Grey Goo - war is evolving (RTS from Petroglyph)
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prudislav
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PostPosted: Mon, 17th Mar 2014 13:00    Post subject: Grey Goo - war is evolving (RTS from Petroglyph)

Release Date: Fall 2014
Website: http://greygoo.greybox.com/
Quote:
Developer Petroglyph has announced it’s working on Grey Goo, a new real-time strategy game that blends established gameplay mechanics with modern design and tools.

Petroglyph says Grey Goo will draw on the best aspects of base building, unit management, and all-out war in an all new space saga. It promises to remove the frustration often associated with the genre and focus on deep, tactical systems based on classic RTS gameplay.

The game will feature three factions: The Beta, Human, and Goo, each with its own strategies and powerful “epic” units that tower over the battlefield, which you can play in either a single-player campaign or competitive multiplayer mode. Grey Goo’s AI, Petroglyph said, is based on real-world Defense Advanced Research Projects Agency (DARPA) concepts, and will make every match unique rather than run off of scripts.

“We have a rich, lengthy background as RTS developers, dating all the way back to our time on the original Command & Conquer at Westwood Studios,” Executive Producer at Petroglyph Ted Morris said. “We want to bring back some of what made those ‘traditional’ RTS games great while addressing all the lessons we've learned along the way.”




http://www.gamespot.com/articles/command-conquer-creators-announce-new-rts-grey-goo/1100-6418342/

Screens:





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dethy




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PostPosted: Mon, 17th Mar 2014 13:23    Post subject:
Weird name, looks pretty too. Looking forward to it Smile


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Krogoth




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PostPosted: Mon, 17th Mar 2014 13:25    Post subject:
Looks promising. I hope they pull it off this time. (Petroglyph making a good RTS)
Getting a slight Earth 2160 vibe off those base screenshots.
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Keit




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PostPosted: Mon, 17th Mar 2014 13:51    Post subject:
Looks so cheap.
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RainyDay




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PostPosted: Mon, 17th Mar 2014 17:13    Post subject:
Looks interesting.
I loved Universe at war, Empire at was was nice too
Its sad rts games are so rare these days :<


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A-A




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PostPosted: Mon, 17th Mar 2014 17:28    Post subject:
Ya I saw this on Indie Retro News, looks good Very Happy
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prudislav
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PostPosted: Tue, 15th Apr 2014 22:49    Post subject:



Releasing later this year on steam, offline LAN
Lokks petty cool - there wasnt much RTS's ltely Sad


Last edited by prudislav on Wed, 16th Apr 2014 00:48; edited 1 time in total
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Arukardo




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PostPosted: Tue, 15th Apr 2014 23:13    Post subject:
"base building"
So Much Win
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Hfric




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PostPosted: Wed, 16th Apr 2014 05:52    Post subject:
So Much Win Petroglyph aka WESTWOOD STUDIO WITH A NEW RTS ... Everything Went Better Than Expected


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Krogoth




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PostPosted: Wed, 16th Apr 2014 10:26    Post subject:
I was a bit sceptical after EON but this looks quite interesting!
Looks a bit like Earth 2160 but without the hero units and rock-paper-scissors armor gimmicks (which I didn't like that much - Earth 2150 was the superior game imho with the weather and day night cycles. Also not as shiny and colourfull Smile )

I really like the resource system. For years I have been wondering why I can't just select how much harvesters I want and let the game handle it from that point forward...

Anyone know if there will be some decent defensive wall, tower and turret build options?

edit: found the answer
Awesome wall system Very Happy

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dr-nix




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PostPosted: Thu, 17th Apr 2014 07:18    Post subject:
Hfric wrote:
So Much Win Petroglyph aka WESTWOOD STUDIO WITH A NEW RTS ... Everything Went Better Than Expected


I don't get why everyone didn't lead off with this. When i first saw this thread i took a very superficial look and thought meh (essentially only looking quickly through the screenshots tbh). The fact that it's the former Westwood guys makes me want to give it a shot.

I loved their previous work in the genre so.


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prudislav
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PostPosted: Wed, 14th May 2014 20:25    Post subject:
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Invasor
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PostPosted: Wed, 14th May 2014 20:31    Post subject:
Quote:

The walls look really stupid. What is the point of having a wall (and even a gate) if you have a huge open area right next to it?
Oh, maybe the flowers will prevent units from crossing the empty area without walls...
Cool Face
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Krogoth




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PostPosted: Sun, 15th Jun 2014 10:01    Post subject:
You can sign up for beta now...
http://www.greybox.com/greygoo/en/
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Waargh




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PostPosted: Sun, 15th Jun 2014 10:26    Post subject:
Krogoth wrote:
You can sign up for beta now...
http://www.greybox.com/greygoo/en/


Mmm.. where exactly?


