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Posted: Wed, 16th Oct 2013 02:59 Post subject: |
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Oh god! YesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYes!!! They've got nearly $100k so far.. a fifth of the way through. Please succeed! Now THIS sounds fantastic, it sounds like a visual overhaul to what Star Command promised it was going to be, before it turned out to just be a shallow clickfest
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There are a lot of sci-fi RPGs out there, but we feel there’s something lacking. Being huge fans of the sci-fi genre, we wondered why spaceships feel so empty? What’s missing? Looking back to all the TV and Movies that inspired us, like Star Trek, Battlestar Galactica or Firefly, we realised games are missing something integral: a crew. A ship without a crew feels hollow and meaningless, so we’ve taken space travel to the next level. The dangers of space should not only test your metal, but your flesh.
We wanted to make a game where you’re not a solid, singular object in a sky-box; you are a captain in an evolving, dynamic ship that hundreds of people call home. They adapt to you, and grow with you as you fight alongside them, and if you suffer losses, you’ll feel the loss that comes with that.
That’s where the drama is, that’s where the story happens, and it’s the interacting with people on the deck that makes this a complete experience.
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One final point to make, if you inspect our reward tiers you will see that we do not have any physical rewards. This means we do not divert Kickstarter funds to produce physical goods and instead we can use the funds to fully realize the actual game. To compensate for this we are providing what we believe are fair reward tiers where backers even at lower tiers get to put their mark on the game. Higher tier rewards are bundled with additional copies of the game so backers can split the cost among friends.
Still, we understand that some backers would prefer physical copies and merchandise and here is a promise:
Once our funding goals are reached, we will add physical reward tiers and outsource the production and shipping to our backers who will pay for only production and shipping. If people want t-shirts made we will supply the graphics to make your own t-shirts or other merchandise. We will not make a dime off of you ordering that set of China with the Empress Anastasia on it that you always wanted. We are game developers -not Manchester United!
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So. Damned. Good. Too many KS have made the huge mistake of offering a large amount of physical rewards and losing an enormous chunk of development money trying to fulfil them.
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Posted: Wed, 16th Oct 2013 03:30 Post subject: |
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Seems like it could be awesome....but the main video on their Kickstarter is really annoying.
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Posted: Wed, 16th Oct 2013 06:25 Post subject: |
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honestly, this sounds too good to be true. That coupled with it being a kickstarter means I'm pretty wary of it. I hope they pull it off though. And for fuck sake, don't make it a goddamn pixel game. heh
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Posted: Wed, 16th Oct 2013 08:26 Post subject: |
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I CAN'T WAIT!!!!!!!!!!! But why the release date is so far away.... Infinity Retard develop CoD faster than that!
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VonMisk
Posts: 9416
Location: Hatredland
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Posted: Wed, 16th Oct 2013 08:34 Post subject: |
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dodger2020 wrote: | honestly, this sounds too good to be true. That coupled with it being a kickstarter means I'm pretty wary of it. I hope they pull it off though. And for fuck sake, don't make it a goddamn pixel game. heh |
They showed like 5 seconds of space battles and it will have normal graphics.
But yeah I agree they promise much but will they deliver? That's just completely other story.
I usually support kickstarter projects if I heard about them before (at least some time before kickstarter), have seen some alpha gameplay or played the alpha build. I know then that they really have done some work already and not just speed painted a few conceptarts and rendered a 10 seconds of something that is suppose to be a gameplay.
And 500K is not that much for such ambitious project. Especially after all the fees and taxes.
But I would like to play such game, I'm a whore for space games with crew management.
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couleur
[Moderator] Janitor
Posts: 14100
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Posted: Wed, 16th Oct 2013 09:08 Post subject: |
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Btw why all 4 factions are such faggots? Why the player can't start as a pirate or freelancer? I just played the demo or whatever its called, and I didn't liked any of the factions. They are gross.
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Posted: Wed, 16th Oct 2013 09:22 Post subject: |
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launching the interactive ship builder destroyed my system. (100% proc), took 2 minutes to get task manager up.
after 10 minutes i finally manage to kill that chrome process.
in ie worked fine.
anyway, nice concept.
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Posted: Wed, 16th Oct 2013 10:44 Post subject: |
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Posted: Wed, 16th Oct 2013 15:31 Post subject: |
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Posted: Wed, 16th Oct 2013 17:58 Post subject: |
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It looks like a sexy version of FTL :>
Per aspera ad astra
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Posted: Wed, 16th Oct 2013 18:07 Post subject: |
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I'm getting FTL and Star Command vibes, mixed with some XCOM combat. Have you tried the interactive demos? I particularly like the character creation thing, it has a nice appeal to it, though I do think the project seems overly ambitious.. but goddamn it, I want it!
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Il_Padrino
Posts: 7404
Location: Greece by the North Sea
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ixigia
[Moderator] Consigliere
Posts: 64932
Location: Italy
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Posted: Wed, 16th Oct 2013 20:48 Post subject: |
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If they manage to pull this off without unwanted simplifications or compromises I'll tip my fedora hat to them 
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Vechter
Posts: 1029
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couleur
[Moderator] Janitor
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Peef
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Posted: Thu, 7th Nov 2013 00:01 Post subject: |
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Funding has slowed down a little, they're at $220k of $500k with 25 days to go. They've release another little minigame too;
http://www.mandategame.com/scourge/
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Posted: Thu, 7th Nov 2013 03:29 Post subject: |
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This looks really interesting to me. I hope it works out. I backed it last week.
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Mon, 18th Nov 2013 19:06 Post subject: |
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