news: Toca Race Driver 3 announced
Page 1 of 1
lobsterboy




Posts: 609

PostPosted: Thu, 17th Mar 2005 14:15    Post subject: news: Toca Race Driver 3 announced
17th March 2005
Every element of motorsport for real in TOCA Race Driver 3, coming this winter for PlayStation 2, Xbox and PC

The acclaimed TOCA series will return with every element of motorsport for real in TOCA Race Driver 3, Codemasters announced today.

Coming this winter for PlayStation 2, Xbox and PC, race drivers will be competing in a massive variety of the world’s most aggressive motorsports, complete with explosive damage effects, head-to-head online multiplayer racing and a game engine rebuilt for a greater degree of simulation.

With an 8-year heritage, the TOCA series has captivated a wide breadth of racing gamers. To appeal across the board, TOCA Race Driver 3 will deliver individual game modes that are specifically designed to satisfy the speed-freak and the motorsport simulation fanbase, using all the juice from the enhanced engine.

For those who know their friction circles from their piston rings, there’s the new Pro Career mode where you follow a career in a specialist racing discipline - including GT, Off Road, Touring Cars, Historic, Open Wheel, Rally and Oval.

With each discipline representing a different genre of motorsport, you’ll progress through championships that cover the breadth of that discipline. If you want to make it as an Open Wheel race driver, you’ll start off in Go-Kart events before progressing to Formula 1000, then further championships including Formula BMW, Formula 3, and all the way up to join the BMW WilliamsF1™ Team!

More than ever before, TOCA Race Driver 3’s stunning physics and damage engine will take real-life racing to the next level. You may have seen realistic speed and acceleration before, but TOCA Race Driver 3 accurately simulates full tyre wear, tyre and engine temperatures, fuel consumption affecting weight distribution, and real world engine inertia. This incredible detail is simulated on every vehicle, across the entire range of motorsports featured.

Alternatively, if you want to jump straight into some of the world’s most powerful cars and see those tyres screech under full power, take the World Tour - an immediate and accessible racing mode. With race-driven cinematic cut-scenes, continuing the series’ innovative plot driven narrative, and more championship choices than ever before, the World Tour is the ultimate fast fix of race gaming.

However you decide to race, no TOCA game would be complete without full-on car damage. For TOCA Race Driver 3, the next generation of the series’ Terminal Damage Engine is being intensely worked on to create motorsport gaming’s most spectacular real-car collisions on world famous circuits.

Says Gavin Raeburn, Head of Studio and responsible for the TOCA series at Codemasters: “TOCA Race Driver 3 is a huge project and one we’ve had in the works for almost a year already. The team are doing an incredible job and taking motorsport gaming to a level that no one else is even touching upon and they’re doing it to a hugely advanced point. The refined engine will enable players to really thrash the cars and see the real world results of doing so: radiators will overheat, tyres will burnout, engines will blow - the works. “This detail means the actual races become far more exciting and tactical. You may be a good enough driver to get to the front of the pack, but can you stay there when your engine is threatening to rip itself out and there’s hardly any rubber left on your rims?”

Featuring an incredible 35 different motorsport disciplines, you’ll be competing in British GT (BGTC), Muscle Cars, V8 Supercars, DTM, Monster Trucks, Baja Motocross, Formula Palmer Audi, Historic Grand Prix, Touring Sports Cars, Formula 3, BMW WilliamsF1™ Team and many more specialised championships, complete with race rules including flags, warm up laps and full car set up.

Get ready to experience all the power, the aggression, the glory of real-life motor racing in TOCA Race Driver 3, coming winter 2005 for PlayStation 2, Xbox and PC. Sign up for all the latest reports through the game’s development, register online now at

www.codemasters.co.uk/tocaracedriver3





Back to top
Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 17th Mar 2005 14:26    Post subject:
Protection=SF5
Back to top
Vulture




Posts: 426

PostPosted: Thu, 17th Mar 2005 14:29    Post subject:
Yeah, that SF thingy will be on the disc again, no good Sad
Even Race Driver 2 isn't released 'clean', so I'll pass this one again.
Back to top
beeno




Posts: 478

PostPosted: Thu, 17th Mar 2005 15:17    Post subject:
Can't wait for all the non working German releases of this.
Back to top
arlon




Posts: 211
Location: Evrope
PostPosted: Thu, 17th Mar 2005 15:18    Post subject:
looks like a GREAT game.. one that may be worth buying Wink
Back to top
Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 17th Mar 2005 16:37    Post subject:
Vulture wrote:
Yeah, that SF thingy will be on the disc again, no good Sad
Even Race Driver 2 isn't released 'clean', so I'll pass this one again.


