Steam rejects German IP addresses
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 19th Apr 2012 13:59    Post subject: Steam rejects German IP addresses
WTF?! is going on?! Mad

http://forums.steampowered.com/forums/showpost.php?p=30372172&postcount=412


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Kurosaki




Posts: 5673
Location: germany
PostPosted: Thu, 19th Apr 2012 14:05    Post subject:
use hotspotshield to login, you can turn it off after you've logged in.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 19th Apr 2012 14:08    Post subject:
Still, what is this shit? I want to know even more what's up with that shit when proxies are working. So they infact really reject only German IPs.


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Kurosaki




Posts: 5673
Location: germany
PostPosted: Thu, 19th Apr 2012 14:13    Post subject:
yea, I thought that I can't login because my ISP had some issues yesterday ( I had no internet for almost the whole day) (vodafone).

still...weird tho. maybe they're testing new blocking methods for people who bypass the censorship? Cool Face
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 19th Apr 2012 14:16    Post subject:
People like me Sad

*EDIT*

Btw, I wouldn't be surprised if the whole problem is related to the Sniper Elite V2 demo. Hakenkreuze und so, you know? Mad
(Wäre hier ja direkt Ausnahmezustand wenn man die Demo unzensiert downloaden könnte)

*EDIT2*


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 19th Apr 2012 17:00    Post subject:
germans dont get no respect no more.


bout time you guys started another war. show america what a REAL one is. theyve forgotten the old ways.


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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Thu, 19th Apr 2012 17:54    Post subject:
http://forums.steampowered.com/forums/announcement.php?f=14



Thx for this enlightening update Valve.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Thu, 19th Apr 2012 18:17    Post subject:
chiv wrote:
germans dont get no respect no more.


bout time you guys started another war. show america what a REAL one is. theyve forgotten the old ways.


lol great idea! Very Happy


shitloads of new stuff in my pc. Cant keep track of it all.
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Fri, 20th Apr 2012 01:49    Post subject:
http://forums.steampowered.com/forums/showthread.php?p=30387076#post30387076

Quote:
Offline mode is orthogonal to this issue. We haven't changed much about Offline mode lately, and this issue hasn't changed anything about Offline mode -- though it did stress its functionality because users wanted it to work to get around problems with their connection. Thing is, offline mode might not have worked to help this issue because of the nature of the problem.

Offline mode is meant to work when the client is offline. In this case, the client wasn't exactly offline because it actually had connected to Steam. When a connection happens, the Steam servers give the client a set of configuration data. That data describes to the client what titles are available, what titles are no longer available, and so on. Some of that information is region-specific; games may or may not be available in certain regions.

That information is also cached on the client.

The misconfiguration was that a game was marked as available in the default Steam subscription -- the one with the Steam client itself and all of the free titles -- but was also marked as not being available in DE. Then the client saw this, it decided the configuration information was invalid and logged off the servers. That validation and logoff procedure took a variable amount of time, giving the illusion that the problem was really (or at least possibly) a network-related issue. We might have been predisposed to thinking there was a network-related problem because there has been a history of routing problems between some areas in Europe and Valve; in fact, we were actually tracking such an issue with an ISP at the time this issue surfaced. After investigation, we found that the bogus configuration tripped a safety mechanism designed to defend the client against that incorrect information.

The configuration data that Steam ships around is pretty large and surprisingly complicated. We've got checks to make sure we don't publish bad configuration info for most common cases, but some obscure cases -- like this one -- can get past our checks and end up in the wild.

Since many users had the cached information, they weren't affected immediately. When they received the new copy of the information with the incorrect configuration, they went through the automatic logout path and noticed problems. This symptom was a bit masking in that only certain users were affected in certain regions; until we could reproduce the problem ourselves and observe the effect of the misconfiguration, we were unable to find the cause of the problem and take action.

It's impossible to fix an issue which isn't understood; we have to take the time to diagnose it. We try to communicate as well as we can during that phase, and it could improve -- but the limitation is that we don't know many details, either. If we make a post based on information that isn't completely solid, it looks terrible. We might think we'll have it fixed in five minutes. Saying so, only to find the issue is much more complicated and will take substantially longer to fix, ends up being much worse for everyone in the long run. As a result, we try to be quick to acknowledge problems, and we did that here. We can't provide details until we, ourselves, have them.

I hope that provides the insight into the issue that you've asked for.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Fri, 20th Apr 2012 02:26    Post subject:
Neon wrote:
http://forums.steampowered.com/forums/showthread.php?p=30387076#post30387076

Quote:
The misconfiguration was that a game was marked as available in the default Steam subscription -- the one with the Steam client itself and all of the free titles -- but was also marked as not being available in DE. Then the client saw this, it decided the configuration information was invalid and logged off the servers.


I knew it! The cause of this was that the Sniper Elite V2 Demo was propably available for Germans too and they pulled the plug. Valve had problems with the German BPjM quite recently with the Demo to Dead Island, because it was available for Germans for a short period of time, too. There was no bug or anything. It was Valve's doing. Now I'm sure of it.

Am I mad at Valve? Hell no... I pretty much aware who was responsible for this crap... the fucks in Germany who think they know better and are treating adults like children. And the pathetic taboo that doesn't allow Swastikas in Games. But in movies it's totally fine. Why? Because they're art, they say. Games aren't according to them... I hate this crap so much... I can't even express it. There are not enough words for it. Valve just wanted to prevent further annoyances by the BPjM and played it save.


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Hfric




Posts: 12017

PostPosted: Fri, 20th Apr 2012 03:12    Post subject:
hahahahahahaha take rar ueers ...steam sucks


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bringiton




Posts: 3715

PostPosted: Fri, 20th Apr 2012 06:11    Post subject:
m3th0d2008 wrote:
Neon wrote:
http://forums.steampowered.com/forums/showthread.php?p=30387076#post30387076

Quote:
The misconfiguration was that a game was marked as available in the default Steam subscription -- the one with the Steam client itself and all of the free titles -- but was also marked as not being available in DE. Then the client saw this, it decided the configuration information was invalid and logged off the servers.


I knew it! The cause of this was that the Sniper Elite V2 Demo was propably available for Germans too and they pulled the plug. Valve had problems with the German BPjM quite recently with the Demo to Dead Island, because it was available for Germans for a short period of time, too. There was no bug or anything. It was Valve's doing. Now I'm sure of it.

Am I mad at Valve? Hell no... I pretty much aware who was responsible for this crap... the fucks in Germany who think they know better and are treating adults like children. And the pathetic taboo that doesn't allow Swastikas in Games. But in movies it's totally fine. Why? Because they're art, they say. Games aren't according to them... I hate this crap so much... I can't even express it. There are not enough words for it. Valve just wanted to prevent further annoyances by the BPjM and played it save.



That still doesn't excuse the bad Offline mode. So Offline mode doesn't work when you're having network issues? Yeah, sounds great... Rolling Eyes
The only time I can Offline mode to work reliably is to always switch to Offline mode before shutting down the client, but who the hell would want to do that every single fucking time?
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