Focus Home Interactive and Rogue Factor today proudly unveil the first video game adaptation of Games Workshop's cult classic Mordheim. Set in the Warhammer world's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive.
After the Comet of Sigmar crashed on Mordheim, the City of Damned turned into a terrifying battlefield where rival warbands fight fiercely for the control of key neighborhoods, looking for glory and fortune by acquiring the very valuable Wyrdstone fragments.
Pick your warbands from iconic Mordheim factions - Sisters of Sigmar, Possessed, Skaven, Mercenaries from the Empire, and many more - and lead your troops to battle. Recruit new units, equip them with enhanced gear. Evolve and customize your warband with the experience gained from each successful mission, transforming them into a terrifying force on the battlefield.
Devise the best strategy to annihilate your rivals. If you fail, some of your units might lose a limb... or worse. Keep in mind that in Mordheim: City of the Damned, a dead unit is lost forever! Consider the environment when formulating your battle strategy, exploiting the unique buildings, ruins or the layout of the streets. Deploy your troops carefully and anticipate the actions of your adversaries to set up ambushes! Organize ingenious battle plans where the talents of your units will be as important as your own luck during key moments of combat.
Loot items and weapons hidden in the ruins, or steal those of fallen opponents. Survive the dangers that abound in the City of the Damned and collect as many Wyrdstones as you can, but remain ever vigilant. Mordheim is one of the most treacherous places in the Warhammer world!
In these epic battles where fame and glory await, your strategy will definitely be your best ally! Visit the four corners of the City of the Damned to complete multiple missions in the solo campaign, or challenge other players in enthralling multiplayer modes.
Riches and infamy await you late 2014 in Mordheim: City of the Damned!
For years I kept wanting computer game based on Mordheim (among other GW settings) but after seeing the quality of the latest games... yeah, no getting my hopes up.
It looks okish I guess. Might be worth to give it a chance
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In these epic battles where fame and glory await, your strategy will definitely be your best ally! Visit the four corners of the City of the Damned to complete multiple missions in the solo campaign
That gameplay is certainly not what comes to my mind when i see 'turn based tactical game'
Expected something much more similar to Warmachine Tactics, atleast controls-wise.
Ahh man fuck those guys! They are making the same bloody mistake their publisher Focus did with the first iteration of Bloodbowl. No one wanted some half assed weird bloodbowl mode and I for one didnt want this basterd.
The losers that made the new Space Hulk went the otherway and made a so true to the boardgame game - but then somehow they forgot that no person in the world would want to play Space Hulk solo.
This game should have been just like xcoms mulitplayer part - but with the rpg aspect of Mordheim.
Incubation from 1997 did it better:
There are two kinds of people I can't stand in this world. People who are intolerant of other people's cultures, and the Dutch.
Incubation is indeed the standard that should be met - or surpassed, even.
Based on the gameplay video, this seems like a mess. There's no proper overview, and why are there no proper squares/hexes? Also, the movement range implementation is hazy at best. Add to this the awkward camera angles, all of which combined make positioning very difficult from what I've perceived, which is a huge mistake.
I'm not sure what it is, but I found that trailer very disappointing. It just seemed like a mess, with no real tactical movements. It's been an awful long time since I played tabletop mordheim but this felt very wrong. The animations was also awkward as fuck.
Im playing the hell out of this game right now. I freakin love it. I kept my word and bought it as soon as persistent war bands/ upgrades/ permanent injures/loot was introduced. It tickles all my "addiction" buttons.
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