Darkest Dungeon
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randir14




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PostPosted: Sun, 26th Jan 2014 21:13    Post subject: Darkest Dungeon


Quote:
Darkest Dungeon is a hard-core RPG about the stresses of dungeon crawling. You will lead a band of four heroes on a perilous side-scrolling descent, dealing with a prodigious number of threats to their bodily health, and worse, a relentless assault on their mental fortitude! Five hundred feet below the earth you will not only fight unimaginable foes, but famine, disease, and the stress of the ever-encroaching dark. Darkest Dungeon focuses on the humanity and psychological vulnerability of the heroes and asks: What emotional toll does a life of adventure take?

Darkest Dungeon is not a game where every hero wins the day with shiny armor and a smile. It is a game about hard trade-offs, nearly certain demise, and heroic acts. Prepare to experience an RPG like nothing you have played before.


http://www.darkestdungeon.com/game/

They will be launching a Kickstarter campaign on February 10th.
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Ankh




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Location: Trelleborg
PostPosted: Sun, 26th Jan 2014 21:22    Post subject:
What a shitty vid Sad

Lets hope the game turns out better than the vid! Wink


shitloads of new stuff in my pc. Cant keep track of it all.
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randir14




Posts: 4950

PostPosted: Sun, 26th Jan 2014 21:36    Post subject:
Ankh wrote:
What a shitty vid Sad

Lets hope the game turns out better than the vid! Wink


There's a single small screenshot in their blog section which I think looks pretty good, but I'm looking forward to the Kickstarter to get a better glimpse of what they have to far.

I think the idea of party members having their own flaws and trying to balance their strengths and weaknesses could be pretty interesting.
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ixigia
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PostPosted: Sun, 26th Jan 2014 22:19    Post subject:
The features certainly sound nice, it's basically a hardcore turn-based RPG with stress levels for party members to handle wisely. This could add a layer of depth if implemented correctly Razz
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dodger2020




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PostPosted: Mon, 27th Jan 2014 01:24    Post subject:
ixigia wrote:
The features certainly sound nice, it's basically a hardcore turn-based RPG with stress levels for party members to handle wisely. This could add a layer of depth if implemented correctly Razz


I'm interested to see how "hardcore" a side-scrolling RPG can be.
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randir14




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PostPosted: Mon, 10th Feb 2014 20:31    Post subject:
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sTo0z
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PostPosted: Mon, 10th Feb 2014 20:37    Post subject:
Why is everything rogue-like now, jesus christ.


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JBeckman
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PostPosted: Mon, 10th Feb 2014 21:10    Post subject:
Trends I guess. Smile

A while back a lot of games imitated Minecraft either in art style or gameplay (or both) now it's these types of games instead.
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remyleblau
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PostPosted: Mon, 10th Feb 2014 21:12    Post subject:
and what other good rogue like game you know?
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paxsali
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PostPosted: Mon, 10th Feb 2014 21:16    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 22:02; edited 1 time in total
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dodger2020




Posts: 3537

PostPosted: Mon, 10th Feb 2014 21:56    Post subject:
sTo0z wrote:
Why is everything rogue-like now, jesus christ.


It's the newest catch phrase these days. They think that if they add permadeath or any sort of randomness that suddenly their game is roguelike. In reality they're just watering down what it means to be a roguelike game and genericizing the term

fuckers.
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paxsali
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PostPosted: Mon, 10th Feb 2014 22:02    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 22:02; edited 1 time in total
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Boneleech




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PostPosted: Tue, 11th Feb 2014 00:13    Post subject:
Zzzzz
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randir14




Posts: 4950

PostPosted: Tue, 11th Feb 2014 00:30    Post subject:
I'm in for $20, I think it looks like it'll be good. This is the first KS I've backed from an unknown company though so I am kind of apprehensive.

New trailer:
http://www.gametrailers.com/videos/dgbmph/darkest-dungeon-exclusive-trailer
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Prandur




Posts: 2685

PostPosted: Tue, 11th Feb 2014 12:57    Post subject:
paxsali wrote:
dodger2020 wrote:
In reality they're just watering down what it means to be a roguelike game and genericizing the term

fuckers.


