"Caffeine: a bitter alkaloid C8H10N4O2 found especially in coffee, tea, cacao, and kola nuts and used medicinally as a stimulant and diuretic"
You awaken aboard a caffeine mining space station to find yourself, a young boy seemingly all alone. The only thing you know for sure? Something bad has transpired here...
Confused and alone, you start to explore this seemingly derelict space station finding cryptic notes and messages everywhere you look, could these be clues to what has happened?"
could have done with a less ridiculous story
looks very alien-like, but cheap
doesn't look that encouraging when there's zero mechanics on display as of yet - just walking simulator
but will give it a try - especially if there's oculus support
"You awaken aboard a caffeine mining space station".
I think they have misunderstood a thing or two about how you harvest coffee beans. I'm sorry but the title alone makes me think this is some sort of bad joke. Too bad since i love Alien and it looks great, but the back-story is just retarded beyond belief. Maybe make it about something slightly more scary than caffeine??
well now, as of first contact with ue4, I am not impressed with 25fps in a corridor
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Release of Episode One imminent! - Details
5 October - Incandescent Imaging
Hey everyone!
Well the introductory episode one is mere hours away, I wanted to take some time here to let you all in on the details of the release in a few hours.
Platforms
Caffeine - Episode One will be available on Windows & Max OSX at launch, while the Linux version will be up as soon as I crush some unforeseen last minute bugs (should be within a day or two).
Issues & Bugs
If you experience any bugs or issues please let me know via support@incandescentimaging.net and feel free to suggest features / settings that you feel would add to the usability of the game.
On that note, this is our first game release on multiple platforms so don't fret if you find a bug, we will attempt to crush it asap!
VR Support
On release Caffeine will have full in-game Oculus Rift support by hitting alt+tab while in-game. The main menu and settings menus are currently displaying incorrectly while in stereo mode, this will be patched into the game along with OSVR & SteamVR support later on in release week so we can iron out gameplay related issues first.
Anyway that's enough for now, back to bug fixing!
Cheers
Dylan
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