[PS3] Gran Turismo 5
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SpykeZ




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PostPosted: Sun, 15th Jul 2007 01:39    Post subject: [PS3] Gran Turismo 5
Gran Turismo 5




-=NEWS=-
 Spoiler:
 


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AwE




Posts: 1686

PostPosted: Mon, 16th Jul 2007 00:33    Post subject:
That trailer didn`t impress me at all...

prerendered shit - and the scenes that could have been real time rendered look like shit...
well not like shit but... Confused I thought the PS3 can do better... no details despite the track and the cars... no trees, no buildings no people... boring shit...


but... I guess it will be great... hope it wont become another gt portable...
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Supino




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PostPosted: Mon, 16th Jul 2007 01:46    Post subject:
are you sure it's prerendered AwE?

it looks real to me...
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AwE




Posts: 1686

PostPosted: Mon, 16th Jul 2007 10:30    Post subject:
Well - I think some scenes are prerendered, some are not.

The race scenes aren`t, I guess - but they are nothing special...

rest looks prerendered.
We`ll see soon enough Smile
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saddamhussein




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PostPosted: Mon, 16th Jul 2007 11:41    Post subject:
still no sign of decent damage modelling... sigh
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Parallax_
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PostPosted: Mon, 16th Jul 2007 11:55    Post subject:
saddamhussein wrote:
still no sign of decent damage modelling... sigh

There will be FULL damage modelling in the full game.


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Mortibus




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PostPosted: Mon, 16th Jul 2007 12:12    Post subject:


no AA whatsoever

i thought promo shots suppose to look good, no?
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Samiel




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PostPosted: Mon, 16th Jul 2007 12:40    Post subject:
Parallax_ wrote:
saddamhussein wrote:
still no sign of decent damage modelling... sigh

There will be FULL damage modelling in the full game.


Thats almost completely false!

Only racing cars will get damage modeling and it will be cosmetic only.
Normal cars wont get any damage at all.

Plz check your facts next time.
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Parallax_
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PostPosted: Mon, 16th Jul 2007 12:45    Post subject:
What? I was pretty sure that I read it would have damage modelling.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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SpykeZ




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PostPosted: Mon, 16th Jul 2007 13:18    Post subject:
Despite the time taken for Gran Turismo 4 to finally hit the market and the lack of any online features, Polyphony Digital head-honcho, Kazunori Yamauchi recently revealed details on the next instalment in the driving series.

No we�re not talking about the legendary online enabled GT4 or its PSP adaptation, but actually Gran Turismo 5, currently pencilled in for release on the Playstation3. Despite actual development being a long way off, Yamauchi-san recently confirmed that he expects real-time damage models to feature in the game. The lack of damaging has long been an issue with the GT series; however Yamauchi and his team have always maintained they�ll only include it when they can create not only visual damage but a model that affects the performance of your vehicle realistically.

http://www.totalvideogames.com/news/Gran_Turismo_5_Damage_Enabled_6726_2274_0.htm


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Krille666




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PostPosted: Mon, 16th Jul 2007 16:56    Post subject:
Quote:
The release of the highly-anticipated Gran Turismo 5 on PS3 could be pushed back as far as late 2008 says director Kaunori Yamauchi, who wants the game to be absolutely perfect before it's released.

Speaking with US-based Car and Drive magazine (via Gamers-Creed), Yamauchi touted spring 2008 as the earliest that the game could see release, but affirmed that Sony is more than willing to push that date back to the end of the year should his team need more time.

Yamauchi made reference to the cars as being one of the key time-consuming aspects of developing the game. It's taking 180 days for someone to build a car in the levels of detail required for GT5, as oppose to 30 days for GT3 and just one day for the original GT on PSone.

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Crash damage has also once again been ruled out, Yamauchi saying that some companies don't want their cars smashed up in the game (despite damage featuring on the licensed cars of PGR, Forza and other games).

He also says adding the perfect damage system would mean changing the physics model of the game, and modelling each panel of every car separately, both normal and crumpled, with different lighting and shadows. Again, if other games can do it, why can't GT? They're not exactly short of time.

He did say, however, that crash damage could possibly be delivered as a post-release download, and that downloadable cars were a certainty.

Meanwhile, you'll have to make do with the minimalist offerings provided in GT HD for another year or more.


http://www.computerandvideogames.com/article.php?id=167050
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Unauthorized




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Location: Sweden
PostPosted: Mon, 16th Jul 2007 16:59    Post subject:
Krille666 wrote:
Quote:
The release of the highly-anticipated Gran Turismo 5 on PS3 could be pushed back as far as late 2008 says director Kaunori Yamauchi, who wants the game to be absolutely perfect before it's released.

