Civilization V
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twobells
Banned



Posts: 2878
Location: England
PostPosted: Thu, 18th Feb 2010 19:03    Post subject: Civilization V


  • Platform: PC
  • Developer: Firaxis Games
  • Publisher: 2K Games
  • Release date: Fall 2010
  • Genre: Turn Based Strategy
  • Mode(s): Single-player, Multi-Player
  • Official Website: http://www.civilization5.com/



Press Release

 Spoiler:
 



Description
 Spoiler:
 


Screenshots



Template & Data: Ispep & tb




Last edited by twobells on Fri, 19th Feb 2010 00:37; edited 13 times in total
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Saner




Posts: 6871
Location: Uk
PostPosted: Thu, 18th Feb 2010 19:10    Post subject:
Civ 4 was fantasitic, as was Civ 3, I didnt like Civ 2 so much, but I adored Civ 1 (Lost so many hours in my younger days to Civ 1).

So I hope this is good too Very Happy


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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DarkPassenger




Posts: 1171

PostPosted: Thu, 18th Feb 2010 19:14    Post subject:
Yay! What great news. Smile
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NinjaCool




Posts: 988
Location: Denmark
PostPosted: Thu, 18th Feb 2010 19:17    Post subject:
Finally some news about Civilization V!!
I like all the games but have most fond memories from playing Civ1 on the Amiga and Civ2 on PC Smile


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Ispep
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Posts: 4117

PostPosted: Thu, 18th Feb 2010 19:18    Post subject:
Big fan of the previous game, obviously, and heartened to hear (from initial information anyway) that it it's gotten more depth added to it - not less. Can't wait.


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BaronOfHell




Posts: 666

PostPosted: Thu, 18th Feb 2010 19:22    Post subject:
Hexagonal tiles, sweeeet!


Steam - The Poopflinger
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Smikis.




Posts: 1994

PostPosted: Thu, 18th Feb 2010 19:23    Post subject:
F*CKING YES , what a news, was loosing hope on civ 5.. and here it is.. hurray, brilliant series.. do i need to say more
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inz




Posts: 11914

PostPosted: Thu, 18th Feb 2010 19:27    Post subject:
Yay! Not much of a graphical update judging by that lowest pic, but as long as the gameplay is solid I'm sold.
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Thu, 18th Feb 2010 19:32    Post subject:
WOOT, GIMME NOW Crying or Very sad
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 18th Feb 2010 19:56    Post subject:
Fianlly, been itching for some Civ action lately. Now I can keep my apetite contained for this, insetead of installing Civ4 again. Very Happy
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inz




Posts: 11914

PostPosted: Thu, 18th Feb 2010 20:03    Post subject:
zmed wrote:
Fianlly, been itching for some Civ action lately. Now I can keep my apetite contained for this, insetead of installing Civ4 again. Very Happy


Why wait, just get the latest version of Rise of Mankind for Civ 4 and play. Guaranteed to be a deeper and better experience overall than Civ V without patches and exp. packs.
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Overlord123




Posts: 2335

PostPosted: Thu, 18th Feb 2010 20:10    Post subject:
I was hoping for a SMAC2 before a Civ5, oh well. Sad
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Smikis.




Posts: 1994

PostPosted: Thu, 18th Feb 2010 20:39    Post subject:
inz wrote:
zmed wrote:
Fianlly, been itching for some Civ action lately. Now I can keep my apetite contained for this, insetead of installing Civ4 again. Very Happy


Why wait, just get the latest version of Rise of Mankind for Civ 4 and play. Guaranteed to be a deeper and better experience overall than Civ V without patches and exp. packs.


nvm, just feeding teh troll


Last edited by Smikis. on Thu, 18th Feb 2010 21:01; edited 1 time in total
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BruceWayne17




Posts: 151

PostPosted: Thu, 18th Feb 2010 21:00    Post subject:
Nice great news....
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Thu, 18th Feb 2010 21:59    Post subject:
i think i just came a little Very Happy
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Taffelost




Posts: 798

PostPosted: Fri, 19th Feb 2010 00:35    Post subject:
Epic!
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Theescapist




Posts: 4107
Location: Manchester U.K
PostPosted: Fri, 19th Feb 2010 00:45    Post subject:
Was trying to make a template thread.
I failed miserably.
And didn't know twobells made one.
Looking forward to this Smile


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moosenoodles




Posts: 18411

PostPosted: Fri, 19th Feb 2010 00:46    Post subject:
yeah i was just about to reply to ur thread and call it utter fail Very Happy you were too fast bringing it down..
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Theescapist




Posts: 4107
Location: Manchester U.K
PostPosted: Fri, 19th Feb 2010 01:06    Post subject:
moosenoodles wrote:
yeah i was just about to reply to ur thread and call it utter fail Very Happy you were too fast bringing it down..

Haha.
First time i have tried it.
It was all gobbledegook to me m8.
An epic failure Very Happy
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sueil




Posts: 1082

PostPosted: Fri, 19th Feb 2010 12:30    Post subject:
Overlord123 wrote:
I was hoping for a SMAC2 before a Civ5, oh well. Sad


This is not possible.

