A Plague Tale: Innocence
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lolozaur




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PostPosted: Thu, 5th Jan 2017 16:45    Post subject: A Plague Tale: Innocence
The Plague is a brand new action-adventure game developed by Asobo Studio and published by Focus Home Interactive for consoles and PC!

The game will be unveiled at the beginning of February to international video game press at What's Next de Focus, the Paris event showcasing games currently in production at Focus.

The Plague is currently finishing pre-production, and will be presented through a first version of the game at What's Next de Focus on February 1st and 2nd in Paris.

https://business.facebook.com/notes/the-plague/the-plague-announcement/589791387891020
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inz




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PostPosted: Fri, 6th Jan 2017 01:47    Post subject:


Escort Quest: The Game?
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Morphineus
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PostPosted: Fri, 6th Jan 2017 02:12    Post subject:
Oh, not that type of escort Okay


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ixigia
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PostPosted: Fri, 6th Jan 2017 02:21    Post subject:
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AmpegV4




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PostPosted: Fri, 6th Jan 2017 04:57    Post subject:
Laughing
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spajdr




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PostPosted: Fri, 6th Jan 2017 15:47    Post subject:
ixigia wrote:
Morphineus wrote:
Oh, not that type of escort Okay

I know right Sad


Very Happy Very Happy
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Morphineus
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PostPosted: Fri, 6th Jan 2017 18:34    Post subject:
Beep Beep Laughing


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Drowning_witch




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PostPosted: Fri, 6th Jan 2017 18:40    Post subject:
shadwen the triple A edition?


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prudislav
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PostPosted: Wed, 8th Feb 2017 17:07    Post subject:
renamed to "A Plague Tale: Innocence"

+ RPS preview:

https://www.rockpapershotgun.com/2017/02/08/a-plague-tale-innocence-rats/
Quote:
It’s a strange thing to be known for, but A Plague Tale: Innocence [official site] will almost certainly be That One Game With The Brilliant Rats. As soon as footage starts to spread around the internet, it’s the rats that people will settle on because they are the entire point of the exercise. With all apologies to the two kids who are the actual protagonists, sneaking through a plague-ridden medieval French city and avoiding both inquisitors and rats, it’s the swarms that steal the show. Both as a game mechanic and a technical feat, the rats are king. It makes Dishonored look like a petting zoo.

Watching a slice of Plague Tale, played by a developer, reminded me of seeing the Mardi Gras crowds in Hitman Blood Money for the first time. Games often avoid depicting large groups of moving characters, preferring to treat crowds as a single entity rather than a larger entity made up of many smaller but discrete elements. I loved that in that Murder of Crows level, a gunshot would cause groups of people to separate, splitting into their own unique patterns of panic and escape.

A Plague Tale, in its current form, puts its big idea right on the menu screen. A swarm of rats, each one moving dynamically, are feasting on a corpse. You can see them squirming up and around one another, nibbling and biting and fighting for space. And then, when you press start, a carriage rattles past in the street outside the building where the body is lying and its lantern sends a pool of light splashing through the window. The rats peel away from the light, scurrying and scratching, and then slowly inch their way back to the feast once it has passed.

It’s grotesquely gorgeous and explains the game’s central conceit extremely well. You play as two children, though there’s no evidence of a smart Brothers: A Tale of Two Sons style control system at this point. It looks like you’ll always, or mostly, be in control of Amicia, the older of the two, or whether you’ll also control tiny little Hugo who is about six years old. Amicia is either pre-teen or barely into her teens, but she seems capable enough, at least in the brains department, outsmarting the chaps who are hunting her and her brother. It’s a stealth game, based almost entirely around light rather than sound.

Rats don’t like the light, so the darkness is often a sea of teeth and eyes. Portable light sources keep them at bay, but are hard to come by, so you’ll need to stick to what light there is in the environments, while destroying the lanterns and torches that the inquisitors carry. When you do, they’re soon covered in rats, screaming and devoured. Grim.

The small chunk of the game I saw might not actually be in the game at all, with release possibly a year and a half away or more, but as a technical demonstration it was impressive. At one point, rats pour through a church’s windows like streams of oil, flooding the floor and lapping against the flicker of torchlight that protects the protagonists. They’re fluid, like a particle system with teeth and claws, and the way that they writhe and surge adds an element of horror to what might be fairly conventional environmental light-based puzzles.

It’s too early to know whether the game will live up to its rats, but I do like seeing a mechanic directly tied to exciting tech. The historical setting has clear elements of fantasy, not least in the rats themselves, but will be mostly grounded in reality, and if the environments are depicted half as well as their inhabitants, it’ll be a beautiful game if nothing else.

