VSTI & Production Software
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bxrdj




Posts: 1469
Location: Far from Home
PostPosted: Wed, 25th Jul 2012 21:01    Post subject: VSTI & Production Software
I am absolutely obsessed with gathering all VSTI's out there and implementing them in my studio arsenal of instruments. In the past couple of years this in combination with some awesome hardware has almost completely replaced my hobby of gaming ... and I don't mind. The things you can do with a computer and music these days is so damn mind blowing and I think it's one of the fastest developing technologies in recent years.
The studio is becoming obsolete when everything you need can be accessed through your PC and few solid tools.

Anyway, if there are other people here that like audio stuff and want to share some information about latest VSTI's out there I would love to hear/chat about them.

I mostly use Cubase 5 as my main DAW, and a wide range of inputs.
Native Instruments have been building some amazing things on both hardware and software sides in the past years and I have been using most of their plugins and hardware.


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bxrdj




Posts: 1469
Location: Far from Home
PostPosted: Tue, 31st Jul 2012 01:22    Post subject:
Seriously, nobody?


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Nalo
nothing



Posts: 13515

PostPosted: Tue, 31st Jul 2012 02:16    Post subject:
⁢⁢


Last edited by Nalo on Wed, 3rd Jul 2024 06:34; edited 2 times in total
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bxrdj




Posts: 1469
Location: Far from Home
PostPosted: Tue, 31st Jul 2012 19:58    Post subject:
Nalo I use/used most of the tools mentioned there, currently running a Cubase DAW with Maschine and Komplete 8 + arsenal of favorite VSTi's ... the past few years have really been great in this area of porting the studio into software essentially.


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bxrdj




Posts: 1469
Location: Far from Home
PostPosted: Tue, 31st Jul 2012 19:58    Post subject:
Oh and making mostly Dubstep/Grime and bass music


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Seron




Posts: 379
Location: swedenenenenenenene
PostPosted: Wed, 15th Aug 2012 18:28    Post subject:
omnisphere will get you far, its the only effect vsti i used on my album..massive library
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BloodySpy




Posts: 595

PostPosted: Wed, 15th Aug 2012 22:01    Post subject:
Omnisphere is really the best, but if you want to spare 40GB on your harddrive, you can try Sylenth1 by Lennar Digital. It's an amazing synth, resembling the Access Virus.
Others i really like :
Diva, Zebra by U-HE
Massive, FM8 by NI
Prophet, Minimoog, Moog Modular, Jupiter8, CS80, Spark Vintage Drum Machine by Arturia
DCAM Synth Squad by FXpansion
Korg Legacy by Korg (the Wavestation is particularly awesome)
Predator by Rob Papen
ElectraX, Saurus by Tone2 (if you don't mind having Tone2's spyware installed all over your computer)
Largo,PPG2V by Waldorf
PolyAna by Admiral Quality
impOscar, Minimonsta by GForce
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nonspin




Posts: 23

PostPosted: Fri, 17th Aug 2012 05:24    Post subject:
I am working with Cubase since it first came out - for the Atari ST.
Long before they even thought of a VST or VSTi.
So, basically we had to buy the real synths and fx.
MC-202, 303/808/909, Juno, .. you name it. Now, since i worked - and still do work
with em on a daily basis i will say this though:
There is not a single VSTI that is able to replace the original 'vintage' hardware.
They do sound alike, but they lack the flavour - the soul if you will.
Same goes for the mixer. The internal Cubase mixer looks neat and does have all
the nifty features, but it can't beat a simple Mackie 1604 or a Behringer Eurodesk.
Once it's algorythm only it loses it's destinct character.

I understand that most hobby-ish users/producers - who never worked with
and got to actually feel the real mixers and/or synths/fx - can't imagine that
a Virtual Eviroment in 2012 is much different from the old (dare i say obsoleet)
stuff. Well, there is. To put in words everyone can understand:
It's like vinyls and CD's .. CDs lack a certain flavour that only vinyls have.

Since it's 2012, i wouldn't recommend buying all the hardware, but at least
one should consider buying at least these two things:
- a REAL Mixer .. small Mackie or Behringer
- a REAL piece of signal processor - compressor/vitalizer (i recommend both)
Not only do you get to experience the character of the equipment, you also
learn to use any other piece. Just because you are using your hands .. both
at the same time .. ;D

.. a word on VSTi's:
There are a lot of synths out, we all know that - and a lot of them are just crap,
with a few exeptions.
Native Instruments for one did everything right.
Almost every single product became a standard in the music industry ..
On the other hand I don't agree on the Rob Papen and U-HE products, but that's
a personal preference i guess.

.. and a final word on VST's
Basically the same .. a lot out there but only very few good.
As an example, the Lexicon PSP 42 was actually approved by Lexicon itself ..
and whoever knows what Lexicon stands for in the industry also knows how good
and pricy they are.
-> Lexicon PCM96 (Stereo Delay & FX) -> retails at 3.830,— €


.. my $0.02
nonspin


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BloodySpy




Posts: 595

PostPosted: Fri, 17th Aug 2012 18:37    Post subject:
I agree with you when it's about analog / hybrid synths. No algorithm can properly emulate all the little nonlinearities and quirks that give the unique sound and character of the analog gear. I have yet to see a close to reality emulation of a simple machine like the Minimoog.
When it's about full digital / analog modeling synths, the VSTI can get really damn close to the sound of a DX7, Virus or a Clavia Nord.
The main advantage of VSTs is their ease of use; they are easy to program, you don't have to deal with the (sometimes) clunky interface of the real synths, are highly portable, and usually the loss in sound quality is small enough to justify their use. All this also comes at a fraction of the price of a hardware synth.
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bxrdj




Posts: 1469
Location: Far from Home
PostPosted: Tue, 4th Sep 2012 23:36    Post subject:
nonspin, I agree to some degree with you, however, Maschine and Moog software used with Waves effects and some creative mastering, can sounds damn good.

I have been obsessed with that piece of hardware last few months and pretty much started doing whatever i can think of. Where I think you are wrong in the analog vs digital is that we plug our Gibson into maschine and record guitar riffs directly into audio to sample over the maschine, so you still have that real instrument feeling and depth.

Trust me, digital and software engineering is so damn close to the "real" analog these days that it is really hard to tell.


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