Electronics Arts owns the rights to SMAC. They are sitting on them and won't let anyone make a game with them.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 19th Feb 2010 12:38    Post subject:
Wtf is SMAC ?

Also, Civilization is kinda boring (for me! lol) I prefer 1000x times Alpha Centauri. What an atmosphere, what voiceacting and inspiration !

EDIT: Just got it : SMAC = Sid Meier's Alpha Centauri !!!! Laughing Laughing Laughing
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Overlord123




Posts: 2335

PostPosted: Fri, 19th Feb 2010 12:51    Post subject:
sueil wrote:
Overlord123 wrote:
I was hoping for a SMAC2 before a Civ5, oh well. Sad


This is not possible.

Electronics Arts owns the rights to SMAC. They are sitting on them and won't let anyone make a game with them.

I hate EA, may they burn in hell Evil or Very Mad Evil or Very Mad Evil or Very Mad
VGAdeadcafe wrote:
Wtf is SMAC ?

Also, Civilization is kinda boring (for me! lol) I prefer 1000x times Alpha Centauri. What an atmosphere, what voiceacting and inspiration !

EDIT: Just got it : SMAC = Sid Meier's Alpha Centauri !!!! Laughing Laughing Laughing

Laughing Laughing Laughing
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inz




Posts: 11914

PostPosted: Fri, 19th Feb 2010 16:04    Post subject:
Quote:
- Switch from squares to hexagons changing the way the game plays. More room for maneuvers and more tactical options.
- Changes to combat. More depth in combat, no more stacking of units. This will lead to bigger focus on terrain.
- Inspired by Panzer General.
- Reintroduction of Bombardment, now archers and siege equipment can shoot over melee units.
- Better diplomatic AI.
- More diplomatic options between players.
- Less "cheating" AI.
- Religion is not a factor anymore.
- Ressources are not infinite. For example one source of horse only supplies enough horses for 1 unit, but when that horseman dies the horses will respawn as a unit. (this confused me alittle, i guess we will have to watch it in action)
- City States as a sort of small countries that never develop beyond their single city. They can provide bonusses if you befriend them, or you can take over their land.
- Civics are out, now there is something called "Social Policies".
- About the same amount of wonders, the tech tree will feel familiar. Great People still in.
- Some victory conditions changed. For example in Conquest you only have to capture all the other capitals. Eliminates boring mop up phase.
- Unique Civ leader bonusses, no more standard "Spiritual" or "Financial".
- DirectX 11 support.
- Built in webbrowser. Sid Meier is also working on a facebook application of Civilization.


Not sure I'm liking all the changes tbh, but we'll wait and see I guess. Hope they keep the game easily moddable, with xml structures etc.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 19th Feb 2010 16:10    Post subject:
Yo dawg, I heard you like Civ, so we put a browser in your game and a game-application in facebook, so you can play while you play !
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 19th Feb 2010 16:18    Post subject:
inz wrote:
Not sure I'm liking all the changes tbh, but we'll wait and see I guess. Hope they keep the game easily moddable, with xml structures etc.
So far, the only thing I'll miss are religions. Also, that resource thing sounds a serious unbalancing issue as it stands now. What they are basicly saying, is that every resource node will maintain a set number of units? That can tip the balance of power rather quickly. Turtleing in MP will not really be an option. Hope it's going to be an on-off option.

The other things I can live with, some of them I welcome wholeheartedly..
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DarkPassenger




Posts: 1171

PostPosted: Fri, 19th Feb 2010 16:25    Post subject:
I especially like the hexagons. Don't really know what to say about the other stuff though, guess I gotta try it first.
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Fri, 19th Feb 2010 16:35    Post subject:
Quote:
- Religion is not a factor anymore.

I hate this phrase, but FAIL.


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Mental_Hippie




Posts: 153

PostPosted: Sun, 21st Feb 2010 17:34    Post subject:
W00t for hexes! Long overdue IMO. Let's just hope they won't concentrate too much on combat and maneuver and give little love to other stuff.

crossmr wrote:
Quote:
- Religion is not a factor anymore.

I hate this phrase, but FAIL.


Religion in Civ 4 was pretty shit. Could've just been abstracted into culture in some way. Yes, some mods make it a worthwhile concept, but if modability is anything close to Civ 4 it won't be hard to do similar stuff to the sequel.
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inz




Posts: 11914

PostPosted: Sun, 21st Feb 2010 17:38    Post subject:
Well culture was new for Civ 3, and worked better in Civ 4 so I don't see any reason for Firaxis not being able to do the same with religion. Oh wait, but they won't ever have the balls to differentiate the religions (Judaism should give extra money Razz), so might as well go this route.
I just hope the modding ability really is robust and gives free reins to the modders (wouldn't be the first time when marketing hype grossly over-exaggerated some features).
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Der_Schwed




Posts: 37

PostPosted: Sun, 21st Feb 2010 23:52    Post subject: ...
Awesome news. I love the Civ series. Release date?
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