Before man climbed down from the trees to shop in megastores and drink cappuccino, before the Earth wadded itself into a cool blue ball, before the Moon even existed, there was the Island. The Island, a massive fragment of a long-lost planet, hurtling blindly through space. Upon the surface of this paradise wanders the giant, Kabuto. Little does Kabuto know that the Island was home to others before him. In the oceans, there dwells a matriarchal race called the Sea Reapers. In their pride, they created Kabuto, as a defense against intruders. But Kabuto became conscious of himself, his loneliness, his pain - and he went berserk.
Space castaways, the Meccs piloted their ship through space, looking for their missing friends. If you haven’t guessed already, they ended up on the Island. Faced with yet another unscheduled layover while on their way to Planet Majorca, the Meccs decide to make the best of their temporary home. Just their luck - the natives are already embroiled in their own little war, and the Mecc visitors are most unwelcome!
Meccaryns... Sea Reapers... Kabuto... One island isn’t big enough for the three of them.
Three unique races, each with a totally different gameplay experience
Bawdy humor that will keep you laughing throughout the game
One of the most original games ever created
Last edited by prudislav on Mon, 28th Nov 2016 22:50; edited 1 time in total
completed it few years back. The first part with the marines is the best. the last few levels when you are the giant, you can see it wasn't fully fleshed out and rushed, or it simply sounded much cooler as an idea to the devs, but wasn't good material for a game.
but graphically, one of the earliest 3d games that still looks passable.
It was about time!
It's a shame that the original devs' recent KS project went tits up, it would have been interesting to revisit such classic formula with new technologies and ideas.
Drowning_witch wrote:
completed it few years back. The first part with the marines is the best. the last few levels when you are the giant, you can see it wasn't fully fleshed out and rushed, or it simply sounded much cooler as an idea to the devs, but wasn't good material for a game.
but graphically, one of the earliest 3d games that still looks passable.
Haha yeah, it was one of the first titles to use the good ol' Transform and Lighting, along with bump mapping which was a sorcery back then and boobies
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