Zero Time Dilemma (Zero Escape 3) [29 June, Spike Chunsoft]
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prudislav
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PostPosted: Thu, 17th Mar 2016 09:34    Post subject: Zero Time Dilemma (Zero Escape 3) [29 June, Spike Chunsoft]

http://zero-escape.com/
http://store.steampowered.com/app/311240/
Release Date: 29 Jun, 2016

Quote:
The experiment wasn’t supposed to be like this.

Nine participants awaken in an underground facility, imprisoned with a strange black bracelet on their wrists. To escape, they must play a game with deadly consequences. The rules are simple--after six people are killed, the escape hatch will open. Who will live, and who will die? The choice is yours. Let the Decision Game begin…

Game Features
  • Think Your Way Out
    Explore 3-D environments for clues to solve mind-bending puzzles and escape your prison.
  • Decision Game
    Question your morality in a series of life-or-death decisions where even the best option carries horrifying implications.
  • Cinematic Gameplay
    Fully voiced and animated story sections push the boundaries of interactive fiction.
  • Non-linear Narrative
    Jump freely between events and characters to piece together the fractured narrative and unlock multiple endings.
  • Old Faces, New Mysteries
    Characters from the award-winning Nine Hours, Nine Persons, Nine Doors and Virtue’s Last Reward are joined by a new cast of participants to bring first-time players up to speed and conclude the series for longtime fans
.



Last edited by prudislav on Thu, 2nd Jun 2016 09:22; edited 1 time in total
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tet666




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PostPosted: Thu, 17th Mar 2016 09:55    Post subject:
The first 2 games are allrdy cult classics like Danganronpa can't wait for this one.
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prudislav
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PostPosted: Thu, 17th Mar 2016 15:58    Post subject:
Quote:
RT: Famitsu says ZTD's Steam release will be simultaneous w/ the Vita/3DS.

https://twitter.com/BlackDragonHunt/status/710311420357795842
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Yuri




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PostPosted: Thu, 17th Mar 2016 19:07    Post subject:
Quote:
Windows PC ports of the previous installments in the series, 999: Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward, are not currently in the works, however.

Crying or Very sad Sad Crying or Very sad Sad



1 and 2 are still amazing.
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prudislav
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PostPosted: Thu, 19th May 2016 08:46    Post subject:
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prudislav
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PostPosted: Sun, 29th May 2016 09:09    Post subject:
Quote:
The PC version of Zero Time Dilemma, the third entry in the Zero Escape series, is currently planned for release via Steam on June 30—two days after the PS Vita and 3DS release on June 28.

Aksys Games confirmed to Gematsu that June 30 is the preliminary date given to them by Spike Chunsoft, who will be handling the PC release.

http://gematsu.com/2016/05/zero-time-dilemma-pc-launches-june-30
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Yuri




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PostPosted: Sun, 29th May 2016 16:04    Post subject:
While the first game can be played using a DS emulator, nothing can be done about the second game other than buy handhelds that are at the end of their life Sad



1 and 2 are still amazing.
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tet666




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PostPosted: Sun, 29th May 2016 20:40    Post subject:
Yuri wrote:
While the first game can be played using a DS emulator, nothing can be done about the second game other than buy handhelds that are at the end of their life Sad


Yeah it's a shame there is not enough interest in the scene to develop a working vita emulator the RPCS3 team said they probably will do it some point but that could be far off seeing how much work the PS3 part of their project still requires, the interest is just not there is guess since the vita library is very niche and lackluster for most people, the console is also technically still not fully hacked so no one has full documentation on it.
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Vryder




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PostPosted: Sun, 29th May 2016 21:25    Post subject:
Don't forget that there's a 3DS version of Virtue's Last Reward. Wink
Hopefully the game reaches a fully playable state with the Citra 3DS emulator within a few years. However, there's still the possibility that the two games will be ported to PC eventually.
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tet666




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PostPosted: Mon, 30th May 2016 10:40    Post subject:
Vryder wrote:
Don't forget that there's a 3DS version of Virtue's Last Reward. Wink
Hopefully the game reaches a fully playable state with the Citra 3DS emulator within a few years. However, there's still the possibility that the two games will be ported to PC eventually.


Yeah true and it could allrdy be playable if they started working on a JIT recompiler instead of still using interpreter cause the team thinks compatibility and accuracy of the emulation should be perfect (which will probably never happen anyway) before they start working on the performance but ofc it's their emulator and they are free to do with it whatever they want.
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prudislav
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PostPosted: Thu, 2nd Jun 2016 09:19    Post subject:
steampage online

http://store.steampowered.com/app/311240/
OP updated
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prudislav
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PostPosted: Mon, 6th Jun 2016 11:37    Post subject:
Quote:
ZTD PC: Here's the launcher! Port is by Japanese dev but Abstraction Games is consultant.


https://twitter.com/SpikeChunsoft_e/status/739750121030582273
Quote:
ZTD PC port is 60 FPS, JPN<=>ENG text/voices.
HARD MODE: Solve the puzzles in Japanese.

