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Posted: Mon, 8th Sep 2008 20:20 Post subject: Stardock Interview : PC Gaming & Piracy |
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http://www.shacknews.com/featuredarticle.x?id=994
Very Interesting...
Quote: | Part of the problem is you really have to make the right game for the right platform. We make PC games because the PC is the best platform for the game we like to make. But if I was making a sports game I wouldn't even consider the PC, and it has nothing to do with piracy--it has to do with the controller. I know that my players are going to have this controller, and it's going to work, and I know they're all going to have relatively equal hardware specifications. |
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Leftos
Posts: 1159
Location: Patras, Greece
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Posted: Mon, 8th Sep 2008 20:40 Post subject: |
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Quote: | But if I was making a sports game I wouldn't even consider the PC, and it has nothing to do with piracy--it has to do with the controller. I know that my players are going to have this controller, and it's going to work, and I know they're all going to have relatively equal hardware specifications. |
Sorry, but that's just laughable. Controllers have been there for PCs for years. That's really not an excuse not to bring sports games to PCs.
I have been using a dual analog controller in sports/racing games for many years now, since I needed the right analog stick, then analog movement, then analog acceleration/braking.
[ i5 2500K (@4.2GHz) / GIGABYTE Z77MX-D3H / 8GB Corsair XMS / GIGABYTE GTX460 1GB OC / 640+750 GB WD Caviar Black ]
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Posted: Mon, 8th Sep 2008 20:49 Post subject: |
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WRONG!
paddle controllers are NOT the standard controllers for pc - never been - never will be
i have three monitors and a head tracking set - but i know 99% of people don't
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Posted: Mon, 8th Sep 2008 20:50 Post subject: |
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Sports games are mostly something you play with mates, which is best in front of a big screen TV and severl controllers. 
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Sin317
Banned
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Location: Geneva
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Posted: Mon, 8th Sep 2008 20:51 Post subject: |
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i dont think its laughable. I used to play a lot of sports games on the ps1 and 2 , but somehow never really on my pc. Obviously i tried, but i never enjoyed it. Mostly because there is no proper "1v1/2v2" on a pc (thats the whole fun of a sport game imho). And yes i know you can play online, but i rather play them against friends, in the living room, elbowing them while playing. So his point IS valid.
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Posted: Mon, 8th Sep 2008 20:55 Post subject: |
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That's the reason why a lot of racers and sports game are not being developed for pc. It's the same reason why consoles don't have a lot of strategy games. Same issue.
"YARR! We be stealin' yer games an plundrin' yer gold!" sez the pirate.
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Posted: Mon, 8th Sep 2008 20:58 Post subject: |
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i think most ppl will agree that sports games on the PC market is very small.
just read half of that interview and theres a lot of stuff there that makes sense. it would be good if some of the ideas for the Gamers Bill of Rights were implemented into games for windows titles by Microsoft.
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Leftos
Posts: 1159
Location: Patras, Greece
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Posted: Mon, 8th Sep 2008 21:12 Post subject: |
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Wait, just because companies haven't been making proper sports or racing games for the PCs, that means that's even more of a reason not to bother with the PCs?
I have been playing soccer games since I was 9 on the PC, on 15'', 17'' and 19'' screens. You sit so close to the screen it doesn't matter. The average household doesn't have a much larger TV screen, so the whole point is moot. I couldn't play Burnout on the console at all because we had a 21'' screen, so I had to bring myself at a PC-like distance from the TV in order to properly see what's going on.
If you have a big-ass TV, sure, but the average screen on the PC is more than sufficient to get 1-3 friends over and play a game, be it a sports one. FIFA, Pro Evolution Soccer, NBA, Madden... I've played all these with buddies, yes, real life people, on the PC! *Gasp* And I've been doing so for years too!
Split screen has been removed from racing games years now, and I don't know if consoles still have it. Even if they do, you still need a big-ass TV to see anything properly on half the screen. There's hotseat, which is not as satisfying, sure, but you can always challenge your friends to beat your drift score in GRID or time in GTR Evolution.
