The Surge (Action-RPG) Lords of the Fallen devs
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h0rnyfavn
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PostPosted: Thu, 17th Dec 2015 16:57    Post subject: The Surge (Action-RPG) Lords of the Fallen devs


Developer Deck13, the studio behind Lords of the Fallen, has come out with some details for its follow-up game The Surge. The Surge takes place in a dystopian future where the world's climate is on the brink of destruction and mega-corporations use robotics to try and preserve what is left of it.


Quote:
The story pulls from contemporary political concerns—things like climate change, bio-electronics, augmentation, and the "increasingly creepy role of mega-corporations"—and uses them to create an equally realistic and eccentric tale that "might remind you more of BioShock than Dark Souls."


Quote:
The main character walks around in an exoskeleton that has partially made biological modifications to his body


Quote:
There won't be a lot of guns or ranged combat in The Surge despite its futuristic setting. The player, in fact, initially doesn't have any weapons at all but instead crafts makeshift ones from tech he finds on his journey. Even when ranged combat figures in later, it merely supports the core emphasis on "powerful, duel-like combat" rather than dominating it


Quote:
A heavy emphasis on dismemberment. It's not just for a gory show, either. As one of the game's main methods of character progression, it'll also allow players to target specific limbs on the enemies they encounter and use them to create new modifications for the exoskeleton.


Quote:
The Surge is still very much in the spirit of Dark Souls.



Quote:
There will be an even greater focus on discovering shortcuts and revisiting previous locations than we saw in Lords of the Fallen.



Deck13 CEO and creative director Jan Klose Interview:

http://www.ign.com/articles/2015/12/16/details-on-lords-of-the-fallen-devs-dark-souls-y-new-game-the-surge


Platforms:
PC, PS4, Xbox One


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Bob Barnsen




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PostPosted: Thu, 17th Dec 2015 17:06    Post subject:
Sounds like a mix between Dark Souls and Dead Space, nice.


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EyePatchLives




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Location: Israel.
PostPosted: Thu, 17th Dec 2015 22:52    Post subject:
A futuristic Dark Souls? LOL, they beat FROM to it.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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dannofdawn




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PostPosted: Fri, 18th Dec 2015 04:05    Post subject:
Now try making a game that works and ain't shit.
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h0rnyfavn
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PostPosted: Tue, 1st Mar 2016 18:51    Post subject:


I don't like the combat in this video.. and wtf is he talking about? lol


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tonizito
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PostPosted: Tue, 1st Mar 2016 19:00    Post subject:
Dark Souls: Sulaco Edition? Laughing
But why not, can't be worst than most uninspired AAA bullshit going around nowadays


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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r3dshift




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PostPosted: Tue, 1st Mar 2016 19:18    Post subject:
Nothing major wrong with the combat. What sucks is nearby enemies standing still and wanking off, just like in some fucking MMO.


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Shitass games are ruining piracy.
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Tue, 1st Mar 2016 19:21    Post subject:
Looks like they reskinned Lords of the Fallen.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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madness




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PostPosted: Tue, 1st Mar 2016 19:22    Post subject:
Would be nice if they get a good story this time and it wouldn't crash so much.
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sanchin




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Location: Poland
PostPosted: Tue, 1st Mar 2016 19:33    Post subject:
EyePatchLives wrote:
Looks like they reskinned Lords of the Fallen.

Yeah, it seems to me that even the animations are the same, only with different models. Though I only saw LotF on vids, didn't play myself
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ixigia
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PostPosted: Tue, 1st Mar 2016 19:40    Post subject:
h0rnyfavn wrote:
https://www.youtube.com/watch?v=1lz0KuUHj5Q

I don't like the combat in this video.. and wtf is he talking about? lol

He doesn't say anything too important but, in a nutshell:

- You can aim to different limbs/parts of the body and cut them off to steal enemies' weapons
- Timing is vital when doing combos and you can't just press a button expecting to win
- The structure is very similar to LoF, with life chambers replacing the red checkpoints (you will lose multipliers and even equipment at times)

Not too inspired, but not too shabby either Razz
Here's hoping the big D will be a thing of the past once the game will be released.
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h0rnyfavn
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PostPosted: Tue, 1st Mar 2016 20:00    Post subject:
@ixigia



@sanchin
Quote:
eah, it seems to me that even the animations are the same, only with different models.


Yeah. I think so..

madness wrote:
it wouldn't crash so much.


Performance is still shit btw lol


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prudislav
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PostPosted: Tue, 12th Apr 2016 11:12    Post subject:
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Surray




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PostPosted: Tue, 12th Apr 2016 12:13    Post subject:
As a big souls fan I couldn't stand Lords of the Fallen. Generic world, generic characters, generic bosses, generic story. Combat was too slow and boring to me too, too little crappy magic and too little variety in terms of classes and weapons.

Maybe they'll improve here but I won't get my hopes up. I don't think these devs can do it.

That said, I wouldn't mind being proven wrong by an amazing game.


