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briangw
Posts: 1752
Location: Warren, MN
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Posted: Thu, 4th Oct 2012 06:12 Post subject: WoW Dev says that SP games are a dying breed |
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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tonizito
VIP Member
Posts: 51399
Location: Portugal, the shithole of Europe.
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Posted: Thu, 4th Oct 2012 06:22 Post subject: |
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Quote: | Between pirating or the ability for people to rent games, it's hard for publishers to pour millions and millions of dollars into a game and not necessarily see the return they need to make those budgets realistic. |
Yeah, those poor CDProjekt kurwas and their publishers...
They would surely be around if instead of two excellent SP games they had developed some OZOM herpadurpa MMO's and shiet... oh wait

boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Thu, 4th Oct 2012 06:23 Post subject: |
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I bet there are still quite a number of gamers out there who have shitty Internet connections or even lack of a connection period who would be furious at that statement. I seriously hope that SP doesn't go away.
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Posted: Thu, 4th Oct 2012 06:53 Post subject: |
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So yeah those Skyrim sales.....
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Posted: Thu, 4th Oct 2012 08:53 Post subject: |
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Quote: | I bet there are still quite a number of gamers out there who have shitty Internet connections or even lack of a connection period who would be furious at that statement. I seriously hope that SP doesn't go away. |
There are also those that just do not like multiplayer games.
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Przepraszam
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Posts: 14489
Location: Poland. New York.
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Posted: Thu, 4th Oct 2012 08:56 Post subject: |
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Oh, you mean the guy who ruined everything in WoW and in D3.
Sounds about right.
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Posted: Thu, 4th Oct 2012 09:01 Post subject: |
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Firepants836 wrote: | So yeah those Skyrim sales..... |
Not the droids you are looking for.
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Posted: Thu, 4th Oct 2012 09:10 Post subject: |
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SP games are not dying because they don't sell, they are going to die because by making everything online publishers can make shitloads more money.
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Frant
King's Bounty
Posts: 24636
Location: Your Mom
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Posted: Thu, 4th Oct 2012 09:21 Post subject: |
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If XCOM: Enemy Unknown sell fairly well I can see XCOM: Online in 2-3 years time.
A massive crash that destroys the current hegemony (headed by EA) is the only way.. It'd start from zero with tons of independent developers (in the 80'ies they were sometimes called houses) using distributors (which are more of an investor than controller). It'd be a bad couple of years, but people will always want interactive entertainment and there will always be an audience for good original stuff. If the dinosaurs that are controlling the market (and that have bought up every developer under the sun and turned them into clone machines) disappears, there's a chance that future interactive entertainment won't become the nightmare that it's already becoming today.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Posted: Thu, 4th Oct 2012 09:40 Post subject: |
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Thing is, self publishing starts to make its way in the webz. So the indies have a real shot to bring their products to the niches left barren by the big publishers.
RTS, TBS, adventure, point and click, there are tons of areas left uncovered. Not every game under the sun needs to be a MMO free to play or a sport game, or a FPS or a Gears of War clone. And the indies are already aware that there are plenty of areas where they can make money now.
And those poor people from Katauri and their King's Bounty series, don't know that SP is dead.....
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 4th Oct 2012 10:18 Post subject: |
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what i see dying, is the middle man, the publisher.
Publisher and distributor were a necessity back in the boxed days. But now, not so much anymore. You can distribute a game, worldwide, from one location (server farm). It doesnt require a bulky infrastructure anymore.
Publishers/Distributors have to slim down a LOT and many will simply cave in and die and THATS what they are affraid of. Its what happend with the music industry.
Adapt or die.
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Posted: Thu, 4th Oct 2012 10:34 Post subject: |
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The market is changing. Kickstarter is starting to really leave its mark and I'm pretty sure the trend will continue. Or at least it should. Launches of the first "big" games, from renowned producers will probably be a breaking point. A test.
Thanks to that change, competition on the market is definitely getting thicker, more agressive. If I had to choose between Project Eternity and Dragon Age 3, for example, it wouldn't even be a choice - DA would end up being completely forgotten. If you consider the fact, that one of those games is a tens of millions of $ behemot, and the other will have, at best, a 3.5 mil $ budget then... yeah, it'll definitely be a lot harder to sell big budget, single player only games. Which will probably push big developers more and more into multiplayer.
So, while Pardo's words might not exactly be true - single player won't die, it'll simply change, move into a different part of the market - there's still a tiny spark of truth in them. We'll be getting less and less AAA, single player only titles. While, right now, there might still be games like Skyrim, lets not forget that Bethesda is also moving towards online play. And with Elder Scrolls on the banners, no less. That, in itself, shows perfectly in which direction the market is going right now.
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Posted: Thu, 4th Oct 2012 10:37 Post subject: |
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Nah, the big hats want to stop the progress. They can't adapt. They are hooked into the old ways and they are prepared to do anything to stop any form of progress that would affect their little empires. Just look at the music/film industry. They go after anyone that threatens their existence, under the guise of the anti-piracy campaign. And they don't care about anyone's rights. The gaming industry will do the same (not that they are not doing it already). So, yeah, the big publishers are afraid. Look at their portofolios: mostly sure-thing IP's. If they need something new to milk, they try to buy it. So, yeah... They are like the dinosaurs, but they have the means to fight.....