Speaking with US-based Car and Drive magazine (via Gamers-Creed), Yamauchi touted spring 2008 as the earliest that the game could see release, but affirmed that Sony is more than willing to push that date back to the end of the year should his team need more time.

Yamauchi made reference to the cars as being one of the key time-consuming aspects of developing the game. It's taking 180 days for someone to build a car in the levels of detail required for GT5, as oppose to 30 days for GT3 and just one day for the original GT on PSone.

Advertisement:
Crash damage has also once again been ruled out, Yamauchi saying that some companies don't want their cars smashed up in the game (despite damage featuring on the licensed cars of PGR, Forza and other games).

He also says adding the perfect damage system would mean changing the physics model of the game, and modelling each panel of every car separately, both normal and crumpled, with different lighting and shadows. Again, if other games can do it, why can't GT? They're not exactly short of time.

He did say, however, that crash damage could possibly be delivered as a post-release download, and that downloadable cars were a certainty.

Meanwhile, you'll have to make do with the minimalist offerings provided in GT HD for another year or more.


http://www.computerandvideogames.com/article.php?id=167050


haha all this bullshit, it could? Will it, noooooo. Laughing


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Weedo




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Location: Japan
PostPosted: Mon, 16th Jul 2007 22:56    Post subject:
Polyphony is a dinosaur! They are not going with the times. They release the same game again and again only with updated graphics. GT lacks so many features which are already standard since years.
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Ispep
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PostPosted: Tue, 2nd Jun 2009 23:59    Post subject:
http://www.gran-turismo.com/jp/movie/d3283.html

Footage of GT5.

Shows damage for those interested, also sports licenses such as Nascar and WRC. Looks amazing.... the definitive (console) racing game of this generation? Laughing



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xyzg




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PostPosted: Wed, 3rd Jun 2009 02:15    Post subject:
Ispep wrote:
http://www.gran-turismo.com/jp/movie/d3283.html

Footage of GT5.

Shows damage for those interested, also sports licenses such as Nascar and WRC. Looks amazing.... the definitive (console) racing game of this generation? Laughing



nice linky Ispep.. in a word.. wow!. Looks like the endless delay upon delay was well worth it by that video... only thing I wonder about is if you can still cheat around some of the corners like you could in all the previous GT games, even Prologue (you know the one, hit a barrier at full speed and use it to glide around the corner while still maintaining speed).

It looks pretty sexy for a racing game.. is that possible?.
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_SiN_
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PostPosted: Wed, 3rd Jun 2009 08:52    Post subject:
And STILL no fucking hint of a possible releasdate? Fuck, give SOME info atleast, sheesh..


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azzman




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PostPosted: Wed, 3rd Jun 2009 09:02    Post subject:
actual gameplay footage and not just cinematics and replays would have been nice also
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deelix
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PostPosted: Wed, 3rd Jun 2009 10:39    Post subject:
Parallax_ wrote:
What? I was pretty sure that I read it would have damage modelling.
lets hope so, time will tell. I know they have promised this and all^^ And "full damage modeling" is relative. I hope parts of the car can be detached.
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Ispep
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PostPosted: Wed, 3rd Jun 2009 11:19    Post subject:
Well there's speculation it will be out at the end of the year/beginning of next, but you never know. As far as graphics are concerned you play from inside of the cockpit anyway so I don't see why showing the most impressive element - its replays - is a bad thing.

I wouldn't expect GRiD-like damage. GT is about racecraft, and more than superficial damage effects which have no impact on the operation of the car or its aerodynamics it needs proper collision detection where cars spin out etcetera (and the replays seem to show just that but we'll see).


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LeoNatan
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PostPosted: Wed, 3rd Jun 2009 11:45    Post subject:
Don't know why, but whenever I see GT videos, everything feels way too sterile for my likings, a feeling I don't get with other games. Undeniably the graphics are good, but something is "off", and I can't point my finger at what it is exactly.
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deelix
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PostPosted: Wed, 3rd Jun 2009 12:08    Post subject:
iNatan wrote:
Don't know why, but whenever I see GT videos, everything feels way too sterile for my likings, a feeling I don't get with other games. Undeniably the graphics are good, but something is "off", and I can't point my finger at what it is exactly.
EDIT: meh, wrong one. Mortibus might dig it up Wink (GRID vs GT5 Prologue)


Last edited by deelix on Wed, 3rd Jun 2009 12:13; edited 2 times in total
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Mr_Baggins




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PostPosted: Wed, 3rd Jun 2009 12:11    Post subject:
The problem with PS3 is only one - it is still uncracked. I bet if we could download games for it, it would be much more appreciated Smile


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LeoNatan
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PostPosted: Wed, 3rd Jun 2009 12:18    Post subject:
deelix wrote:
EDIT: meh, wrong one. Mortibus might dig it up Wink (GRID vs GT5 Prologue)

That was not my point of the post, but indeed, I didn't not get a similar feeling in Grid.