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prudislav
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PostPosted: Thu, 16th Jun 2016 12:53    Post subject:
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h0rnyfavn
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PostPosted: Thu, 16th Jun 2016 13:47    Post subject:
This looks pretty mediocre tbh..


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chiv




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PostPosted: Thu, 16th Jun 2016 13:57    Post subject:
i think ds3 has kinda ruined me a bit on these kinds of games. i watch the guy evade one attack and then just rush in and button spam until kill animation, all the time im cringing and expecting hes going to get punished as fuck, only to then remember that this is what gaming is usually like.

i feel like i woulda loved this a lot more if id seen it earlier this year Very Happy


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madness




Posts: 13315

PostPosted: Fri, 17th Jun 2016 09:03    Post subject:


Looks pretty fun to me Very Happy While LOTF wasn't THAT great, I did enjoy it (except those times where it crashed during boss fights Embarassed ) so looking forward to this.
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h0rnyfavn
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PostPosted: Fri, 17th Jun 2016 09:35    Post subject:
Forced melee combat..no cybermagic or anything, no proper ranged attacks to deal damage, just to lure enemies closer...meh


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Bob Barnsen




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Location: Germoney
PostPosted: Fri, 17th Jun 2016 11:43    Post subject:
Looks okay, but nothing special to me.

Combat seems rather bland as he mostly did standard attacks only. You most of the time also seem to fight against one enemy only at a time, meh.

And those popping damage numbers:
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PumpAction
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PostPosted: Fri, 17th Jun 2016 12:00    Post subject:
Stupid. The fighting looks as bad as in Witcher and the slow mo death cam etc is just crap.


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tonizito
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PostPosted: Fri, 17th Jun 2016 22:15    Post subject:
Haters gonna hate Reaction


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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lametta




Posts: 2614

PostPosted: Fri, 17th Jun 2016 22:27    Post subject:
the problem with this game and lotf is that they always compare it to dark souls themsleves.
Dont rival a game that you cant btea in any aspect. The most important the game mechanics arent even close up to par
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djaoni




Posts: 8061

PostPosted: Fri, 17th Jun 2016 22:37    Post subject:
Doesn't look very compelling, to say the least.

chiv wrote:
i think ds3 has kinda ruined me a bit on these kinds of games. i watch the guy evade one attack and then just rush in and button spam until kill animation, all the time im cringing and expecting hes going to get punished as fuck, only to then remember that this is what gaming is usually like.

i feel like i woulda loved this a lot more if id seen it earlier this year Very Happy


Weird, because you just described the best tactic in most of non-boss Dark Souls 3 combat. Stunlocking, ahoy!

There are obviously a few near-infinite poise enemies here and there(mostly toward the end), but most of the(again, not counting bosses) enemies can be beat by just mashing light attack.

In any case, was DS3 your first Souls game? Just curious.
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FusionDexterity




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PostPosted: Sat, 18th Jun 2016 00:31    Post subject:
h0rnyfavn wrote:
This looks pretty mediocre tbh..


+1 looks boring like fighting force.
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madness




Posts: 13315

PostPosted: Sat, 18th Jun 2016 09:18    Post subject:
PumpAction wrote:
Stupid. The fighting looks as bad as in Witcher and the slow mo death cam etc is just crap.



Except witcher 3 doesn't have a stamina based combat system, and this game doesn't have OP magic powers unlike Geralt Razz
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Drowning_witch




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PostPosted: Sat, 18th Jun 2016 09:57    Post subject:
sci-fi lords of the fallen+ denuvo and phsyx crashes? 5 bucks worth for sure Smile


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lolozaur




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PostPosted: Tue, 16th Aug 2016 13:07    Post subject:
looks meh
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 23rd Sep 2016 18:24    Post subject:
Some new bullshots:

Quote:
“The LIQUIDATOR, featured in the first screenshot, is fitted with industrial attachments for use in areas prone to hazardous material spillage. Built around the slogan “quality protective gear for the safest workplace”, the Liquidator offers super-human resistance to radiation, fire, and toxic spills, with mobility aided by the exo-skeleton.


Quote:
The second screenshot features CREO’s PROTEUS medium physical protection armor set. An experimental set equipping certain of CREO’s security personnel, the PROTEUS is an advanced and light-weight armor granting a small health regeneration effect. It also only needs medium core power cost allowing for a little extra juice for implants.


Quote:
This last screenshot features a mix of armor sets. LYNX was developed for workers requiring speed, flexibility, and precision. Far from standard issue, few CREO workers would benefit from its inherent advancements in hydraulics. It features low core power cost, but this comes at the cost of physical and elemental protection against radiation and other environmental hazards. We also see elements of MG GORGON and BLACK CERBERUS armors, designed for heavy security and riot control actions.”

http://www.dsogaming.com/screenshot-news/new-beautiful-screenshots-released-for-the-surge/
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lolozaur




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PostPosted: Fri, 23rd Sep 2016 18:26    Post subject:
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