Saturday Morning RPG is an episodic role-playing game set in world heavily inspired by 1980s Saturday morning cartoons. Players take the role of Martin "Marty" Michael
Hall, an average high-school student who has just been granted an incredible power.
This power leads him to attract the ire of the world's most notorious villain, Commander
Hood.This leads Marty into a series of dangerous plans that he must unravel to save the world (several times!).
Saturday Morning RPG is a Japanese style RPG that allows players to build Marty’s power up throughout multiple stand alone episodes. Players can carry over stats, inventory, and even story decisions between these episodes (sometimes your actions in one episode will ripple into previous or future episodes!). Saturday Morning RPG is a truly unique and engrossing role-playing game experience that can not be missed!
Key Features:
Episodic Gameplay: The story and gameplay of Saturday Morning RPG takes
place across several episodes, each of which tells a complete self-contained story.
Players can play any episode in any order, at any time! All of your stats and items
carry between episodes. It’s a unique spin on the tried and true New Game Plus
mode. On top of that, small decisions made in some episodes will carry forth into
others – adding a layer of replay to each episode.
Active Turn-Based Combat: Saturday Morning RPG draws quite a bit of
inspiration of games like Nintendo’s Paper Mario series. Battles in the game are
turn-based, but the player is always participating by actively defending against
attacks and completing reflex tests to power up their own assaults.
Defeat Enemies With Regular Stuff: Marty fights all his battles in the game
by channeling magic through everyday objects. Use a pack of striped gum to
summon rainbow zebras that trample your foes – or call upon a transforming
action figure to morph you into a semi-truck!
Nostalgia Fueled Everything: Everything in Saturday Morning RPG centers on
nostalgia. Marty receives his magical abilities thanks to a certain kind of garish
plastic notebook, he can equip scratch ‘n sniff stickers to get statistical boosts, and
he’ll traverse worlds inspired by the entire gamut of Saturday morning cartoons.
Endless Battle Mode: Take on wave after wave of enemies in an endless survival
mode where resource management becomes everything!
Quests: Each episode of the game features several optional side-quests that the
player can complete to earn extra items and experience.
Radical Soundtrack: Saturday Morning RPG features a full soundtrack from
legendary composers Vince DiCola (Rocky IV, Transformers: The Movie) and
Kenny Meriedeth (contributor for Duck Tales, Power Rangers, X-Men, and
more).
Built For PC: The version of Saturday Morning RPG that hits Steam will
embrace the platform completely! Players can pick between three control
methods: keyboard, mouse, or controller (or a combination of any of those).
We’ve built the controls to be intuitive for each choice – everything from the
touch screen version of the game will be completely controllable through any
of those methods. This is not a lazy iOS port – we’re gamers ourselves and we
pride ourselves on releasing quality games!
Nice one prudislav!! <3 I kept meaning to put up a thread about this, and at one point I was absolutely CONVINCED I already had - or at least somebody had - because I remember raving about this game to anyone that would listen I've long since bought the iPad version and I'm looking forward to getting the PC one now as well - huge fan of MightyRabbit and even more a fan of Vince DiCola and Kenny Meriedeth. I love the game, the music, the humour and the awesome nostalgia trip
I bought the Desura version though, which doesn't launch until the 2nd of October
The theme for Saturday Morning RPG was originally written as the audition piece to Transformers the Movie back in 1986 and while Vince got the part () this wasn't used, though TF fans should recognise a LOT of the style.
~edit~
Oh and just so people know, this is episodic and they're already up to Ep4 of 6. You'll get ALL episodes when you purchase the PC version, though the final two are slated to be out before the end of the year. Here's the Greenlight link, please go vote on this! You already know it doesn't cost anything and it would be awesome to see this one Steam <3
nice was just wandering through greenlight and this one catched my eyes And was pretty surprised that noone posted it here yet Will probably try it when whole season gets relased
Released on Desura, rather low rating but there's no actual reviews posted from what I can tell so it's hard to say what the cause of that is.