Mr_Baggins wrote:
The problem with PS3 is only one - it is still uncracked. I bet if we could download games for it, it would be much more appreciated Smile

And waste how much on the blank bluray media? Wink
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Ispep
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PostPosted: Wed, 3rd Jun 2009 12:27    Post subject:
deelix wrote:
iNatan wrote:
Don't know why, but whenever I see GT videos, everything feels way too sterile for my likings, a feeling I don't get with other games. Undeniably the graphics are good, but something is "off", and I can't point my finger at what it is exactly.
EDIT: meh, wrong one. Mortibus might dig it up Wink (GRID vs GT5 Prologue)

The problem with the video you wanted to link to is simple. You take some of the best simulators and stack them up against the hollywood-ish GRiD and of course it's going to look sterile and boring in comparison - especially when you are selective in your choice of clips and music. A real F1, Nascar race is going to look boring in comparison to the Fast and the Furious but that doesn't mean anything because they are all different things.

There's no point shaving tenths off of your time in GRiD. It's a different sort of game.


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LeoNatan
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PostPosted: Wed, 3rd Jun 2009 12:39    Post subject:
True. But I really didn't mean boring when I said "sterile". My comment was purely on the graphics, not gameplay, as this is, like you said a [pseudo-]simulator, while Grid or NFS are purely arcade.
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deelix
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PostPosted: Wed, 3rd Jun 2009 12:50    Post subject:
Ispep wrote:
deelix wrote:
iNatan wrote:
Don't know why, but whenever I see GT videos, everything feels way too sterile for my likings, a feeling I don't get with other games. Undeniably the graphics are good, but something is "off", and I can't point my finger at what it is exactly.
EDIT: meh, wrong one. Mortibus might dig it up Wink (GRID vs GT5 Prologue)

The problem with the video you wanted to link to is simple. You take some of the best simulators and stack them up against the hollywood-ish GRiD and of course it's going to look sterile and boring in comparison - especially when you are selective in your choice of clips and music. A real F1, Nascar race is going to look boring in comparison to the Fast and the Furious but that doesn't mean anything because they are all different things.

There's no point shaving tenths off of your time in GRiD. It's a different sort of game.
yeah of course, the video was probably made to annoy PS3 gamers Very Happy
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Ispep
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PostPosted: Wed, 3rd Jun 2009 13:24    Post subject:
I'm a PC gamer and it annoys me because it's disingenuous. You could splice together footage from all of these games and make them appear boring and the reason it's unfair is not because it isn't true but because it disguises how the game is in the racecraft, not in the spectacle of watching it unfold afterwards (although that is admittedly cool too). GRID tries to capture and amplify the excitement of racing and succeeds but it's not the same thing.

The video you linked to was also the target render, not actual gameplay (replay or otherwise).

Quote:
But I really didn't mean boring when I said "sterile"

I agree with you but the fact is that when you're sat in front of the TV playing the game, the sterility you mention is the last thing on your mind.


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LeoNatan
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PostPosted: Wed, 3rd Jun 2009 13:26    Post subject:
Ispep wrote:
The video you linked to was also the target render, not actual gameplay (replay or otherwise).

But it pretty much succeeds to reach that level of graphics and gameplay. I was skeptical as well at first when they showed it, but the game is up to that level.
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Ispep
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PostPosted: Wed, 3rd Jun 2009 14:01    Post subject:
Again, its disingenuous. The video is a target render, not footage of the actual game. Whether it retains the styling and re-uses scaled down assets to appear similar at a glance is neither here nor there; it's still nowhere near 1:1.




Last edited by Ispep on Wed, 3rd Jun 2009 14:02; edited 1 time in total
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Glottis
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PostPosted: Wed, 3rd Jun 2009 14:01    Post subject:
iNatan wrote:
Ispep wrote:
The video you linked to was also the target render, not actual gameplay (replay or otherwise).

But it pretty much succeeds to reach that level of graphics and gameplay. I was skeptical as well at first when they showed it, but the game is up to that level.

Wait for actual racing gameplay footage. I'm pretty sure it won't look any better than Forza3 or DIRT2.


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