Page 1 of 1 |
|
Posted: Wed, 19th Sep 2012 09:27 Post subject: Valve's first hardware (controller?) beta in 2013 |
|
 |
Goal: http://www.engadget.com/2012/09/18/valve-hardware-jeri-ellsworth/
Quote: | "To make Steam games more fun to play in your living room." That's the team's one-year goal, at least. The challenge is making games that require a mouse and keyboard palatable to people who are used to a controller, or to people who just don't want to migrate PC controls to the comfort of their living room. Working in tandem with Steam's newly beta'd "Big Picture Mode," Ellsworth's team is creating a hardware solution to the control barriers found in many Steam games. She wouldn't give any hints as to what that solution is exactly, but she left no options off the table -- from Phantom Lapboard-esque solutions to hybrid controllers. |
She's a hardware hacker: http://en.wikipedia.org/wiki/Jeri_Ellsworth
Google image her to see some of the devices she has created/fused together.
Beta coming next year:
Quote: | Ellsworth is hoping to have one for the team's first product in the coming year -- we'll of course know much more about the product by then, she says. Internal beta tests are already underway, and a variety of the team's prototypes are available in the office for other Valve employees to tool around with. The next step is getting prototypes into gamers hands -- she says Valve already has a production line for short runs, making a beta possible -- and iterating on design before launch. As for how the beta will be handled, she posits it'll be tied to Steam in some way, but no logistics are anywhere near nailed down. |
Quote: | Ellsworth lights up when she talks about the work her team is doing now. She gets verbose when asked about corporate culture at Valve, about how she's never worked at a company where risk and failure are so acceptable -- even encouraged. |
Quote: | As for the company's wearable computing initiatives, Ellsworth says that's a much longer term goal; 'two to five years" is the projection for anything that consumers will see, pending technology. |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Vassago
Posts: 635
Location: Wanking in hell
|
Posted: Wed, 19th Sep 2012 09:58 Post subject: |
|
 |
Hehe, wtf.
Hulk to superman: Puny man, who wears his underwear on the outside.
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 11:14 Post subject: |
|
 |
With this controller Gabe can finally code from comfy sofa hes upcoming games.
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 11:30 Post subject: |
|
 |
Seems like I'm the only one looking forward to it (According to the reactions in the Valve Thread). If Valve brings us great products, why not? I'd buy the stuff.
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 12:49 Post subject: |
|
 |
m3th0d2008 wrote: | Seems like I'm the only one looking forward to it (According to the reactions in the Valve Thread). If Valve brings us great products, why not? I'd buy the stuff. | they want a to build a digital download only console with a build in steam client ...
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 12:53 Post subject: |
|
 |
so steam DRM wasn't enough, now they're making dongles? and the fanboys lap it up as usual
|
|
Back to top |
|
 |
ixigia
[Moderator] Consigliere
Posts: 64936
Location: Italy
|
Posted: Wed, 19th Sep 2012 14:02 Post subject: |
|
 |
Yes let's pollute PC games even more with couch gaming and deptrollers, this is exactly what we need. 
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 14:25 Post subject: |
|
 |
ixigia wrote: | Yes let's pollute PC games even more with couch gaming and deptrollers, this is exactly what we need.  | guess they statistic showed that
the normal American plays in front a lage 100" ultra gizmo
and
complains that Sexbox 360 and PlesureSextation 3 can't do HD
but only subhd
so
why not plug a PC steam your TV and go DERP
|
|
Back to top |
|
 |
ixigia
[Moderator] Consigliere
Posts: 64936
Location: Italy
|
Posted: Wed, 19th Sep 2012 14:26 Post subject: |
|
 |
Hfric wrote: | ixigia wrote: | Yes let's pollute PC games even more with couch gaming and deptrollers, this is exactly what we need.  | guess they statistic showed that
the normal American plays in front a lage 100" ultra gizmo
and
complains that Sexbox 360 and PlesureSextation 3 can't do HD
but only subhd
so
why not plug a PC steam your TV and go DERP |
Hahaha damn I knew it, it's always USA's fault 
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 19:46 Post subject: |
|
 |
m3th0d2008 wrote: | Seems like I'm the only one looking forward to it (According to the reactions in the Valve Thread). If Valve brings us great products, why not? I'd buy the stuff. |
I'm looking forward to this too, actually. Better controllers mean better means of playing games. Everyone can go "herpa derpa derp", but go back to the N64 (which had the first console analogue controller) and play Goldeneye or Mario 64. Masterful controls, for brilliant games, on a console.