Side note: developers Asobo worked on a game based on the Pixar film Ratatouille and that amuses me.
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prudislav
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PostPosted: Tue, 14th Feb 2017 21:50    Post subject:
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Bob Barnsen




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PostPosted: Tue, 14th Feb 2017 22:31    Post subject:
Was that supposed to be trailer?!


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prudislav
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PostPosted: Tue, 14th Feb 2017 22:35    Post subject:
nope ... just info from that french press event ... iirc they showed the trailer there but didnt got leaked or released so far


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
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prudislav
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PostPosted: Wed, 14th Jun 2017 18:10    Post subject:
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prudislav
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PostPosted: Thu, 15th Feb 2018 16:00    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Bob Barnsen




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PostPosted: Thu, 15th Feb 2018 17:16    Post subject:
Could be fun.


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Clevesa




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PostPosted: Thu, 15th Feb 2018 17:53    Post subject:
Bob Barnsen wrote:
Could be fun.
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prudislav
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PostPosted: Thu, 15th Feb 2018 17:54    Post subject:
and the video is dead Sad


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http://i.imgur.com/PtROKGv.gif
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Civ01




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PostPosted: Thu, 15th Feb 2018 23:17    Post subject:
Any mirrors?
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ixigia
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PostPosted: Fri, 16th Feb 2018 00:41    Post subject:
@Prudi and Civ01: I don't know if it's the same footage as the one that was originally posted, but some Italian sites have gameplay bits (from 0:25 onwards). Seems..pretty interesting, Ratblade: Amicia's Odyssey Razz



(Roughly translated - in a nutshell)
- Fairly linear structure, with occasional slightly larger areas every now and then;
- Sticks, torches and resources are limited and must be preserved;
- The little brother develops special abilities that can help with mini-puzzles and keep the rats away;
- The human enemies can either be tricked through stealth or knocked down with tools/throwable objects;
- Leaving the kid alone for too long can lead him to having anxiety attacks (+ screaming which attracts enemies);
- It looks good, but the facial animations need a bit of work (also, the release date is still unknown at the moment).
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madness




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PostPosted: Fri, 16th Feb 2018 09:17    Post subject:
So the game is one escort mission?
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prudislav
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PostPosted: Fri, 16th Feb 2018 10:33    Post subject:
the rat technology looks cool


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Yuri




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PostPosted: Fri, 16th Feb 2018 10:50    Post subject:
ixigia wrote:

- Leaving the kid alone for too long can lead him to having anxiety attacks (+ screaming which attracts enemies)

I doubt this feature would have been there had the kid been a girl Laughing



1 and 2 are still amazing.
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Civ01




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PostPosted: Fri, 16th Feb 2018 16:39    Post subject:
Looks like Setsuna
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Kater Mikesch




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PostPosted: Fri, 16th Feb 2018 17:50    Post subject:
madness wrote:
So the game is one escort mission?


Everyones favorite type of mission. Laughing

Don't know, trailer looks like it could get old really fast.
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deadpoetic




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PostPosted: Sat, 17th Feb 2018 04:21    Post subject:
oh wow a game about escorting 2 retarded kids
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prudislav
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PostPosted: Wed, 13th Jun 2018 12:12    Post subject:

Quote:
A Plague Tale: Innocence, the upcoming adventure game developed by Asobo Studio for PlayStation 4, Xbox One and PC, unleashes its hordes of rats in the E3 Trailer!

Join siblings Amicia and young Hugo, as they struggle through the heart of the brutal and ruthless world of 12th century France. The rats swarm in uninterrupted waves throughout the Kingdom of France. In the disease-devastated villages, countryside and battlefields, they devour everything in their path, men and animals alike, to satisfy the endless hunger of their ever-increasing numbers. The faint glow of the flame Amicia holds appears to be the only thing that repels this uncontrollable and voracious mass's relentless advance...

A Plague Tale: Innocence tells a grim and emotional story, sending us on journey through medieval France, with gameplay blending adventure, action and stealth, supported by a compelling, moving story. Follow Amicia and her little brother Hugo, trying to survive a harsh, brutal world plagued by the Black Death. On the run from the Inquisition, and surrounded by unnatural swarms of rats that appeared with the Black Death, Amicia and Hugo embark on a rocky journey that will not leave them unscathed.

A Plague Tale: Innocence arrives on PlayStation 4, Xbox One and PC in 2019. Hands off presentations and interviews are available at E3 2018.


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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PostPosted: Fri, 15th Jun 2018 08:06    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Tumitishdu




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PostPosted: Fri, 15th Jun 2018 12:47    Post subject:
Cool! Looking forward to this one!
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prudislav
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PostPosted: Tue, 24th Jul 2018 16:47    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Interinactive
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PostPosted: Wed, 22nd Aug 2018 12:54    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:46; edited 1 time in total
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