https://twitter.com/SpikeChunsoft_e/status/739772546531266561


Last edited by prudislav on Mon, 6th Jun 2016 13:15; edited 1 time in total
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sabin1981
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PostPosted: Mon, 6th Jun 2016 12:01    Post subject:
"x2, x4, x8, x16"? Under anti-aliasing MSAA? I kinda doubt that, I'm more inclined to believe that's actually anisotropic filtering as those are generally AF steppings.
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JBeckman
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PostPosted: Mon, 6th Jun 2016 14:36    Post subject:
Might refer to the custom sampling modes that both AMD and Nvidia have which can go up to 16x (For AMD up to 24x via Edge-Detect though it's still 8x MSAA, not sure what it counts as for Nvidia but probably similar.) or it could refer to SLI and Crossfire which actually does allow for 16x MSAA or at least it used to if I remember it right. Smile
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sabin1981
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PostPosted: Mon, 6th Jun 2016 14:37    Post subject:
Oh don't get me wrong, I know it exists, but those are strange selections for AA that haven't really been used even in many AAA titles.. let alone a low-budget port. I'm just rambling, ignore me grinhurt
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consolitis
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PostPosted: Mon, 6th Jun 2016 14:56    Post subject:
It's technically more easily achievable for a game such as this to support the full range of MSAA options than a AAA title which would have a modern renderer that doesn't work well with MSAA or comes with a tremendous cost.

Then again because the developers are Japanese I wouldn't be surprised if it actually controls AF as sabin says - or if the setting doesn't work at all anyway Laughing


TWIN PEAKS is "something of a miracle."
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prudislav
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PostPosted: Fri, 10th Jun 2016 09:38    Post subject:
Yuri wrote:
Quote:
Windows PC ports of the previous installments in the series, 999: Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward, are not currently in the works, however.

Crying or Very sad Sad Crying or Very sad Sad

seems like 999 is happening https://twitter.com/Uchikoshi_Eng/status/741171506827255808
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Keit




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PostPosted: Fri, 10th Jun 2016 10:18    Post subject:
Too bad 999 has been perfectly playable on emulator for ages. It seems to be worse than Virtue's Last Reward too.
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tet666




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PostPosted: Fri, 10th Jun 2016 10:49    Post subject:
I play it in Drastic on my Tablet from time to time but i wouldn't say no to a high res version the 2d backgrounds in this game don't exactly upscale well and i don't like smear filters, i just hope it's not the butchered IOS version no one wants to play these games without the puzzles that was total bullshit.

Keit wrote:
Too bad 999 has been perfectly playable on emulator for ages. It seems to be worse than Virtue's Last Reward too.


If all goes well we would get VLR as well i assume, this series really deserves a makeover it's that good.
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DV2




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PostPosted: Fri, 10th Jun 2016 12:56    Post subject:
Finally i'll be able to play this!.. I don't mind the graphics.. Bring me puzzles and drama!


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prudislav
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PostPosted: Fri, 17th Jun 2016 14:24    Post subject:
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Shinin




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PostPosted: Wed, 29th Jun 2016 16:28    Post subject:
2 more hours till steam release. Does this game have the "D" ?


i9 7500K, GTX980 Quad Frozr VI, 24GB RAM
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JBeckman
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PostPosted: Wed, 29th Jun 2016 16:36    Post subject:
Price is supposedly 40 $ / EUR but we'll see when it goes live on Steam in some hours. Smile

EDIT: Yep, 40 Euro / Dollar.
https://twitter.com/SpikeChunsoft_e/status/738274809201582081
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locke89




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PostPosted: Wed, 29th Jun 2016 17:11    Post subject:
Good luck with that price on PC...
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tet666




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PostPosted: Wed, 29th Jun 2016 17:35    Post subject:
It's a new game release and not a late port or anything and they are not indy sounds fair to me besides most ppl will pay way less cause of key resellers and such anyway.
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Shinin




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PostPosted: Wed, 29th Jun 2016 19:03    Post subject:
Game is up, 37 euro, so 1 euro = not 1 dollar after all... who would have thought.


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JBeckman
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PostPosted: Wed, 29th Jun 2016 21:11    Post subject:
Nothing too bad but still.
http://steamcommunity.com/app/311240/discussions/4/351660338709629827/

Quote:

-No mouse control in menus
-Xbox controller prompts when using KB&M
-Graphics launcher (not a problem for me, but I know a lot of people hate these)
-3 save slots
-Random frame drops to 40 from a game that runs on a Vita
-No Steam Cloud saves
-No rebindable keyboard controls



I guess it's using Unity? But other than the frame drops it seems fairly minor and probably wouldn't be too difficult to fix post-launch via a patch should the developers decide to do so. Smile
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fable2




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PostPosted: Wed, 13th Jul 2016 20:56    Post subject:
was this ever cracked?
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prudislav
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PostPosted: Wed, 13th Jul 2016 21:25    Post subject:
fable2 wrote:
was this ever cracked?

yep Zero.Escape.Zero.Time.Dilemma.Incl.2.DLCs.Cracked-3DM
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