Command: Modern Air / Naval Operations
Page 1 of 1
shole




Posts: 3363

PostPosted: Tue, 24th Sep 2013 20:58    Post subject: Command: Modern Air / Naval Operations
Command: Modern Air / Naval Operations



  • Official web page: LINK
  • Official store: LINK
  • Publisher: Matrix Games
  • Developer: WarfareSims.com
  • Genre: realtime strategy, simulation
  • Release date: 24.9.2013 (out now)
  • Story/Description:
    Quote:
    THE CLASSIC CLASHES OF HISTORY.
    THE HEADLINES OF TODAY.
    THE BATTLES OF TOMORROW.

    Relive the brutal air struggle between Iran and Iraq. Wrestle the Falklands under your control. Hunt down rogue nukes in Pakistan. Go "Down Town" around Hanoi and spar with the deadly NV air defences. Lead nuclear-powered sharks of steel against the masters of antisubmarine ops. Trade volleys of fire in close-quarters gun duels, or obliterate the enemy with sophisticated, heavy-hitting hypersonic missiles from hundreds or thousands of miles away. Escort vital convoys to their destination, or make a last stand against all odds. When things escalate out of control, step up to unconventional or even nuclear weapons. Play the most dangerous game of hide and seek – at sea, on land and in the air. Command is the next generation of air/naval wargaming.

  • Features:
    Quote:

    Powerful, intuitive 3D-globe (Google Earth-style) user interface with multiple map layers
    Aircraft, surface ships, submarines, land units, strategic & space forces are at your disposal
    Extensive, detailed simulation databases modeling faithfully the capabilities & limitations of each asset
    Plenty of scenarios covering multiple historic and hypothetical conflicts, plus an integrated scenario editor
    Tremendous flexibility of scale: From counter-piracy skirmishes to strategic nuclear war
    Detailed modeling of air (including near-space) and naval operations, both surface and underwater, supported by high-quality physics, sensor/EW, terrain and weather, weapon and damage models
    Good modeling of land-based forces (relevant to air/naval/space operations)
    Mine and mine-countermeasure operations
    Nuclear operations (possibly other special-weapon categories)
    Recorder & replay ability

  • Multiplayer: NO
  • Media type and size: Digital download and boxed copy with printed manual available
  • System requirements:
    Quote:

    OS: Windows XP SP3 / Vista / 7 / 8
    CPU: 1 GHz (Dual-core Pentium and above recommended)
    RAM: 1 GB (2GB+ recommended)
    Video/Graphics: DirectX 9.0c compatible video card with 16 MB RAM
    Sound: Compatible sound card
    Hard disk space: 10 GB Free
    DVD-ROM: Yes, for boxed version
    DirectX version: DirectX 9.0c (Suitable Direct-X version bundled with game)

  • Preview: A few previews and reviews linked on official site, here
  • Screenshots:
     Spoiler:
     


  • Trailer:
    No trailer, but there is a tutorial series on matrix games' youtube channel, which has gameplay:



I'm pretty excited, since there hasn't been a proper game like this since harpoon, and that series is so horribly outdated by now.
We really needed one and we got one.
but the asking price is pretty ridiculous:
Quote:
€63.99 (81.04 USD)
+
VAT 24.0%: €15.36 (19.45 USD)
=
€79.35 (100.49 USD)
Back to top
moosenoodles




Posts: 18411

PostPosted: Tue, 24th Sep 2013 21:00    Post subject:
crazy price for a few vector lines Very Happy
Back to top
Asgarion




Posts: 338
Location: Norway
PostPosted: Tue, 24th Sep 2013 21:17    Post subject:
Looks alot like Harpoon classic. Spent countless hours on my Amiga playing harpoon, probably the main reason why i worked in the CIC on a Norwegian frigate for 3 years.

Not terrible impressed by first look, the Ai did'nt seem that good, and the Norwegians lying in stealth by the coast should be hell too get contact info on. But, i jumped a bit in the video and might have missed something.

The price is ofc a no-go, i Guess it's either pirate Version or nothing Wink
Back to top
shole




Posts: 3363

PostPosted: Wed, 12th Mar 2014 22:23    Post subject:
COMMAND.MODERN.AIR.NAVAL.OPERATIONS-POSTMORTEM

finally

i actually bought it earlier and played quite a bit
not worth the money i'd say, but still a solid high strategy
Back to top
Arukardo




Posts: 4461

PostPosted: Wed, 12th Mar 2014 22:26    Post subject:
For a minute I though it's the new Command and Conquer. Cover looks very familiar.
Back to top
Asgarion




Posts: 338
Location: Norway
PostPosted: Thu, 13th Mar 2014 10:23    Post subject:
Thanks Shole, will give it a try Smile
Back to top
fearwhatnow




Posts: 3451

PostPosted: Thu, 13th Mar 2014 13:47    Post subject:
Never heard of this until now! Thanks Shole!
I started a scenario a couple of hours ago and I'm completely hooked. This is grand scale RTS at its best. The amount of real units is impressive. I'm no expert in military operations but this one seems so frightening realistic. The AI seems pretty decent so far also.
There are also custom scenarios to download and there many options that can be automated for users that can't handle much micromanaging.
Does it worth the price? I'll go the other way and say "yes if you've loved Harpoon". Nowadays I see people buying MGS Ground Zeroes 30$ for 1-hour gameplay...


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
Back to top
briangw




Posts: 1750
Location: Warren, MN
PostPosted: Thu, 13th Mar 2014 14:47    Post subject:
Had a blast playing Jane's Fleet Command years ago. Hope this is similar.
Back to top
fearwhatnow




Posts: 3451

PostPosted: Thu, 13th Mar 2014 15:26    Post subject:
briangw wrote:
Had a blast playing Jane's Fleet Command years ago. Hope this is similar.


This one puts Fleet Command to shame.
Back to top
briangw




Posts: 1750
Location: Warren, MN
PostPosted: Thu, 13th Mar 2014 16:57    Post subject:
How is it compared to Naval War: Arctic Circle?
Back to top
fearwhatnow




Posts: 3451

PostPosted: Thu, 13th Mar 2014 20:13    Post subject:
briangw wrote:
How is it compared to Naval War: Arctic Circle?


It's deeper, way more complex and realistic. I find it also more accessible than Paradox's game despite the hundreds of menus and sub-menus. The minimal vector style graphics work great but if this one had "modern day graphics" it could easily be a RTS military heaven for many gamers.
Back to top
Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Thu, 13th Mar 2014 20:27    Post subject:
briangw wrote:
How is it compared to Naval War: Arctic Circle?


It's close to Harpoon, if that helps.


Hulk to superman: Puny man, who wears his underwear on the outside.
Back to top
briangw




Posts: 1750
Location: Warren, MN
PostPosted: Thu, 13th Mar 2014 20:42    Post subject:
Thx, never did play Harpoon, but that pretty much tells me what I need to know. I love Naval strategy. Being a former airman on a US Naval Carrier, I have always enjoyed learning and reading about naval operations. This should be a lot of fun then.
Back to top
scaramonga




Posts: 9800

PostPosted: Thu, 13th Mar 2014 20:50    Post subject:
Loved the Harpoon games, will give this a shot Smile
Back to top
Page 1 of 1 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group