Deathfire: Ruins of Nethermore
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lolozaur




Posts: 26310

PostPosted: Mon, 7th Oct 2013 11:43    Post subject: Deathfire: Ruins of Nethermore


http://www.dsogaming.com/screenshot-news/first-screenshots-for-new-fprpg-from-planescape-torment-fallout-ii-designerproducer/

First Screenshots For New FPRPG From Planescape: Torment & Fallout II Designer/Producer


G3 Studios shared with us the first screenshots of Deathfire: Ruins of Nethermore; a first-person, party-based role-playing game that features turn-based combat, with a focus on the story and character development. Developed by fully independent developer and publisher G3 Studios in Southern California, and spearheaded by veteran game designer/producer Guido Henkel (Planescape: Torment, Realms of Arkania Trilogy, Fallout II, etc.), the game is currently in its early stages of development and is currently scheduled for release in 2014.

The key features of Deathfire: Ruins of Nethermore are:

-Single player, first person role-playing game
-Party-based play (four player-, plus two non-player characters)
-Six races and eight classes to choose from
-Over 34 unique character traits, plus base attributes
-Party characters interact with each other
-Turn-based combat
-Indoor and outdoor environments
-Interactive game world
-Recipe-based crafting and enchanting
-Involving, adaptive storyline with many key players and twists
-Factions for intriguing political set-ups
-Tons of monsters to battle
-Intelligent dialogue system

The team has also launched the official website for this title, so make sure to visit it if you’re interested in such old-school RPGs.

http://deathfiregame.com/
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r3dshift




Posts: 2816

PostPosted: Mon, 7th Oct 2013 12:27    Post subject:
Looks and sounds nice, despite the abysmal title choice. I'll be defo kepping an eye on this one.


Frant wrote:
Shitass games are ruining piracy.
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pillermann




Posts: 2577

PostPosted: Mon, 7th Oct 2013 14:30    Post subject:
Uh, thought this is gonna be top-down/isometric Sad
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Mon, 7th Oct 2013 14:35    Post subject:
Looks awsome! Love the fact that its first person Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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Boneleech




Posts: 1439

PostPosted: Mon, 7th Oct 2013 15:59    Post subject:
THAT TITLE IS SO METAL! Smug
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Mon, 7th Oct 2013 16:05    Post subject:
Boneleech wrote:
THAT TITLE IS SO METAL! Smug


Yeah, but if you check the titles on fantasy books you will find that its not that far from this one Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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Arukardo




Posts: 4463

PostPosted: Mon, 7th Oct 2013 16:11    Post subject:
First person party-based role-playing game with turn-based combat you say? Well, that should look interesting. I'll keep an eye on this one.
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Mon, 7th Oct 2013 16:12    Post subject:
Arukardo wrote:
First person party-based role-playing game with turn-based combat you say? Well, that should look interesting. I'll keep an eye on this one.


Makes me wanna do my Yearly MM6 playthrough Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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sabin1981
Mostly Cursed



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PostPosted: Mon, 7th Oct 2013 16:33    Post subject:
Sounds pretty good to me, hopefully it's better than the incredibly bitter disappointment of M&M X Sad
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Mon, 7th Oct 2013 17:39    Post subject:
sabin1981 wrote:
Sounds pretty good to me, hopefully it's better than the incredibly bitter disappointment of M&M X Sad

Sorry for the off-topic but what bitter disappointment are you talking about?
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sabin1981
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PostPosted: Mon, 7th Oct 2013 17:43    Post subject:
Might & Magic X? It's terrible and yeah, yeah "alpha", pfft. I've played far better alphas but this is just embarrassing Sad
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locke89




Posts: 2812
Location: Poland
PostPosted: Mon, 7th Oct 2013 17:54    Post subject:
sabin1981 wrote:
Might & Magic X? It's terrible and yeah, yeah "alpha", pfft. I've played far better alphas but this is just embarrassing Sad


Nevertheless, it's always a bad idea to judge the game based on alpha version...
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sabin1981
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PostPosted: Mon, 7th Oct 2013 17:56    Post subject:
"it's an alpha"
"it's a beta"
"patches will fix the retail"

