Trüberbrook
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 17th Sep 2017 20:11    Post subject: Trüberbrook


Genre: Adventure
Release: 2018
http://trueberbrook.com/
Quote:
Synopsis
»Trüberbrook« is a thrilling mystery adventure game set in rural Germany in the late 1960s. The player takes the role of young american physicist Tannhauser, who happens to end up in the eponymous village of Trüberbrook, an ageing but beautiful health resort somewhere in the densely forested countryside of West Germany. Tannhauser, while working on his PhD thesis, comes to Trüberbrook seeking to crack a tiresome mental block. But something in this town seems strangely spaced out, as the superficial german homeland setting gradually evolves into a puzzling sci-fi mystery.

Quote:
Style
One of the most distinctive features of the game is it’s unique visual style: The whole scenery and all backdrops will be build as real miniature scale models, captured with a 3D scanner, digitally polished and then blended with animated characters, visual effects and set extensions.

Gameplaywise, »Trüberbrook« is a somewhat classic point-and-click adventure game with a modern approach.

Mood and atmosphere of the game are inspired by TV series like »Twin Peaks«, »The X-Files« and »True Detective«. The game mixes German folklore with a gripping sci-fi storyline, covering universal themes like love, friendship, loyalty, rootlessness, self-discovery and monster hunting.







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Ghworg




Posts: 924

PostPosted: Sun, 17th Sep 2017 22:47    Post subject:
I tried several adventure games but never liked them. This one looks good, might give it another go when it is released.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Sun, 17th Sep 2017 22:58    Post subject:
Ghworg wrote:
I tried several adventure games but never liked them. This one looks good, might give it another go when it is released.


Might be better to just ignore the genre if it is not for you. If you're unsure the best advice I could give is try the best ones in the genre.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 17th Sep 2017 23:58    Post subject:
Morphineus wrote:
Ghworg wrote:
I tried several adventure games but never liked them. This one looks good, might give it another go when it is released.


Might be better to just ignore the genre if it is not for you. If you're unsure the best advice I could give is try the best ones in the genre.


For the best ones i would recommend the Dark Eye and Deponia games. Both by Daedalic Entertainment, the adventure masters.


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ixigia
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Posts: 65078
Location: Italy
PostPosted: Mon, 18th Sep 2017 00:40    Post subject:
Loving the handmade miniature-like style Smile (the devs themselves are quite unknown, but if we're lucky it could turn into something pleasant).

Bob Barnsen wrote:
Morphineus wrote:
Ghworg wrote:
I tried several adventure games but never liked them. This one looks good, might give it another go when it is released.


Might be better to just ignore the genre if it is not for you. If you're unsure the best advice I could give is try the best ones in the genre.


For the best ones i would recommend the Dark Eye and Deponia games. Both by Daedalic Entertainment, the adventure masters.

Indeed, Daedalic are a certainty, especially the earlier stuff. They tried a more consolish approach with the most recent adventure (Silence) which didn't work too well in my opinion, hopefully they'll go back to the good ol' formula.

The beauty of the adventure genre is the extreme variety in terms of approaches despite the 'fixed' mechanics: there are LucasArts' classics (which hold the most loved place in my nostalgic gaming corners), the Broken Sword saga, The Longest Journey, the Gabriel Knight games, Syberia 1/2, the cryptic Myst, Sanitarium, the Police Quest(s), The Neverhood, and many more quality journeys that deserve to be experienced. Razz

The genre seemed to struggle at some point, but thankfully companies like Amanita (Machinarium and Samorost 3 are masterpieces) and Wadjet Eye Games (practically all of them) have been helping making adventures great again, fighting the cinematic imposters. Among the most recent ones I would definitely recommend Stasis as well, if only for the amazing atmosphere alone.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 18th Sep 2017 00:49    Post subject:
ixigia wrote:
Loving the handmade miniature-like style Smile (the devs themselves are quite unknown, but if we're lucky it could turn into something pleasant).

There was a topic for a very similar handcrafted adventure game. Couldn't remember the name anymore though, as i thought it was that game and they just renamed it.

And yea, the LucasArts classics are probably my favourite adventure games too. Very Happy
Especially Indiana Jones: Fate of Atlantis i liked very much back then. The environments and atmosphere was just so well done.


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Ghworg




Posts: 924

PostPosted: Mon, 18th Sep 2017 12:52    Post subject:
I might try Deponia, don't like the dark eye style.
This game looks great, and i hope the story and gameplay is as good.

I think i did like that lucasarts game indiana jones, but it's so long ago so i'm not sure Smile
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FadeToBlack




Posts: 1010
Location: Turdistan
PostPosted: Mon, 18th Sep 2017 18:22    Post subject:
If you like comic/animation style then you can also check out sam & max. Can't say it's a masterpiece but i liked it. And it was before Telltale went full retard so you can feel safe about the game.
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Mon, 18th Sep 2017 20:12    Post subject:
Recommend day of the tentacle and fuck sake. Now go play it.


