Algodoo
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nerrd




Posts: 3607
Location: Poland / USA
PostPosted: Tue, 25th Oct 2011 03:33    Post subject: Algodoo
Algodoo




  • Official web page: LINK
  • Developer: Algoryx
  • Genre: Physics Sandbox
  • Story/Description:
    Quote:
    Imagine a totally unique program. A program that gives you the opportunity to play with physics - using your own hands. Apply a constructionists learning paradigm, learning by doing. Use simple drawing tools to design, construct and explore with. Sounds like an interesting idea? We believe Algodoo is that program

  • System requirements:
    Quote:
    Windows XP, Windows Vista or Windows 7, Linux or Mac OS X 10.4
    1 GHz CPU
    256 MB of RAM
    Video card with 96MB of memory with OpenGL support and the latest drivers
    40 MB of free hard disk space

  • Demo: Algodoo 2.0.0
  • Trailer:
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 25th Oct 2011 03:38    Post subject:
Oh a new release, I was still on 1.6? Or something like that. Any new "big" features? Smile


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nerrd




Posts: 3607
Location: Poland / USA
PostPosted: Tue, 25th Oct 2011 03:40    Post subject:
I dunno. I just found this gem for the first time. Played around with a a lot of similar games, but this seems to beat them all.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 25th Oct 2011 03:44    Post subject:
Hehe, I already played with it when it was just phun and it was still great! Smile I built some cars that would burst into smaller pieces when crashed into walls and would place figures in them with different join strength, so that they'd lose a leg or a head on impact Very Happy


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nerrd




Posts: 3607
Location: Poland / USA
PostPosted: Tue, 25th Oct 2011 04:05    Post subject:
Heh. Did the exact same thing with a similar "game" back in highschool. It was on mac, can't remember the name. I always wondered why noone made a program like that for PC. Guess I didn't look hard enough.
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human_steel




Posts: 33269

PostPosted: Tue, 25th Oct 2011 11:28    Post subject:
Sounds interesting. Trying it out now.
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human_steel




Posts: 33269

PostPosted: Sun, 30th Oct 2011 10:31    Post subject:
Algodoo.2.0.0-CRD
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nerrd




Posts: 3607
Location: Poland / USA
PostPosted: Sun, 20th Nov 2011 01:25    Post subject:
Algodoo.v2.0.0.incl.keygen.READ.NFO-THETA
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fuckit
Banned



Posts: 1529

PostPosted: Sun, 20th Nov 2011 06:11    Post subject:
this one of those emergent gameplay sandboxes? i'll give it a whirl i guess.
[edit] what's the filesize i'm after here? 50mb? found a 39mb that won't unrar, unexpected end of file, seeing a 50mb and 49mb too [/edit]
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nerrd




Posts: 3607
Location: Poland / USA
PostPosted: Sun, 20th Nov 2011 06:33    Post subject:
The CRD release is 38.8 MB and THETA one is 36.1 MB.
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fuckit
Banned



Posts: 1529

PostPosted: Sun, 20th Nov 2011 06:51    Post subject:
kinda like it, i think i'm losing water volume though with what i'm doing, the basin won't fill up.

water is a bit laggy if you have a lot, still considering if i should bother with this, also, 120 item limit i think? wow that's a new drm Laughing definitely seems worth it if it's cheap though.
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human_steel




Posts: 33269

PostPosted: Sun, 20th Nov 2011 11:38    Post subject:
nerrd wrote:
Algodoo.v2.0.0.incl.keygen.READ.NFO-THETA

Took them a lot while given that CRD's release works normally.
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fuckit
Banned



Posts: 1529

PostPosted: Sun, 20th Nov 2011 16:27    Post subject:
what's up with the different versions stuff on their homepage?

any real difference between the two? or is the one just so teachers can write it off for a bigger tax deductible amount?
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nerrd




Posts: 3607
Location: Poland / USA
PostPosted: Sun, 20th Nov 2011 17:17    Post subject:
fuckit wrote:
kinda like it, i think i'm losing water volume though with what i'm doing, the basin won't fill up.

water is a bit laggy if you have a lot, still considering if i should bother with this, also, 120 item limit i think? wow that's a new drm Laughing definitely seems worth it if it's cheap though.


I dunno whats up with the water. I guess they put limitation to how much you can liquify at once. Yes, the performance in scenes with lots of objects is sub-par at best. Everything is done in sofware and there is no multi-core support. You can hack it to use more cores, but it actually slows things down in certain instances. If this gets fixed, this program will be a lot better.

The 120 item limit is in the demo. Never had an issue with that in the full version.

fuckit wrote:
what's up with the different versions stuff on their homepage?

any real difference between the two? or is the one just so teachers can write it off for a bigger tax deductible amount?


Quote:
Only in Algodoo for Education:

    Lesson tutorials for creating your own first lesson
    Create, save and share your lessons with students and other teachers in your school or around the world.
    A built in lesson library in which users can search for lessons that suit their particular key stage, curriculum subject or even course textbook.
    Full support for SMART Board Interactive Whiteboards system as well as supporting other whiteboard manufacturers systems. Read more here...
    Visualization now with X/Y components and angles
    Enhanced and smoother plot
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human_steel




Posts: 33269

PostPosted: Mon, 2nd Jan 2012 20:25    Post subject:
Algodoo.v2.0.1.incl.keygen.READ.NFO-THETA
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