Legends of kung fu: Fighting game
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pikachupi




Posts: 4180

PostPosted: Mon, 12th Aug 2013 23:09    Post subject: Legends of kung fu: Fighting game
i didn't find anything about this one in the forum search and i thought you may like it Smile

as one who grown-up with this 70's 80's kung fu movies, i think that this game is great idea. (look at the fight at the end of the vid..looks like the 70's kung fu movies spirit:)

this is indie game, so don't kill it too fast..lets give it a chance Wink

Legends of Kung Fu is a one on one fighting game that pays homage to 70's and 80's martial arts cinema. As a life-long fan of Martial arts cinema and fighting games, this game is meticulously being designed with passion and attention to detail in order to create an authentic cinematic combat experience.

Features:
-----------
-3,000 Motion captured and hand made Animations
-100 moves per character
-30 Unique Characters
-20+ Stages
-Innovative blocking system
-Authentic Voice and Sound Effects
-Robust Sound Track of over 100 Original Tracks


trailer:


Kickstarter link:
http://www.kickstarter.com/projects/...game?ref=email

community page:
http://forum.unity3d.com/threads/166023-Legends-of-Kung-fu

Platform: PC, MAC

ETA: 2014
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Breezer_




Posts: 10774
Location: Finland
PostPosted: Tue, 13th Aug 2013 00:01    Post subject:
I hope there is fatality, where Bruce Lee rips off Chuck Norris chest hair Laughing
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human_steel




Posts: 33269

PostPosted: Tue, 13th Aug 2013 00:14    Post subject:
Looks worse than a piece of shit.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 13th Aug 2013 00:21    Post subject:
Laughing Laughing Laughing Laughing Laughing

What is this shit? Nice that they don't even show fighting between the characters


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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kazemaky




Posts: 2273
Location: Estonia
PostPosted: Tue, 13th Aug 2013 00:32    Post subject:
Couldnt give a shit about graphics tbh. its all in the gameplay so ill reserve my judgement


i5-3570k @4.4gHz, MSI GTX 970 GAMING 4g OC'd, MSI z77a-g45, Corsair Vengeance 8gb 1600mHz, Corsair TX650 PSU, Crucial M4 128gb, WD 1.5 TB HDD, Seagate 1TB HDD, LG 27MB85R-B 1440p
RSI name: ctulu
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human_steel




Posts: 33269

PostPosted: Tue, 13th Aug 2013 00:34    Post subject:
kazemaky wrote:
Couldnt give a shit about graphics tbh. its all in the gameplay so ill reserve my judgement

O RLY?
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ace2kx




Posts: 1990

PostPosted: Tue, 13th Aug 2013 03:05    Post subject:
No more kung fu for me men.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 13th Aug 2013 03:38    Post subject:
fu


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Tue, 13th Aug 2013 07:39    Post subject:
next gen for sure


Per aspera ad astra
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warriormax
Banned



Posts: 3644

PostPosted: Tue, 13th Aug 2013 07:42    Post subject:
How these movements are motion captured? No one moves like that.. Unless they hired some retards for the motion capture work because its cheaper.
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pikachupi




Posts: 4180

PostPosted: Tue, 13th Aug 2013 08:21    Post subject:
come on guys, this is indie game, don't forget it Wink

i adore the idea, finaly someone take the old school nartial arts movies and do something with it and also, this is pc/mac...no consoles Razz
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jackasshole




Posts: 1433

PostPosted: Wed, 14th Aug 2013 07:12    Post subject:
9 FPS...
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 4th Dec 2014 18:16    Post subject:

http://store.steampowered.com/app/316930/
Available: 8 December on Early Access
Quote:
Why Early Access?
    “To bring fighting game fans into the development process to aid in helping us fine tune and balance gameplay, get their wishlists and build a community around the game for launch.”

Approximately how long will this game be in Early Access?
    “We are actively working on the game and will be doing frequent updates based on player feedback. We expect to exit Early Access by end of January.

How is the full version planned to differ from the Early Access version?
    “The full version is planned to be a polished, balanced fighting game with the potential with some new features and game modes depending on the community's feedback and the dev team's ability, time and resources. We will be developing new characters and working towards an online multiplayer mode. In addition, we want to release the game on Mac and Linux as well.”

What is the current state of the Early Access version?
    “Late Alpha”

Will the game be priced differently during and after Early Access?
    “The game will be discounted in Early Access so that the players who help craft the game are rewarded for their feedback.”

How are you planning on involving the Community in your development process?
    “We will be embracing the community's interactions and weighing heavily their feedback, suggestions and feature requests with our ability to fulfill them. Developer and publisher will be active daily in the forums communicating and responding to posts.”
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pikachupi




Posts: 4180

PostPosted: Fri, 5th Dec 2014 20:57    Post subject:
thanks for the update Wink

i kinda loved it more in it's first form, the graphic is better now, but there is something wrong with the animation imo, kind of lost the spirit of the cinema, but we will test it soon Smile
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