U55 - End Of The Line - kickstarter.com
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Tue, 27th Aug 2013 02:19    Post subject: U55 - End Of The Line - kickstarter.com


Deeply embedded in H.P. Lovecraft's mythology, U55 – END OF THE LINE is an innovative horror game set in modern-day Berlin.

Sticking to the tried and true lore created by H.P. LOVECRAFT, we aim for an immersive urban horror experience on an unprecedented scale.

U55 – END OF THE LINE is a survival horror adventure set in the subway system of modern-day Berlin. The game will be developed for Windows. Sticking to the tried and true lore created by H.P. LOVECRAFT, we aim for an immersive urban horror experience on an unprecedented scale. We want to recreate the classic “cosmic horror” setting of diabolical entities breaking into reality and bring it to life with the help of subliminal sounds. What humanity believes to be regulated by the laws of nature is only true until nameless forces start swaying over the world.



http://www.kickstarter.com/projects/u55/u55-end-of-the-line/
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Tue, 27th Aug 2013 08:54    Post subject:
Can never have enough Lovecraftian games.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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pikachupi




Posts: 4180

PostPosted: Tue, 27th Aug 2013 13:01    Post subject:
nice atmospher and good voice acting,sounds Convincing to me.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 27th Aug 2013 13:04    Post subject:
That looks and sounds incredible Smile
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Ankh




Posts: 23338
Location: Trelleborg
PostPosted: Tue, 27th Aug 2013 17:09    Post subject:
EyePatchLives wrote:
Can never have enough Lovecraftian games.


+10000!


shitloads of new stuff in my pc. Cant keep track of it all.
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Ankh




Posts: 23338
Location: Trelleborg
PostPosted: Tue, 27th Aug 2013 17:15    Post subject:
Project supported.

$100.


shitloads of new stuff in my pc. Cant keep track of it all.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 27th Aug 2013 17:20    Post subject:
Midnight Meat Train the game? Count me in Very Happy (Yes, I know that's CB and not Lovecraft)


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DCB




Posts: 5410

PostPosted: Tue, 27th Aug 2013 17:21    Post subject:
Quote:
In order to find a way out, he has to navigate through the dark with the smartphone display as his only source of light.

I sure hope he flashed a custom ROM to extend his battery life.....
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Wed, 18th Sep 2013 00:36    Post subject:
$55,745 pledged of $115,000 goal
48% funded
44 hours to go

Sad


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Sep 2013 00:50    Post subject:
Ridiculous Sad Such an awesome looking/sounding game and it's going to fail Sad
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Wed, 18th Sep 2013 01:28    Post subject:
Not enough advertising in my opinion, it looks really great but unfortunately many of the big sites barely mentioned it, and in this crowded KS market it's easy to get lost :/

They should try again with a more aggressive strategy and better/more appetizing goals for the pledgers Razz
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Clevesa




Posts: 3694

PostPosted: Wed, 18th Sep 2013 01:59    Post subject:
ixigia wrote:
Not enough advertising in my opinion, it looks really great but unfortunately many of the big sites barely mentioned it, and in this crowded KS market it's easy to get lost :/

They should try again with a more aggressive strategy and better/more appetizing goals for the pledgers Razz


Usually kickstarting the same project that already failed, does even worse then the first attempt. The aura of failure won't go away, gets people to stay away.
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Wed, 18th Sep 2013 02:09    Post subject:
Clevesa wrote:
ixigia wrote:
Not enough advertising in my opinion, it looks really great but unfortunately many of the big sites barely mentioned it, and in this crowded KS market it's easy to get lost :/

They should try again with a more aggressive strategy and better/more appetizing goals for the pledgers Razz


Usually kickstarting the same project that already failed, does even worse then the first attempt. The aura of failure won't go away, gets people to stay away.

Hehe yeah, that's true sadly. Who knows, perhaps some trusty publisher could pick it up, horror games seems to be quite successful in terms of $ these days (both Amnesia AMFP and Outlast are doing pretty good). There's definitely a positive trend.
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Kein
Banned



Posts: 6102

PostPosted: Wed, 18th Sep 2013 04:08    Post subject:
[quote="ixigia"]
Clevesa wrote:
ixigia wrote:
Not enough advertising in my opinion, it looks really great but unfortunately many of the big sites barely mentioned it, and in this crowded KS market it's easy to get lost :/

They should try again with a more aggressive strategy and better/more appetizing goals for the pledgers :P


Usually kickstarting the same project that already failed, does even worse then the first Who knows, perhaps some trusty publisher could pick it up

Can I have at last one example when it happened?
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Thu, 19th Sep 2013 16:05    Post subject:
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Kein
Banned



Posts: 6102

PostPosted: Thu, 19th Sep 2013 17:12    Post subject:
Yeah, but what the point, it won't make it.

A pity.
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Breezer_




Posts: 10794
Location: Finland
PostPosted: Thu, 19th Sep 2013 17:34    Post subject:
If this project would have been from some old known game maker without any gameplay, it would have been instantly funded.
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Thu, 19th Sep 2013 20:47    Post subject:
Quote:
I, personally, focused more on getting us mentioned in the press then anything else. I thought "press attention = more backers", which I realize now, was idiotic because satisfied fans and supporters, who are spreading the word for you, are worth more than 10 articles on Kotaku... I hope I can redeem myself in front of you (backers).
U55 - END OF THE LINE isn't over if Kickstarter fails... As you may have seen, we have awesome numbers on Steam. It would be dumb to call it off now.
Alex, the team and I will see to it that we will give you some quality updates in the final days. If go down, we will go down all guns blazing!
Thank you for your support Revisor and all others out there!


A little bit of good news, I suppose Shifty Fellar




Last edited by WhiteBarbarian on Thu, 19th Sep 2013 20:54; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 19th Sep 2013 20:49    Post subject:
Let's hope they run another KS in a few weeks/months. This game looked great and while I'm not usually into "run, hide" style games (such as Amnesia or Outlast) it would be a hell of a shame to see something this fun die off.
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Kein
Banned



Posts: 6102

PostPosted: Tue, 8th Apr 2014 20:32    Post subject:
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Kein
Banned



Posts: 6102

PostPosted: Fri, 11th Apr 2014 12:12    Post subject:
Quote:
Hi Folks,

as promised we have some brand new information for you:
Our new Crowdfunding Campaign on FundedByMe is now live!

http://fbm.u55.eu/

It is a loan- based Campaign which is a totally new way of Crowdfunding.
What does that mean? Basically you invest a certain amount of money into our campaign as a loan and get the game for free. Once the investment time is over you get your money back, and on top of that you also get a percentage of the profit!
So it is a Win-Win Situation for the Backers!


http://steamcommunity.com/sharedfiles/filedetails/updates/174633293/1397172981
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JBeckman
VIP Member



Posts: 34965
Location: Sweden
PostPosted: Fri, 11th Apr 2014 13:31    Post subject:
Hmm, could work to get them more money but what if sales are bad and then when they have to pay back the investors and a part of the profit there's no money left over?

Have to wait and see how it goes I guess.

EDIT: Ah the website has the actual figures, plus a minimum deposit of 50 Euro is required.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 11th Apr 2014 13:35    Post subject:
Oooh. That loan stuff sounds like a double-edged sword to me, one that may bring a large boost of initial income for the dev but then a significant cost at the end when they have to pay back large percentages Neutral I hope it doesn't come back to bite them in the arse over it.
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