http://store.steampowered.com/app/363130/ (page is not live yet)
Coming to Steam on June 26, 2015 worldwide. Toukiden: Kiwami is made by Dynasty Warriors and Samurai Warriors and All The Warriors developers Omega Force. It came out on PlayStation 4 in March, so this release isn’t too far behind.
Quote:
The critically acclaimed action RPG is set in a beautiful, yet tormented world inspired by various historical periods of Japan, and tells the tale of humanity’s last stand for survival against powerful demons (Oni).
With a story mode estimated to take over 100 hours to complete, Toukiden: Kiwami also features over 50 Oni types, an extensive character creation mode, 300 fallen heroes (Mitama) whose rescued souls help strengthen the player’s team, more than 1500 weapon variations. Players can battle Oni with a squad of up to four Slayers comprised of various NPCs or other players via online cooperative play.
In the deeply rich world of Toukiden, Demons (Oni) have always hid in the shadows and aimed to torment mankind. Through history, a secret caste of warriors, the Slayers, have been trained to dispose of the demonic threat before it could consume the world. However, an event called the ‘Awakening’ caused rifts to appear in space and time. Through those rifts places that had long disappeared from the world resurfaced, and with them came hordes of various demons that started to relentlessly hunt humans.
These demons would consume the souls of those they killed and imprison the ones of brave heroes in order to grow in size and strength. Using these souls, Oni can regenerate at a rapid rate and only Slayers are trained in the proper way to battle them.
As the extinction of humanity was not far from reality, the Slayers opened their villages as sanctuaries, to protect those who escaped, and provided a last line of defence against the horror.
Toukiden’s original storyline starts 8 years after the Awakening and follows a newly trained Slayer from the village of Utakata (enter: the player!). The player’s role is to complete various missions, strengthen his relationships with the other warriors in the village and eventually start battling the largest of the Oni to banish them back to their dimension (a mysterious demi-plane that stands between space and time) and free the souls of the heroes they’ve trapped. In turn, when these souls are free, they stay with the player and provide him with a variety of equipable abilities for his weapons.
Set against a backdrop inspired by various historical periods of Japan, ‘Toukiden: Kiwami’ continues to narrate the tale of humanity’s last stand for survival. As it makes its debut appearance on the PlayStation 4 computer entertainment system, ‘Kiwami’ picks up the story from the beginning, allowing new players to familiarise with its vast, demon-ridden world. Nevertheless, it is actually almost double the size of the original game, offering fans of the series the opportunity to pick up where ‘Age of Demons’ stops and follow their slayer into a variety of new, exciting adventures.
Visually stunning, like its predecessor, this game boasts an extensive character creation mode, a multitude of new and returning weapon types , each of which can be forged and upgraded to the player’s preferences, while it also features 300 characters based on both fictional and historical Japanese figures, whose souls help players strengthen their team and defeat their enemies.
‘Toukiden: Kiwami’ will also include an extensive multiplayer mode. The player is always encouraged to tackle battles with the most powerful Oni as part of a group and, as with the previous title, there is a choice between a number of NPC or, preferably, a cooperative multiplayer mode that allows for a team of up to four Slayers to band up and banish a demon together!
yep seems like Tekmo went full steam ahead even with their PS exclusives
Hope its gonna be better port than Bladestorm which is finally playable for me after 2 patches and using Win7 compatibility
BTW: kinda interesting that first respond on my various topics is sabin recently
Good, bring em!
I always hated playing Monster Hunter on my Wii (yes yes I should look into dolphin )... it's even more of a dust collector than my PS3 was
Had the game preorderd for the PS Vita and still haven't played it till this day and now it comes to PC meh should have waited ohwell... Hoping for a good port, it's a good game I think/heard.
Meh, Launch_BM.exe crashes with some error i can't read. And running that other .exe, which seems to be for setup, i can't read shit either. Because everything is in chinese.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Ive never understood why monster hunter hasnt fallen on PC, that online mode would grow like hell on pc.
Well there is a Chinese-only "Monster Hunter Online" for PC, but it's less like Monster Hunter and more like any standard Chinese MMO, sadly.
~edit~
Tried the benchmark, capped at 30fps and looks absolutely hideous. Reminds me of the Dynasty Warriors benchmark they put out too, which also looked horrific.
Last edited by sabin1981 on Sun, 21st Jun 2015 14:59; edited 1 time in total
Ive never understood why monster hunter hasnt fallen on PC, that online mode would grow like hell on pc.
Well there is a Chinese-only "Monster Hunter Online" for PC, but it's less like Monster Hunter and more like any standard Chinese MMO, sadly.
~edit~
Tried the benchmark, capped at 30fps and looks absolutely hideous. Reminds me of the Dynasty Warriors benchmark they put out too, which also looked horrific.
Haven't tried the benchmark but looking up the game info it seems it's made for PS4 and PSV (In addition to this Steam release on PC.) so it might be that they are developing across all three platforms together and thus are limited by the Vita's hardware?
Could be a fun game if it's similar to Monster Hunter, checked Ag.ru and the available screens don't look that impressive as you said and I guess we'll need a mod too in order to remove the 60 FPS cap on PC if it's going to be in the full game as well as the benchmark.
Tried the benchmark, capped at 30fps and looks absolutely hideous. Reminds me of the Dynasty Warriors benchmark they put out too, which also looked horrific.
the fps-lock might be linked to v-sync levels like in Bladestrom (iirc one loption ocked it to 30, one to 60 and one was unlcoked)
the fps-lock might be linked to v-sync levels like in Bladestrom (iirc one loption ocked it to 30, one to 60 and one was unlcoked)
I tried flicking all the options in the benchmark config tool, nothing seemed to change :\ Hopefully the final game is different and also hopefully it looks better too Xd
JBeckman wrote:
Haven't tried the benchmark but looking up the game info it seems it's made for PS4 and PSV (In addition to this Steam release on PC.) so it might be that they are developing across all three platforms together and thus are limited by the Vita's hardware?
Could be, I just know that everything about the benchmark was seriously poor looking.
Warning concerning the use of some NVIDIA video cards with the Windows 8.1 OS
Operational problems, including the game crashing, have been identified when playing this game using certain NVIDIA video cards and the Windows 8.1 OS.
As of June 25th, the following video cards have been found to be problematic with this title:
NVIDIA GeForce GTX 980
NVIDIA GeForce GTX 560
NVIDIA GeForce GTX 570
These issues can be rectified by altering the OS and video card combination, or by using Windows 7 Compatibility Mode.
This issue is being investigated. Updates will be provided as soon as any progress is made.
For users owning PCs which feature the problematic video card and OS combination, please take this into consideration before purchase.
Looks like I can go ahead and request my refund already.
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