No wait SF5+DVD9 Twisted Evil
Back to top
outtanames




Posts: 1591

PostPosted: Thu, 17th Mar 2005 17:21    Post subject:
Graphics look quite similar to Gran Turismo, but gfx ain't all, hope they surprise us with handling. Rolling Eyes
Back to top
FakeBitchKillah.inc




Posts: 2378

PostPosted: Thu, 17th Mar 2005 17:28    Post subject:
ELIZ wrote:
Protection=SF5


thought the same

Very Happy


Back to top
Ispep
VIP Member



Posts: 4117

PostPosted: Thu, 17th Mar 2005 17:32    Post subject:
Toca Race Driver 2 was complete and utter wank.

This version looks like it has some nice graphics.

but I bet it's as hollow and worthless as it's predecessor.


Back to top
zerstorer




Posts: 1410
Location: Germany
PostPosted: Thu, 17th Mar 2005 18:20    Post subject:
thats a nice game but gran turismo4 is much better all the cool cars (700cars and 50courses)
Back to top
BeerBro




Posts: 69
Location: Canada
PostPosted: Thu, 17th Mar 2005 21:58    Post subject:
they're just gonna re-use the same RD2 engine most likely....

just look at the wheels... the rims are not in 3d.. they're textures slapped onto a wheel... and made it spinning very fast so u can't notice it...

this is what happened in RD2... and it pissed me off...
Back to top
outtanames




Posts: 1591

PostPosted: Thu, 17th Mar 2005 22:10    Post subject:
BeerBro wrote:
they're just gonna re-use the same RD2 engine most likely....

just look at the wheels... the rims are not in 3d.. they're textures slapped onto a wheel... and made it spinning very fast so u can't notice it...

this is what happened in RD2... and it pissed me off...


Hmm...funny, doesn't seem like people are pissed off because of it in GT4 Rolling Eyes If they used models it'd suck a lot of fps (both in GT & TRD)..especially with 20 cars at once. But yeah, Codemaster's No.1 problem is the fact that from one game in the series to another all they do is improving the graphics, dumping the physics department, and probably ignoring people's feedback (at least, thats the way it looks like). :/
Back to top
Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 17th Mar 2005 22:26    Post subject:
BeerBro wrote:
they're just gonna re-use the same RD2 engine most likely....

just look at the wheels... the rims are not in 3d.. they're textures slapped onto a wheel... and made it spinning very fast so u can't notice it...

this is what happened in RD2... and it pissed me off...


Agree,wheels look like they was made in Paint, even Vice City custom wheels looks better Razz,Codewankers start learning to use 3dmax Evil or Very Mad lazy bastards
Back to top
BeerBro




Posts: 69
Location: Canada
PostPosted: Fri, 18th Mar 2005 01:32    Post subject:
outtanames wrote:


Hmm...funny, doesn't seem like people are pissed off because of it in GT4 Rolling Eyes If they used models it'd suck a lot of fps (both in GT & TRD)..especially with 20 cars at once. But yeah, Codemaster's No.1 problem is the fact that from one game in the series to another all they do is improving the graphics, dumping the physics department, and probably ignoring people's feedback (at least, thats the way it looks like). :/


sure, i agree it would suck a lot of fps... but if u've seen RD2, the only thing that were graphically good were the car modelling, and maybe the tracks... everything else.. well, u past by the starting grid on ur whatever lap.. the crowds are cut-out plastic boards.. with 1 or 2 flags waving.. THAT WAS IT!!.they could of add some chearing noises as wel... aw well... if they were to build RD3 with new engine , i'll give this one a shot.. if same RD2 engine.. forget it, lol
Back to top
Doggie2k




Posts: 79

PostPosted: Fri, 18th Mar 2005 07:00    Post subject:
I bought RD2 enjoyed the single race championships but the main racing really did suck. They do it all the time with the screen shots, pretty them up but when you play the game it isnt fun at all

wont be buying this one
Back to top
Page 1 of 1 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group