I want t o buy a new monitor as my NEC MultiSync 70GX² 17" is getting inadequate.
It should be 16:9 1080p and not too large (<=23") because I have space constraints on my desk.
IPS and LED background lighting would be nice I guess (if not full OLED).
Any recommendations?
Well I will go with usual Dell U2312HM. They prolly have a new model out now but I don't know.
keep in mind that Dell monitors while offering a great stand, options in osd and display quality, do not usually have HDMI port. Just vga, dvi and displayport.
That way or another I guess You want IPS display. There is no point getting TN nowadays
3080, ps5, lg oled
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dell.
i got tired of waiting for a U2312HM , and got P2414H. u series (ultrasharp) is a bit better for gaming from what i read.
i love that i can pretty much put it in any position. i can rotate it with 90 degree.
no ghosting in games/movies.
there are good reviews for both models on tftcentral i think.
Adaptive Sync is an optional spec that was added to 1.2a however, 1.2a has been around for some years
Edit: just to be clear, AS is an addendum in the form of an optional specification, added to the pre-existing 1.2a specification.
By VESA's own rules, that also means that it is a pure _software_ change; if it had required hardware changes on either end of the cable, by their rules it would've demanded a version bump (i.e. 1.3). What that means is that Nvidia/AMD/Intel can add support for it with a driver and/or firmware, monitor manufacturers can also add it with a firmware update. So theoretically, that monitor COULD have it or get it; but it doesn't and it's unlikely that it will, since Dell have never done firmware updates that I'm aware of
So just because a monitor is DP 1.2a compatible, doesn't mean it supports AS. What I can tell you is that it has its own trademark, logo and certification programme within VESA. Which means that we'll see a separate Adaptive Sync sticker on products that support it, because manufacturers like more logos
Yeah reaching 120 FPS or higher while maintaining good visual quality will probably require a SLI or Crossfire setup along with a powerful CPU and plenty of RAM, especially these days with optimization varying so greatly from game to game.
I'd say strobing is even more important than 120+ framerate, if you remember back in the old days even 60fps looked perfectly smooth on a CRT, its all because of that stupid sample & hold motion blur ( http://www.testufo.com/#test=eyetracking ) that LCDs have - thats one of the main reasons why high fps look so much better because the blur is reduced (but far from annihilated). The ROG Swift has inbuilt strobing that works from 85hz+ and it is pretty advanced in that it "only" kills some of the brightness and not also colours and contrast like the Eizo or older models with lightboost hack. trust me, 85fps with strobing look smoother than 144 without (you'd need far above 200hz to get rid of the blur without using strobes, good luck finding a system and all the optimized games to pull that off)
Not sure what you mean about contrast and Eizo with backlight scanning. Even with it turned on, the Eizo (I am talking about the FG2421, or was there some other one I missed?) has a contrast ratio 5 times higher than that Asus and a brightness level almost 2 times higher. Can't comment on color accuracy, since I have seen any tests that check that with the feature switched on or off on the FG2421. I didn't see any anomalies myself though.
Other than that, I'd say it would be incorrect to say it's "smoother" with strobing - strobing reduces the blurring when transitioning between frames. It makes a noticeable difference on LCDs, but it doesn't really make it smoother - it makes the image clearer when it's "in motion". In fact, I would probably say it makes it less smooth when you are getting somewhat lower frame rates, because you lose the "motion blur" effect.
In general, I agree that it's a very useful feature, but I still find myself switching it off and opting for higher luminance often enough instead
Yeah, I know the Eizo has monster black levels and contrast that reaches almost 6000:1 at certain luminances, I never could test it though and its pretty expensive. I've read some reports of people that said it looks very washed out and there is some ghosting in Turbo 240. It was also reviewed with a pretty bad 80-something% srgb coverage (even though its got a 10-bit panel). Apparently models are very different within that series and its some kind of panel-lottery because some are defective, some have cross-hatching. If you manage to get a good one, its supposed to be one of the finest gaming monitors out there.
I could only test strobing with the older VG278HE for a while and the image quality degraded significantly, not only a brightness reduction but mild purple hue, banding, color washout, contrast reduction... I still played through all of Max Payne 3 with it though and it just felt like something completely else than playing it in 144hz. If you are able to read every small text on a little poster while sprinting past it, it makes a massive difference on the perceived smoothness. Never dipped below 90fps though (that game is surprisingly well optimized) so I couldn't say what happens if the framerate tanks. G-sync would be nice then, but you can't use both at the same time.
I agree with the luminance problem..,<120cd/m² white point may be fine for older movies but it sucks in games. tftcentral measured the ROG has brightness between 12 and 121cd/m² with ULMB, I usually prefer to play at around 200-220, even at night...so thats pretty far off.
I also checked the Eizo again and you are right -they measured it and it does Turbo 240 at over 250cd/m² and almost completely retains its high contrast. Shouldn't it be fine then? This is very interesting.
I just hope there will be another high refresh VA panel in the future, that way you can have both superior contrast and smooth gameplay . But the Eizo has a special Sharp MVA panel that no other maker uses, and their experimental forays into this territory appear to be at an end (for now?). And as far as I know the main AMVA producer AUO currently has no plans to do higher refresh models, so its not looking good.
There are some quality consistency issues with the FG2421 indeed...
And while 250cd/m² is fine, it's only fine as long as you don't get tempted to switch Turbo off and get blasted by the divine light at almost 400cd
Just get a 16:9 screen. going for non popular ar will cause plenty of compatibility problems
3080, ps5, lg oled
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Just get a 16:9 screen. going for non popular ar will cause plenty of compatibility problems
Dafuq? What compatibility problems? Had 0 so far with any games. WSGF says hello, flawless widescreen as well for older games, newer ones seem to all have 21:9 support by default.
Should get out of that box of yours
21:9 is the future. Until Ultra super wide screen that is.
Not to mention games that has horse vision a.k.a FOV of 50 looks absolutely hideous on 21:9 aspect ratio. Also IPS glow is very strong on almost every 21:9 panel.
There has been news that LG is going to re-introduce A-TW polarizer in some consumer IPS panels end of 2014/2015, that should almost completely eliminate that fuckin' glow. Even the 1000$+ "professional" screens don't have it anymore, especially NEC its all overpriced POS.
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Below we bring you some news from AU Optronics about some of their forthcoming panels. Surely of most interest is a new 27" panel (M270DAN02.3) currently in development which will be based on AUO's AHVA panel technology, equivalent to LG.Display's IPS and with very similar performance characteristics. This is a 27" panel with a 2560 x 1440 resolution, 1000:1 contrast ratio, 350 cd/m2 brightness, sRGB gamut and 178/178 viewing angles. Nothing special you might think - wrong! This will be the first IPS-type panel to natively support 144Hz refresh rate, something buyers have been crying out for for a long time! 144Hz AHVA and 2560 x 1440 resolution, we can't wait!
[...]
There is also the M270DAN02.2, M270DAN02.3 and M270DAN02.5 going into production in September with sRGB gamuts. The M270DAN02.3 is perhaps the most interesting as this is the 144Hz capable AHVA panel we already discussed.
Could be interesting... although I want my contrast ratios and proper brightness and black levels for gaming
Well, 120 FPS at 1080p is already doable on the high end, so the next step would be getting there at 1440p. Something has to move forward for that to happen.
Granted, with the new wave of "next-gen" titles, even 60 FPS at 1080p seems to be problematic
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