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Posted: Wed, 19th Jun 2013 00:08 Post subject: Best non-linear games |
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I was wondering today about non-linearity in games. And which one are the best. By this non-linearity I mean branching story (both at major and minor level), not just some gameplay freedom.
So lets make a list or maybe a ranking even?
For me it would be:
1. Alpha Protocol - this is just a masterpiece from that perspective
2. Witcher series
3. Heavy Rain
4. Blade Runner
5. Vampire the Masquerade: Bloodlines
6. Planescape: Torment
7. Fallout series
8. Mass Effect
9. Deus Ex
10. Kotor
Most if not all of those games are semi-linear. We don't have true non-linear games, do we?
So what did I forgot or I am missing? Is my memory that bad that I don't remember some great non-linear games?
I heard that Arcanum is very non-linear. Sadly I just never could get into it that much.
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Neon
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Location: Poland
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Posted: Wed, 19th Jun 2013 00:20 Post subject: |
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<3 Alpha Protocol
The Witcher games are pretty linear, but the choice you make in TW2 during the first act completely changes the location you go to, so yeah. <3
BLADE RUNNER! YES! I loved the mechanics in that one!
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Wed, 19th Jun 2013 00:23 Post subject: |
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Hmmm... TES series?
EDIT: Well... only skyrim has a slightly branching story, so forget about that.
And even then calling it story is stretching it out a bit too much.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 19th Jun 2013 09:11 Post subject: |
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tonizito wrote: | Hmmm... TES series?
EDIT: Well... only skyrim has a slightly branching story, so forget about that.
And even then calling it story is stretching it out a bit too much. |
Nah, TES are sandboxes, they have a lot of freedom in terms of gameplay, but so does GTA. It's not non-linearity I'm thinking of.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Wed, 19th Jun 2013 09:43 Post subject: |
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Fahrenheit/Indigo Prophecy
Pretty much every Bioware RPG, since every one of them allow you to do "areas" in whatever order you'd like. So this also gives Dragon Age and Jade Empire (IIRC).
To some extent Dead Rising games with their time-sensitive gameplay.
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