(There's a lot of people giving 1's for all possible reasons for example.)
Soundtrack came out the other day, a must for us DiCola fans! I'll be picking this up when I have the cash
-edit-
Mighty Rabbit have sent the keys, so if you got the game from a bundle then check the bundle page. Desura purchasers should check their /collection page and generate a Stram key
They were fast with the steamkeys
Now I can finally start playing this yep waited for steam to get started, thought another few weeks of waiting wasn't too bad
Oh wow, that's... incredibly harsh. This isn't the first time I've heard of bundle deals killing the sales potential of an indie game, but it is the first time I've seen figures thrown about - and it meant that Mighty Rabbit only saw $0.09 on every sale from the Bundle (when it was sold on Steam for $6) and even now, with the bundle deals over, resellers bought thousands of keys for sale at $1.50 and up, where Mighty Rabbit get nothing.
Such a goddamn shame They said they're still working on Episode 5 and have Episode 6 planned, but work slowed since they had to take on contract work (and they've just finished working on Breach & Clear), so I honestly wouldn't be surprised if it takes even longer to come out - if ever. I'd be sorely disappointed, but not really surprised.
I know from experience, when a game was in a bundle, i never buy it at any price regardless of discount, other then 1-3 ref via trading, as I know someone out there stocked up on it.
First off I think it’s necessary to apologize for the long period of silence regarding new episodes of Saturday Morning RPG. Unfortunately, Saturday Morning RPG has not sold nearly well enough for us to solely focus on it (it only makes ~$20 a day!). Most developers would call us stupid to continue working on a game that is selling that poorly, and frankly, we are a bit stupid – but we love the game and we love our fans so we’ve continued work on it, slowly, for the last two years. In that time we’ve had to focus on other projects (Breach & Clear, Breach & Clear Deadline, and Fat Chicken) to pay the bills – but we’re still slowly creating new content for our first baby, Saturday Morning RPG.
Without further ado, say hello to Saturday Morning RPG Episode 5: Spaced Out!
In the newest episode of Saturday Morning RPG, Private Johnson receives a distress signal from a distant space station and sends Marty to investigate. Marty ultimately discovers that sinister things are going on in the space station and it’s up to him to stop them
13 new battle objects that will alter the way players can approach combat in both this episode or past episodes.
more quests than any prior episode
fight nine new enemies
“Spaced Out” will be the biggest episode of Saturday Morning RPG yet! We’re not ready to pin down a release date yet (with how slowly development is happening, it would be hard to!)
Saturday Morning RPG Episode 5 will be a free update to owners of the game on PC, Mac, Linux, Android, the deluxe iOS version, and OUYA. It will be a $1.99 download in the free version on iOS.
Yup, I thought as much.. that bundle deal pretty much crippled the company and sales for the game I'm really grateful that they're still working on it though
Hey - the episode 5 is totally not dead! Don't lose hope. I'm uploading a beta build to Steam tonight for the two Mighty Rabbit testers to play through. If all goes well, the only thing between you guys and Episode 5 will be some sound effects that need to get added.
And yes, the new cheevos on Steam are for Episode 5. I had to add them to test them to make sure they actually unlock.
If anyone is wondering, Saturday Morning RPG unfortunately only makes us ~$4 a day if we're lucky. I'm only able to focus on it in my free time between paid work. I'm also simultaneously working on bringing it to PS4, PS Vita, and Wii U - hoping it might make enough money there to fund us for Episode 6.
There's a lot on my plate and I'm trying to get it done as quickly as possible. I'm pretty proud of the episode and I think you guys will like it. I've also gone back and tweaked some stuff in Episode 1. For instance, I added a cut scene back in that was arbitrarily cut back in 2012.
Quote:
Episode 6 will certainly happen, the money will just play into how fast it happens and how big it is. If we don't make enough to focus on it - it could be another three years like Episode 5. I'm hoping that isn't the case!
We'll probably try out another Kickstarter as well and depending on how successful that is we could potentially fund an Episode 7 and beyond. We had 20 episodes originally planned!
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