If Valve can coax console players into playing complex games on a big screen, through their PCs, then where's the downside? Games are already being dumbed down to the lowest common denominator in a lot of cases, but the least that could happen here is that Valve create a new controller that becomes a de-facto standard, like the 360 pad on PC.
Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
|
|
Back to top |
|
 |
WaldoJ
VIP Member
Posts: 32672
|
Posted: Wed, 19th Sep 2012 19:49 Post subject: |
|
 |
ummm... dibs!!
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 20:01 Post subject: |
|
 |

1 and 2 are still amazing.
|
|
Back to top |
|
 |
Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
|
Posted: Wed, 19th Sep 2012 20:10 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 20:24 Post subject: |
|
 |
Pixieking wrote: | m3th0d2008 wrote: | Seems like I'm the only one looking forward to it (According to the reactions in the Valve Thread). If Valve brings us great products, why not? I'd buy the stuff. |
I'm looking forward to this too, actually. Better controllers mean better means of playing games. Everyone can go "herpa derpa derp", but go back to the N64 (which had the first console analogue controller) and play Goldeneye or Mario 64. Masterful controls, for brilliant games, on a console.
If Valve can coax console players into playing complex games on a big screen, through their PCs, then where's the downside? Games are already being dumbed down to the lowest common denominator in a lot of cases, but the least that could happen here is that Valve create a new controller that becomes a de-facto standard, like the 360 pad on PC. |
Yeah. The way I see it we can we have today's "terrible" (depends on the game; some control just fine with a gamepad) controls or someone can try to improve them.
Valve is literally the only developer in the entire world making PS3 games that support the mouse and keyboard so obviously the care very much about good "couch" controls.
"But it's impossibreee to make this happen!!!"
Well, sure, I don't believe you'll be able to play Q3 with whatever they come up, but there's definitely room for improvement and it won't be the first time these guys have done the impossible a reality.
Just look at the browser and virtual keyboard that comes with Steam's Big Picture Mode that craps all over what the console manufacturers have come up with.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 20:46 Post subject: |
|
 |
Controls are for consoles and couch people.
|
|
Back to top |
|
 |
|
Posted: Wed, 19th Sep 2012 20:50 Post subject: |
|
 |
consolitis wrote: |
Valve is literally the only developer in the entire world making PS3 games that support the mouse and keyboard so obviously the care very much about good "couch" controls.
|
Dust 514 and Unreal 3 also support k/m, though I get your point. It's a damned shame that - much like the PS2 and its support for k/m - more developers don't at least offer the OPTION to their customers.
|
|
Back to top |
|
 |
nerrd
Posts: 3607
Location: Poland / USA
|
Posted: Wed, 19th Sep 2012 21:08 Post subject: |
|
 |
Roger_Young wrote: | Controls are for consoles and couch people. |
I can be considered a couch person, but I don't play on console (at least not anymore). I really enjoy hooking up the PC to the big screen and playing couch-coop with RL friends. I can play many games with a controller, even FPS games, but not all. For instance, last night I tried Borderlands 2 with a 360 pad, and after an hour I was regretting even trying. Although I played the first one on 360, this time around I couldn't get used to it. Using a mouse+keyboard on a couch is really not comfortable, at least in my case, therefore I welcome any new control method that would merge the "best of" from both control schemes.
|
|
Back to top |
|
 |
Page 1 of 1 |
All times are GMT + 1 Hour |