NeonXsZ
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WaldoJ
VIP Member



Posts: 32678

PostPosted: Wed, 12th Feb 2014 15:53    Post subject: NeonXsZ
C/P from DerpoGaf


Site | Greenlight | Desura

Platforms: PC, Mac, Linux
Price: $9.99 (50% off)[/B]
Demo here


Release Trailer


Weapons Trailer









  • Genuine Open World - The game is totally open world and procedurally generated so that the player is never confronted with the same situation twice from one play session to the next. The game world is populated with up to one thousand uniquely generated enemies from four different factions - two friendly and two hostile at the start - that are free to roam the world and get into mischief both with the player and each other. The average game has around one thousand ships flying around fighting at their border areas and even penetrating deep into enemy space. What they do, where they assemble, and what happens, is different every time you start the game. This provides a highly dynamic gaming environment full of unexpected emergent gameplay moments.

  • Extensive procedurally generated content - Environments, faction locations, enemies types, artificial intelligence, upgrades - wherever possible it's procedurally generated so that no two games are the same. It's all done within strict controls to ensure fun but balanced gameplay.

  • Dozens of player/enemy usable ship types - Fighters, Missile fighters, Corvettes, Frigates, Scouts, and Destroyers are all available to loot and fly with the ability to upgrade them to suit your own unique play style. Want a super fast fighter. It's yours (right from the start). Want a hyper shielded destroyer with four overclocked lighting gun turrets? Done! (You will have to loot or buy it first though).

  • 80 levels of upgrades - Over 650 ship upgrades are already in the game. Many, many more are expected before final release. Mix and match upgrades to create whatever style of ship you want. Overclock upgrades, and duplicate upgrades to create unique designs with the power just where you want it.

  • Gadgets - Gadgets offer unique abilities like Blink (teleport), GyroShields, automated drones and deployable turrets that fight for you, immunity, Electrocute (collision damage), and Barrier (build walls wherever you want).

  • Interactive cockpit - Choose your weapons, activate your gadgets, and select your target from the interactive cockpit, or use hotkeys to control everything for uninterrupted game play.






  • Endless enemy types - Procedurally generated enemies have access to the exact same ships, weapons, missiles, upgrades and technology as the player meaning no two enemies are ever the same.

  • Loot explosions - Enemies explode with whatever upgrades they have installed. Collect their loot and install it in your own ships. Enemy ships work exactly like the players ship so if you can see it you can fly it, loot it and use it.

  • Docking Ports - Buy and sell the never ending loot you find at a range of upgrade shops, armories and hull dealerships. Teleport around the station using Quantum Teleporters.

  • Warring Factions - Build reputation with any of the four warring factions or go rogue and kill everything in sight.

  • User controlled difficulty settings - Change everything from enemy intelligence and the damage they do, to the cyberspacestation's enemy level range to make the perfect game to suit your skill level, and then beef up the difficulty to insane levels as you improve.You can even slow the game down to any level between 50% speed and 100% speed.

  • Replayability - Take your whole garage of ships and upgrades with you between different games to loot tech from ever stronger enemies, and unlock higher level arenas as you level up.

  • Physx - The game takes advantage of Unity's robust and super fast Physx sub system to create ships with a real sense of weight. You feel the impact of damage and kickback when you shoot. Ships move with genuine thrust from their engines.




Sin317 wrote:
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 12th Feb 2014 16:00    Post subject:
I do want a Descent remake (a proper one), meaning I would like games like that, but I don't know... this looks rather strange with all that nonsense besides the actual Descent sections.


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WaldoJ
VIP Member



Posts: 32678

PostPosted: Wed, 12th Feb 2014 16:06    Post subject:
the 'legitimate' gamers over at derpogaf seem to love the hell out of this.
i do like me space craft shootings. will prolly check it out on vday when it's my day off and i prep the house of some love makings.


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 12th Feb 2014 19:13    Post subject:
Don't like this neon bullshit personally. I much prefer gritty space stations like in the old descent games.
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