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Ghworg




Posts: 924

PostPosted: Mon, 18th Sep 2017 21:04    Post subject:
Played both sam & max hit the road and day of the tentacles but never finished them.
Maybe because at that time adventure games were more common and i did try most games at that time.
Not possible with the amount of games coming out today.

It is more than 20 years since i played the last adventure game, might like it more now.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 20th Nov 2017 06:07    Post subject:


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paxsali
Banned



Posts: 18352

PostPosted: Mon, 20th Nov 2017 10:21    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:31; edited 2 times in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 20th Nov 2017 16:55    Post subject:
Thanks, unlike your balls.


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KillerCrocker




Posts: 20501

PostPosted: Mon, 20th Nov 2017 17:25    Post subject:
Looks ok except I don't like the characters design too much.


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prudislav
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PostPosted: Mon, 1st Oct 2018 09:38    Post subject:
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3E74




Posts: 2559
Location: feels wrong
PostPosted: Tue, 12th Mar 2019 00:52    Post subject:
Release Date:
12 Mar, 2019


Mr. Green


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paxsali
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Posts: 18352

PostPosted: Tue, 12th Mar 2019 00:59    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:23; edited 2 times in total
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3E74




Posts: 2559
Location: feels wrong
PostPosted: Tue, 12th Mar 2019 17:22    Post subject:
Whirling cane
 Spoiler:
 


..:: Life - A sexually transmitted disease which always ends in death. There is currently no known cure::.. Troll Dad
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couleur
[Moderator] Janitor



Posts: 14330

PostPosted: Tue, 12th Mar 2019 17:26    Post subject:
I have to admit, I bought it. I love adventure games so I try to support the genre.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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pho08




Posts: 2668

PostPosted: Tue, 12th Mar 2019 17:30    Post subject:
as far as I've read the visuals are stunning but the game as an adventure is supposedly very simplistic
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3E74




Posts: 2559
Location: feels wrong
PostPosted: Wed, 13th Mar 2019 11:27    Post subject:
hmmmmmmm, game is ok so far..
But has its bugs...

When u first start the game you get to set your brightness and such, i did not set it the way i wanted and now theres, as it looks, no way to get that settings back so i can change the brightness settings.. there are no options in the game menue, and when starting the game the windows with the settings does not show up anymore..

i did tried delete the regestry for it, still no change..And in the location where steam saves the user gamedata theres nothing to setup Sad


I guess i have to whait with my playtrough since its way tooo dark for me ATM..

(i did try to reinstall the game but still that option at the start of the game does not show up anyway..)



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gordonash




Posts: 292

PostPosted: Wed, 13th Mar 2019 12:41    Post subject:
3E74 wrote:
hmmmmmmm, game is ok so far..
But has its bugs...

When u first start the game you get to set your brightness and such, i did not set it the way i wanted and now theres, as it looks, no way to get that settings back so i can change the brightness settings.. there are no options in the game menue, and when starting the game the windows with the settings does not show up anymore..

i did tried delete the regestry for it, still no change..And in the location where steam saves the user gamedata theres nothing to setup Sad


I guess i have to whait with my playtrough since its way tooo dark for me ATM..

(i did try to reinstall the game but still that option at the start of the game does not show up anyway..)



Remove registry entries?

Computer\HKEY_CURRENT_USER\Software\BTF\Truberbrook
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3E74




Posts: 2559
Location: feels wrong
PostPosted: Wed, 13th Mar 2019 14:49    Post subject:
ummm, i did state "above":
Quote:
i did tried delete the registry for it, still no change..And in the location where steam saves the user gamedata theres nothing to setup


wich did include those u mentioned...


..:: Life - A sexually transmitted disease which always ends in death. There is currently no known cure::.. Troll Dad
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CaptnNemo




Posts: 909

PostPosted: Wed, 13th Mar 2019 21:55    Post subject:
In case some of you are interested : Credits to Chachardus from

http://www.wsgf.org/forums/viewtopic.php?f=95&t=33050&p=175190

Ultrawide fix 21:9

For 3440x1440
Open the "UnityPlayer.dll" file (found in game directory) with a Hex Editor, search 39 8E E3 3F and replace with 8E E3 18 40 (1 occurrence)
Open the "Assembly-CSharp.dll" file (found in "\Truberbrook_Data\Managed" directory) with a Hex Editor, search 39 8E E3 3F and replace with 8E E3 18 40 (3 occurrences)
Change resolution in game options.
It worked for me.

For 2560x1080
Replace the value 39 8E E3 3F with 26 B4 17 40


Works good, some glitches on the sides like there is missing stuff but I guess this game was not intended to work flawlessly in that ratio but at least the said ratio is fine and I find it way better then 16:9 with blackbars..


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