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Stormwolf




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PostPosted: Sun, 15th Jun 2014 10:43    Post subject:
Waargh wrote:
Krogoth wrote:
You can sign up for beta now...
http://www.greybox.com/greygoo/en/


Mmm.. where exactly?


It's literally a big banner at the center of the site under the video. lol wut
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Waargh




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PostPosted: Sun, 15th Jun 2014 11:56    Post subject:
Cool. I don't have it, even with Hola set to US or UK.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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VGAdeadcafe




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PostPosted: Sun, 15th Jun 2014 16:25    Post subject:
Waargh wrote:
Cool. I don't have it, even with Hola set to US or UK.

Dude, wtf.

Go here:
http://www.greybox.com/register/?optin=goo
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Waargh




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PostPosted: Sun, 15th Jun 2014 20:31    Post subject:
VGAdeadcafe wrote:
Waargh wrote:
Cool. I don't have it, even with Hola set to US or UK.

Dude, wtf.

Go here:
http://www.greybox.com/register/?optin=goo


Well it asked if I want in the beta at the end of the registration but still no big banner in the middle of the website Smile


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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qqq




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PostPosted: Sun, 10th Aug 2014 15:12    Post subject:
Quote:


More noteworthy news about the game is that we've re-evaluated our release time frame. With the holidays being such a busy game release time, we've decided to stand apart from the crowd and launch Grey Goo in early 2015!



We have a lot yet to show you about Grey Goo in the next couple of months, including plenty of backstory and lore about the three factions, as well as developer diaries on how the game was originally crafted with the spirit of the RTS genre in mind.


https://www.greybox.com/greygoo/en/forum/topic/860/

no more fall 2014. Delayed to 2015
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prudislav
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PostPosted: Tue, 2nd Sep 2014 20:44    Post subject:
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prudislav
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PostPosted: Fri, 21st Nov 2014 20:45    Post subject:


+ other older gamplay face-offs and livestreams : https://www.youtube.com/user/greygoogame/videos
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deadpoetic




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PostPosted: Fri, 21st Nov 2014 20:55    Post subject:
white goo all in my pants now!!!
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Radicalus




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PostPosted: Fri, 21st Nov 2014 22:30    Post subject:
I support every and all RTS initiatives. The one genre, that will always be fucking great!
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prudislav
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PostPosted: Wed, 26th Nov 2014 10:18    Post subject:

Quote:
The developers agreed that they are well overdue won sharing information on the development state of the game but confirmed that is not the case anymore. The game is almost here; January 23, 2015 will see the Steam release!

Instead of more on the Alpha or a Beta, we are going to get the full release in less than a month’s time:
    We know that many of you were hoping to be involved in a more full-blown Beta Testing phase. However, instead, we have been focused on using the data we received to improve the game so that we can get Grey Goo into your hands and onto your computer as soon as possible.

Therefore, we are happy to announce that Grey Goo will be released on Steam, January 23rd, 2015!

http://segmentnext.com/2014/11/26/grey-goo-releases-january-23-2015-developer-diary-shared/
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Radicalus




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PostPosted: Wed, 26th Nov 2014 10:31    Post subject:
Imho RTS design must be very iterative, when it comes to multiplayer. In this, Blizzard are the best, and even they get balance a bit wrong sometimes.

These guys are skipping beta testing because of launching fast. That is NOT good. That will kill the game.
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VonMisk




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PostPosted: Wed, 26th Nov 2014 10:46    Post subject:
I fucking hate this situation, which became a trend now - releasing a game in beta state and patching it later or not while devs or publisher gets full money for half-assed product.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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prudislav
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PostPosted: Wed, 26th Nov 2014 10:54    Post subject:
Radicalus wrote:
These guys are skipping beta testing because of launching fast. That is NOT good. That will kill the game.

from what i understood they are not skipping Beta phase overall but just skipping some kind of open-beta/Early access kind of deal , not the internal one, because of unexpectedly succesfull alpha/intrnal beta 1 tests
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tskiller




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PostPosted: Wed, 26th Nov 2014 19:01    Post subject:
I'm always down for a new RTS, hope this one shapes up.


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prudislav
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PostPosted: Fri, 19th Dec 2014 21:23    Post subject:
http://www.pcgamer.com/grey-goo-hands-on-a-promising-return-to-the-command-conquer-formula/
EDIT: Bloody hell new page


Last edited by prudislav on Fri, 19th Dec 2014 22:11; edited 1 time in total
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