sony said they are removing the PSN requirement, and you'd think they would do it in time for this release but NOPE.
Yet another in an impossibly long line of instances where legitimate customers get fucked, while the rest of us don't have to worry about it. The industry, and "gamers", are never going to learn.
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