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Posted: Thu, 4th Oct 2012 10:41 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:55; edited 1 time in total
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Frant
King's Bounty
Posts: 24636
Location: Your Mom
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Posted: Thu, 4th Oct 2012 10:48 Post subject: |
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The tragic thing is that EA, Actiblahzzard, Ubisoft etc. have assimilated ALL the great developers (i'm not talking coders here but actual game designers) and turned them into drones. They are stuck in corporate hell when they are needed to run independent software houses as experienced game producers/makers. Some of the best ones left the industry completely, most of them are worrying about keeping their jobs and are stuck.
Then there are a few that manages to stay at least partly independent, like Ken Levine (Thief, System Shock 2, Bioshock and now Bioshock: Infinite). After he finished Bioshock he left T2/2K (which kept half of the team that worked on Bioshock and named them 2K Marin and made them churn out Bioshock 2) to keep his independence which allowed him to go with Bioshock: Infinite.
Levine actually went to EA who owned the System Shock brand with a game design script of System Shock 3 but they turned him down (I seem to remember he wanted fairly free hands) which led to him going to 2K and designing Bioshock.
The publishers aren't publishers, they're complete corporations with tons of different developer teams and their own online sales services. They're corporate thugs. They're like black holes, sucking all the talent to them and turning them into drones to keep churning out FIFA 65, Battlefield 13 etc. etc.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
Last edited by Frant on Thu, 4th Oct 2012 10:50; edited 1 time in total
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Posted: Thu, 4th Oct 2012 10:48 Post subject: |
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Sin317 wrote: | what i see dying, is the middle man, the publisher. |
Publishers aren't a middle man. Most mainstream developers are owned by a big publisher. The middle man is retail distribution, and very clearly that has a limited future. EA's push with Origin is likely something that will be mirrored by the other big publishers (and has started already, with Ubisoft for instance), selling direct and making more money.
Aquma wrote: | Kickstarter is starting to really leave its mark and I'm pretty sure the trend will continue. |
Kickstarter is chicken feed. Games are a multi-billion dollar industry. Kickstarter isn't even a blip on the radar. The entirety of the games category on KS brought in 50 million* from January to August. Combined. That's not even the budget of a single AAA game, much less the revenue publishers expect to derive from such games. KS is great for indies, but means nothing much in the larger context of the future direction of the industry.
*And probably 10+ mil of that is from board games/tabletop games that have nothing to do with video games.
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Posted: Thu, 4th Oct 2012 10:58 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:55; edited 1 time in total
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Posted: Thu, 4th Oct 2012 11:12 Post subject: |
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Sin317 wrote: | what i see dying, is the middle man, the publisher.
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I hope it will turn out that way but at the moment,they are the ones with the big cash and the habbit to hand some of it out to people who design/produce games.
They may die in the end but they got a lot of breath to make the process long and painful
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Posted: Thu, 4th Oct 2012 13:36 Post subject: |
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Sounds like an old article to me, soooo 2010.
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Posted: Thu, 4th Oct 2012 13:47 Post subject: |
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In further news... Blizzards analytical department speculates that all rpgs and adventure games on kickstarter are backed by twenty living-in-a-past gamers with substantial financial fortune gained by selling drugs.
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Posted: Thu, 4th Oct 2012 15:21 Post subject: |
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Again with stuff dying.. pc gaming dying, single player games dying, publishers dying.. in the meantime we're continuing to get rich by pulling the same gimmicks. Keep producing sequels after sequels on the same engine with next to zero improvements for the games that have a huge fanbase (call of duty, fifa, nfl, nhl, nba, assassins creed etc.) or make a way for people to invest money in your game again and again and again (monthly fee, action house, whatever it takes). People need to stop buying stupid annual sequels or anything else that's primarily made for a profit, otherwise they'll get laugh at with statements like.. i'm rich, x is doing things different than me, thus x is dying.
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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Posted: Thu, 4th Oct 2012 15:28 Post subject: |
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If he means single player games that require constant internet connection, have uber intrusive and annoying DRP or are based around a RMAH economy, then yes, he would be correct...
Now if he's talking about a game like The Witcher 2 that was brilliant, had no DRM, awesome content and writing and was worth buying, even though I could have pirated, I disagree. If he's talking about Skyrim with it's vast content, Steam Workshop integration and intriguing story, then I also disagree.
I will say that if you don't have multi which requires a CD key for online authentication, then it's a harder sell. But if the game is of high quality and offers a lot of features and is not a shitty console port (on the PC side that is), then we've seen there can be great success.
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russ80
Posts: 4679
Location: Romania
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Posted: Thu, 4th Oct 2012 15:42 Post subject: |
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People are confusing reality with their wishful thinking. I bet that a few years from now when WoW will finally die they'll be happily huging each other yelling "i told you wow is dying!!" ignoring anything else inbetween
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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Przepraszam
VIP Member
Posts: 14489
Location: Poland. New York.
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Posted: Thu, 4th Oct 2012 15:46 Post subject: |
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Vikerness wrote: | People are confusing reality with their wishful thinking. I bet that a few years from now when WoW will finally die they'll be happily huging each other yelling "i told you wow is dying!!" ignoring anything else inbetween |
Not sure, according to latest info almost 3 million people bought MoP and their subs jumped to over 10 million again
http://eu.blizzard.com/en-gb/company/press/pressreleases.html?id=6147208
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Przepraszam
VIP Member
Posts: 14489
Location: Poland. New York.
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Posted: Thu, 4th Oct 2012 15:59 Post subject: |
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Vikerness wrote: |
Pfff.... the addiction is strong in you. a powerful panda you will become  |
I think you must have me confused with Sin317 or derpruss
Just becaused I linked some article doesn't make me really a fanboy, just saying WoW is not going anywhere anytime soon really
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