Same games you can play in a living room, you can play in your bedroom, provided you also have chairs instead of just a couch.
EDIT: I just had to answer. Shole, oh yes, 3 monitors and a head tracking set. Sure. Because those cost $20-$40, too. Controlles for PCs are there, in every fucking shop, and they cost less than a game. So don't tell me that just because they're not standard, they're not easily and cheaply obtainable. Hell, you only have to cross the $30 mark if you want Force Feedback too.
EDIT2: For anyone that doesn't bother to read long posts, summarised, still a moot point. Big TV screens are not standard in households either. And if you don't have one, there's no use for a console unless you're playing platform games.
EDIT3: Correction, I've been playing sports games on the PC since I was 6. FIFA International Soccer, to be exact. With my younger brother. That went crying to my father every single time because he couldn't find out how I always cheated the ball out of his goalkeeper. I was a bastard back then... 
[ i5 2500K (@4.2GHz) / GIGABYTE Z77MX-D3H / 8GB Corsair XMS / GIGABYTE GTX460 1GB OC / 640+750 GB WD Caviar Black ]
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Posted: Mon, 8th Sep 2008 21:58 Post subject: |
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shole wrote: | WRONG!
paddle controllers are NOT the standard controllers for pc - never been - never will be
i have three monitors and a head tracking set - but i know 99% of people don't |
You're actually right, but somehow I feel people shouting "WRONG!", especially in all-caps, to be one of the most annoying kind of people on the internet. I just had to point that out, as I'm on a personal crusade to making my internets a better place.
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Ispep
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Posted: Mon, 8th Sep 2008 23:13 Post subject: |
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I reckon people are inflating the importance of the first part of his comment.
He's speaking from his own point-of-view and peddling his mantra about improving gaming on the PC. I believe more emphasis should be placed on; "I know that my players are going to have this controller, and it's going to work, and I know they're all going to have relatively equal hardware specifications." Which, if you read the rest of the article he goes on to mention with similarly related points on standardising gaming and making it easier (for gamers and developers).
PC gaming is home to some of the best sports titles, niche and popular - that can't be denied. So the first part of his comment (a business orientated opinion) is very debatable and why I think it was just a jumping off point to the real issue he was raising.
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Ankh
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prudislav
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Posted: Mon, 4th Aug 2014 11:36 Post subject: |
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http://www.pcgamesn.com/stardocks-annual-customer-report-reveals-94-buy-digital-states-retail-dead
Quote: | In their sixth annual customer report, Stackdock have revealed some interesting facts from their customer statistics. Only 6% of their customer base buys physical retail product, which is an even faster decline than they previously anticipated. They’ve also acknowledged that digital distribution is consolidating, which is great for upcoming new developers but not without its own challenges.
Stardock knew that retail would be in steady decline, but the massive cut in physical sales has taken them by surprised. “Only five years ago, our survey showed that 58% of our customers bought their software in a box, at retail.” said the report. “Further, 24% of them expected to be still doing so five years from then. In reality, it turned out to be 6%. Retail disappeared even faster than our tech-savvy customer base imagined it would.”
Digital on the other hand is blooming and it’s easier to get into the industry than ever, but it’s also equally harder to get yourself noticed. “The barrier to entry for developers to create and sell software and games has been greatly reduced.” stated Stardock. “This is a wonderful thing and has created a new renaissance in the making of innovative and interesting software. On the other hand, it has also ushered in a flood of drek that has made it a lot harder for developers to get noticed.”
Mobile sales are also not up to par according to the report, which is often beaten by most DLC for the PC.“Our poorest-selling DLC for PC games generates more income than nearly every iOS or Android developer app we’ve gotten numbers for.” revealed Stardock. |
Full Stardock report: http://www.stardock.com/press/CustomerReports/Stardock2014.pdf
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