Frankly, I've heard it all before.
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Mon, 7th Oct 2013 18:30    Post subject:
I understand the concern, sabin. Maybe most of the issues are fixed in the final release.
Nowadays, I hardly buy games on release day.
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sabin1981
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PostPosted: Mon, 7th Oct 2013 18:38    Post subject:
It's not just the technical side (which is terrible) but the gameplay too, it's incredibly streamlined from the previous titles, like the devs just decided to wholesale copy Legend of Grimrock and not actually put any effort into it. I'm hoping it improves on launch but egh.. not holding my breath.
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pillermann




Posts: 2577

PostPosted: Wed, 6th Nov 2013 23:15    Post subject:
http://www.kickstarter.com/projects/g3studios/deathfire-ruins-of-nethermore

Kickstarter is up, with such promising pledge tiers as:

Quote:
Pledge $500 or more

0 backers

NETHERMANCER EDITION—Previous tier reward, plus the ability to play a NETHERMANCER CLASS IN THE GAME! This class is available only to Kickstarter backers at this level and higher!


Fuck you, Henkel.
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sabin1981
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PostPosted: Wed, 6th Nov 2013 23:16    Post subject:
Holy shit.. locking classes behind ludicrously-high funding levels? Behold, evil has come to Kickstarter
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VGAdeadcafe




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PostPosted: Thu, 7th Nov 2013 01:43    Post subject:
It's gonna be an exclusive class only for the TOP supporters of the game.



And pirates. Laughing
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ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Thu, 7th Nov 2013 02:05    Post subject:
VGAdeadcafe wrote:
It's gonna be an exclusive class only for the TOP supporters of the game.



And pirates. Laughing

Good guy pirate, pledges 5$ to say thank you and pirates the full unlocked Nethermancers Edition Aww Yeah
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lolozaur




Posts: 26310

PostPosted: Thu, 7th Nov 2013 02:49    Post subject:
lol 500$
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 7th Nov 2013 11:34    Post subject:
It's okay guys, it's okay!! The developers heard your comments and have proposed a solution! Everyone will get a taste of being a Nethermancer 2-3 times over the course of the game via an in-game item that charges up as you play, then you can activate it and become the Nethermancer for a limited time before the charge runs out and you return to normal. SO AWESOME! BACKING THIS RIGHT NOW, TAKE MY HOME!




Cunts. I hope this KS fails and I hope the loser that started it goes bankrupt. Charging $500 for a fucking IN GAME CLASS is despicable and this kind of behaviour needs to be cut out like a cancer before it infects the rest of Kickstarter.
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Imoen




Posts: 892

PostPosted: Thu, 7th Nov 2013 19:41    Post subject:
I saw that a wasteland 2 developer Brian Fargo backed this, tried to confront him and get his opinion about the $500 pledge option. The fucker ofc ignored me Sad
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Fri, 8th Nov 2013 17:38    Post subject:
"And speaking of the Nether Bursa and the Nethermancer, I wanted to let you all know that we have removed the NETHERMANCER EDITION from our reward tiers. If you’ve been following the comments section, you have probably heard that this reward did not sit well with many backers, as they felt that we were withholding content from all other backers. This was not our intention at all, of course, and therefore, that tier is available no more."

Update#2:
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sabin1981
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Posts: 87805

PostPosted: Fri, 8th Nov 2013 17:42    Post subject:
Well that's more like it. We don't need that kind of evil in KickStarter, which was supposed to get away from publishers and that kind of nasty practice. Whether it's a "gimmick" or not, locking classes behind reward tiers is just not acceptable.
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Imoen




Posts: 892

PostPosted: Sat, 9th Nov 2013 08:19    Post subject:
I wonder what their intention were then

But credit for removing it I guess, pretty promosing game otherwise.
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Halg
Banned



Posts: 57

PostPosted: Sat, 9th Nov 2013 20:44    Post subject:
Maybe Henkel isn't the brightest jewel in the crown but he have done good jobs in the past and he deserves a chance to prove himself capable.
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Fri, 22nd Nov 2013 03:05    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Fri, 22nd Nov 2013 04:36    Post subject:
Well, that certainly looks interesting, clean visuals too considering the low budget. Smile If they manage to implement all the ambitious features from the first post, it will be a fantastic game. It's not an easy task though. Razz
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