Dito. They think every "dungeon crawler" qualifies for a roaguelike.

Roguelikes are usually MUCH more complex than The Blinding Of iShaq (tho that was fun).

Plus, I bet you most people who like "recent roguelikes" A) probably never played nethack on a 80x25 black & white terminal before and B) wouldn't even consider Diablo 1 was technically a roguelike (a very analog, realtime one, with a GUI).


How was D1 a roguelike? I thought that one of the key features of roguelikes is permadeath, and don't recall that being part of D1... perhaps D2 with hardcore mode would qualify tho.

On the topic of roguelikes though, I can recommend ToME to anyone who is interested; it is an excellent roguelike with the right "roguelike feel" and relatively deep mechanics.
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prudislav
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PostPosted: Thu, 17th Apr 2014 17:31    Post subject:
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sabin1981
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PostPosted: Thu, 17th Apr 2014 17:41    Post subject:
Looks okay, more than okay actually, but I foresee the mechanics getting real old, real quick, when your eleventieth character has screamed like a little girl and ran off, or the next "omglol, soerandomlol" RNG causes one of your team members to freak out, stab you all in the back, then run off.. making you start over from the beginning because "roguelikelol" :\
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randir14




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PostPosted: Mon, 25th Aug 2014 23:10    Post subject:
Some new screens
 Spoiler:
 
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EternalBlueScreen




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PostPosted: Tue, 26th Aug 2014 00:18    Post subject:
I've had enough of the indie renaissance. It isn't fun any more. Please, if only these small indie companies could pool together and make good games instead of shooting off in all directions with these small 3 man teams and 50 buck budgets, that'd be nice.
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prudislav
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PostPosted: Sun, 31st Aug 2014 22:46    Post subject:
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A-A




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PostPosted: Sun, 31st Aug 2014 22:48    Post subject:
PC we love ourselves Gamer Very Happy
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randir14




Posts: 4950

PostPosted: Thu, 11th Sep 2014 00:18    Post subject:
New video. Same footage they showed at PAX, but this time direct from the game rather than off screen.

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sabin1981
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PostPosted: Thu, 11th Sep 2014 00:33    Post subject:
Yeah.. I guess my fears were accurate. Even the first 5 minutes of gameplay shows your party getting stung with multiple character "defects" and I can imagine that this will get real bad as you progress. Player hadn't even progressed to a second room and had already spent limited items and gained two "negative" aspects. Goddamn it... game looks bloody awesome too Sad
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randir14




Posts: 4950

PostPosted: Thu, 11th Sep 2014 00:48    Post subject:
What I thought was weird is one of the characters read a book and gained "clumsy". How does reading a book make you clumsy?
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sabin1981
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Posts: 87805

PostPosted: Thu, 11th Sep 2014 00:51    Post subject:
Yup. Apparently he got a paper cut and that permanently diminished his ability to fight.. not that he was much of a fighter anyhow, considering DODGE is the new MISS. Soe challenge.
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deadpoetic




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PostPosted: Thu, 11th Sep 2014 04:20    Post subject:
Well the art style is kinda really really awesome!
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prudislav
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PostPosted: Wed, 7th Jan 2015 23:00    Post subject:
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locke89




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PostPosted: Thu, 8th Jan 2015 17:52    Post subject:
Nice!
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deadpoetic




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Location: Canada
PostPosted: Thu, 8th Jan 2015 18:18    Post subject:
Early Access Sad
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Immunity




Posts: 5624

PostPosted: Fri, 30th Jan 2015 01:39    Post subject:
Early Access keys for Kickstarter and Humble Bundle Backers will be sent out tomorrow morning according to a dev. post on Steam - 3 days before it's officially purchasable by everyone else.

Quote:

Hi - we'll be sending out an email with instructions on how to claim your keys no later than 10am PST tomorrow.


I'm really excited about this one - enough so that I'm willing to break my Early Access boycott. I do hope that some benevolent backers take it upon themselves to up it early though! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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